So, again, the title says a lot. A Double-Drop Potion. When drunk, all mobs would drop double what they normally drop. So if you killed a pig with the Double-Drop in affect, then instead of the Pig dropping 0, 1, or 2 porkchops, it would drop 0, 2, or 4 porkchops. And the same would go for all of the other mobs. Now, this doesn't only include item drops, but this all doubles the amount of Skill Points they drop.
Now, honestly I have no idea how this potion would be made, but that's not really important is it?
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This is a really good idea for a potion, but it has to be really hard to make, for balancing purposes.
What about a thick base, with a complex brewing system, set in multiple stages. Let's say first gold, then take that potion and brew it with an ender pearl, and then with glowstone.
That's ridiculous, and still not hard enough to make. Feel free to use my idea as a starting point for yours. Mine is really bad.
I see what you're saying, basically requiring you to make multiple potions in order to get this one. It's a good idea, if you want the potion to be hard to make.
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Looting enchantment. A potion is just redundant. And it doesn't make sense in that that's not how potions typically work. Potions affect the user in some internal way. Loot drops are independent of the user. It's fine as is now.
As a potion it would work on mobs (as a splash potion) and on players (as a normal potion) as well, and it could be exploited: say I were playing SMP and had a diamond and 2 of such potions and drank one, then a friend could kill me and get 2 diamonds and 2 potions and we could repeat the process forever...
And as said above there's an enchantment witch basically does the same thing and that hopefully doesn't work on other players.
Now, honestly I have no idea how this potion would be made, but that's not really important is it?
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True, but since when did Minecraft make sense?
I see what you're saying, basically requiring you to make multiple potions in order to get this one. It's a good idea, if you want the potion to be hard to make.
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It gets a result.
And as said above there's an enchantment witch basically does the same thing and that hopefully doesn't work on other players.