I have a suggestion for a new mob. The Zombie Jockey. You might think it rides a spider but no, instead it rides, WOLVES.
You say, "Wolves! They only help us". But now the tables have turned. This new mob spawns much less then a normal mob but much more then a spider jockey. Its a 90:10 ratio. SO for 100 mobs 10 of them will be Zombie Jockeys. The zombie has around 14 hearts of health due to its training and it will have a bit of chain Armour on it. The wolf's health stays the same though.
The way it attacks is simple. The Jockey charges at you. It is very fast and it is only slightly slower then a player sprinting. It can jump up to 5 block wide gaps so it is a very mobile mob. When it does attack you though the zombie uses a stone sword to attack you for a stone swords amount of damage. The wolf does a bite attack for .5 Hp on easy, 1 on normal and 2 on hard because it attacks right after the zombie.
When you kill it you get a nice amount of drops.
Zombie drops:
1-4 Rotten Flesh
0-1 Stone Sword
0-2 bones.
Wolf Drops:
2-3 Raw Wolf Flesh
0-1 bone
Wolf flesh is a new drop. When in its raw form it feeds 2.5 hunger bars filled and when cooked, it will give you 5 hunger bars filled.
A mock of picture would be nice to see. Please suggestion and criticize my idea please!
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I beat two super hostile maps, see of flame 2 and spellbound, have to finish more. Plan to do inferno mines for lulz and win when it goes out. Have fun!
You say, "Wolves! They only help us". But now the tables have turned. This new mob spawns much less then a normal mob but much more then a spider jockey. Its a 90:10 ratio. SO for 100 mobs 10 of them will be Zombie Jockeys. The zombie has around 14 hearts of health due to its training and it will have a bit of chain Armour on it. The wolf's health stays the same though.
The way it attacks is simple. The Jockey charges at you. It is very fast and it is only slightly slower then a player sprinting. It can jump up to 5 block wide gaps so it is a very mobile mob. When it does attack you though the zombie uses a stone sword to attack you for a stone swords amount of damage. The wolf does a bite attack for .5 Hp on easy, 1 on normal and 2 on hard because it attacks right after the zombie.
When you kill it you get a nice amount of drops.
Zombie drops:
1-4 Rotten Flesh
0-1 Stone Sword
0-2 bones.
Wolf Drops:
2-3 Raw Wolf Flesh
0-1 bone
Wolf flesh is a new drop. When in its raw form it feeds 2.5 hunger bars filled and when cooked, it will give you 5 hunger bars filled.
A mock of picture would be nice to see. Please suggestion and criticize my idea please!