I'm aware that there is a code freeze in effect, but I'm sick of trapdoors being on the bottom of the block. It just doesn't make sense to me. So to keep this topic short and sweet, here's what I'm saying.
For a trapdoor the default way, you'd have the wood placed like this:
And the icon could be changed in some way, like an arrow pointing up or down for their respective trapdoors.
I don't see this being that difficult to put in the game (although I can't program Java for life) but if it could albeit the code freeze, that would be awesome.
For a trapdoor the default way, you'd have the wood placed like this:
[none][none][none]
[wood][wood][wood]
[wood][wood][wood]
And then for the trapdoor to be on the top part of the block, it would be placed like this:
[wood][wood][wood]
[wood][wood][wood]
[none][none][none]
And the icon could be changed in some way, like an arrow pointing up or down for their respective trapdoors.
I don't see this being that difficult to put in the game (although I can't program Java for life) but if it could albeit the code freeze, that would be awesome.
Cuase I'm,AWESOME!!!!
Yeah, I like that idea better. It's not like mine was horrible though.
You said "Far too messy." I took that as not a great idea but still okay.