New terrain feature: Meteorite crater
What is it: Hills surround a mostly smooth valley with the meteorite in the middle of a pool of lava. The meteorite itself is a netherrack shell on fire with glowstone and iron in the middle. Further away from the crater will be the occasional netherrack pieces on fire, making the craters easy to spot from a distance.
What it adds: High monster spawn rate inside the crater area along with the fire and the lava make it tricky to get to the meteorite. However, the amount of iron and glowstone make it worth it.
Integration: Two or three of these per world (like strongholds).
Further ideas
* If the meteorite crater area overlaps sand, the sand is turned to glass.
* The weather around a meteorite will always be stormy until the core of the meteorite is mined out, then normal weather patterns resume for the area. This adds a bit of mystery if you're exploring and encounter a storm. Is it just a storm, or is there a crater nearby?
Edited
v01: Initial post
v02: Changed meteorite composition to 'iron and glowstone', added pool of lava.
v03: Format change, added sand to glass idea.
v04: Added netherrack on fire exterior.
v05: Added scattered pieces of netherrack away from crater to make it easy to spot.
v06: Added storm weather pattern
I'd like to make a suggestion for a new terrain feature, a meteorite crater. High mountains surround a mostly smooth valley with a chunk of redstone and diamond in the middle (the meteorite). High monster spawn rate inside the crater area, so it's tricky to get to the meteorite. Perhaps two or three of these per world (like strongholds).
It would ne awesome if you could see them fall from the sky(rare) and if your even luckier see them fall near you
really good idea, If I was a good modmaker, I might make it (but I wouldnt be able to make them fall out of the sky.) @Memyselfishness I agree completely
Well now infinite strongholds appear but, meteorite craters would be awesome. Keep it to iron and the regularly simple ores to get in the crater though, if that. For those who don't know how to mine very well, go deeper instead of suggesting everything with diamonds, it's getting really irritating.
It should have an obsidian core with 4 diamond and 1 single creeper spawner in that core. Also have fire every where on netherrack.
THE CREEPERS ARE ALIENS!!!
It should have an obsidian core with 4 diamond and 1 single creeper spawner in that core. Also have fire every where on netherrack.
THE CREEPERS ARE ALIENS!!!
Well let's avoid putting diamonds on the surface. Even though the craters would be incredibly rare, the act of finding one rather than just the loot should be the prize. Iron (easy to find) and glowstone would make good 'prizes' for actually going down to mine the meteorite.
I love the idea except for the materials. I like only being able to acquire netherack and glowstone through the Nether. Maybe have it made of it's own material and such?
Meteors shouldn't fall from the sky, they should be generated randomly through the world generator. They should also have variable sizes and some of the lava should've already cooled into obsidian.
Meteors shouldn't fall from the sky, they should be generated randomly through the world generator. They should also have variable sizes and some of the lava should've already cooled into obsidian.
1. Once it touches the ground, it's a meteorite. A shooting star is a meteor.
2. If it could be coded that the meteorite crater is formed out of existing terrain, that would be awesome. Imagine the difference from it being generated in the side of a mountain compared to striking the edge of a ravine.
3. Lava doesn't cool to obsidian without water. Minecraft physics.
I think that meteors shouldn't be generated with the terrain and shouldn't have Nether materials.
Instead,it has its own meteor blocks(or is just a huge-ass lump of stone with some diamonds and metals inside) and should be a randomly occuring event,so that you can see a meteor crash far off in the background and rush across to check it out and find a smouldering crater,already cooled down,similar to meteors in the creature stage of Spore(I loved that game).
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What is it: Hills surround a mostly smooth valley with the meteorite in the middle of a pool of lava. The meteorite itself is a netherrack shell on fire with glowstone and iron in the middle. Further away from the crater will be the occasional netherrack pieces on fire, making the craters easy to spot from a distance.
What it adds: High monster spawn rate inside the crater area along with the fire and the lava make it tricky to get to the meteorite. However, the amount of iron and glowstone make it worth it.
Integration: Two or three of these per world (like strongholds).
Further ideas
* If the meteorite crater area overlaps sand, the sand is turned to glass.
* The weather around a meteorite will always be stormy until the core of the meteorite is mined out, then normal weather patterns resume for the area. This adds a bit of mystery if you're exploring and encounter a storm. Is it just a storm, or is there a crater nearby?
Edited
v01: Initial post
v02: Changed meteorite composition to 'iron and glowstone', added pool of lava.
v03: Format change, added sand to glass idea.
v04: Added netherrack on fire exterior.
v05: Added scattered pieces of netherrack away from crater to make it easy to spot.
v06: Added storm weather pattern
It would ne awesome if you could see them fall from the sky(rare) and if your even luckier see them fall near you
THE CREEPERS ARE ALIENS!!!
Well let's avoid putting diamonds on the surface. Even though the craters would be incredibly rare, the act of finding one rather than just the loot should be the prize. Iron (easy to find) and glowstone would make good 'prizes' for actually going down to mine the meteorite.
Great idea though:D
Abandon all hope ye who enter here.1. Once it touches the ground, it's a meteorite. A shooting star is a meteor.
2. If it could be coded that the meteorite crater is formed out of existing terrain, that would be awesome. Imagine the difference from it being generated in the side of a mountain compared to striking the edge of a ravine.
3. Lava doesn't cool to obsidian without water. Minecraft physics.
Waitasecond
Meteors come from space
These meteors have Nether materials
So that must mean
that the Nether
is in space
so the Nether is a planet
how dat work
I think that meteors shouldn't be generated with the terrain and shouldn't have Nether materials.
Instead,it has its own meteor blocks(or is just a huge-ass lump of stone with some diamonds and metals inside) and should be a randomly occuring event,so that you can see a meteor crash far off in the background and rush across to check it out and find a smouldering crater,already cooled down,similar to meteors in the creature stage of Spore(I loved that game).