How feasible would having ambient noises triggered by the immediate environment be? I'm wondering if anybody else has considered this.
We've all heard the distant roars and screeches when spelunking in Minecraftia. I believe I read that those sounds are triggered at random by air blocks that have a light level of zero. What I'm wondering is if another sound file could be triggered in a similar manner with different conditions, perhaps even being triggered by the biomes themselves?
I haven't really noticed it before or since, but the other day I was strolling through a blocky forest when I realized just how silent the world was. I was nervous for a minute, but then I found some sheep.
We've all heard the distant roars and screeches when spelunking in Minecraftia. I believe I read that those sounds are triggered at random by air blocks that have a light level of zero. What I'm wondering is if another sound file could be triggered in a similar manner with different conditions, perhaps even being triggered by the biomes themselves?
I haven't really noticed it before or since, but the other day I was strolling through a blocky forest when I realized just how silent the world was. I was nervous for a minute, but then I found some sheep.
Wake up in a snow biome, wind howling. Cold. Need shelter...
Awesome idea, but this has been suggested a ton of times.
Beautiful mod.
Thank you for sharing!