I had a thought after reading some other suggestions about potions. Maybe there should be a random chance that when you brew a potion it could fail and become a murky potion in which it has the same affect as the the normal version but you can't tell the affect it has because it would be just called murky potion with no label of its affect. So beginers at brewing might make a potion and it comes out as a murky potion and they won't know what affect the potion they just brewed has. You should also be able to make a murky potion on purpose by adding a lily pad with a potion in a crafting bench.
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GuyFromEarth
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GuyFromEarth
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i suppose that it's not a bad idea of murky potions, but instead of it being chance or a dirt block, maybe using a lillypad? at the minute, it is only aesthetic so it should get some use :laugh.gif: sure, it was originally in a swamp... :tongue.gif:
has any one read the post about throwing potions at things to give them the affects. well i have thought of another potion the sludge potion its crafted with dirt and if thrown it makes a dirt splash on your screen so you cant see and you cant change views while its under affect
you cant drink it but it can be thrown at cake and crafted with other food so it gives whoever eats them a negative affect on their food meter equivalant to the normal effect.
http://signup.league...549a78849529492
This is actually quite a good idea, aside from the font and size.
Bat Solo.
fixed it
http://signup.league...549a78849529492
you cant drink it but it can be thrown at cake and crafted with other food so it gives whoever eats them a negative affect on their food meter equivalant to the normal effect.
http://signup.league...549a78849529492
http://signup.league...549a78849529492