with the new animal breeding feature,you dont have to worry as much about wiping out your entire food supply, but some people dont fancy farming all that much,
I think it's cool that there's a breeding system now, but it clashes with the chicken egg farms. Different animals need different uses other then food since, not only are chicken farms easier to do(helps with arrows a lot too), but you also have tons of crops for food like you said.
sorry i accidentally posted this topic too early, anyways, my idea was to make mob mating more dynamic, mobs will breed natuarally without player imjput, so now, mob to mob interactions, zombies\skeletons\spiders\ etc hunt them at night and the passive breeding mobs can flee them
sorry i accidentally posted this topic too early, anyways, my idea was to make mob mating more dynamic, mobs will breed natuarally without player imjput, so now, mob to mob interactions, zombies\skeletons\spiders\ etc hunt them at night and the passive breeding mobs can flee them
What happens in the first night when the mobs that spawn all try and kill the meager amount of animals in the area before you can pen and breed them? Now that animals don't respawn, that kind of mob to mob interaction would decimate the food supply very quickly. I would love to see the mobs hunt for food, but I don't see that as a good idea at this point.
However, I can see mobs being aggressive towards each other. Creepers will kill spiders. Spiders will kill zombies. Zombies will kill skeletons, and skeletons will kill creepers. Nothing kills endermen and endermen kill nothing. In the Nether, Ghasts will hunt blazes, blazes hunt ghasts, magma slimes hunt zombie pig men, and zombie pig men hunt magma slimes. Everything will hunt pig men and pig men will hunt everything else. or something like that. When dragons get added in, they will hunt for creepers for their gun powder and maybe since they will be very rare, they will hunt for animals as food.
These kinds of interactions would be great as it would keep the world more dynamic. anyhow, just a concept, nothing written in stone.
What happens in the first night when the mobs that spawn all try and kill the meager amount of animals in the area before you can pen and breed them? Now that animals don't respawn, that kind of mob to mob interaction would decimate the food supply very quickly. I would love to see the mobs hunt for food, but I don't see that as a good idea at this point.
However, I can see mobs being aggressive towards each other. Creepers will kill spiders. Spiders will kill zombies. Zombies will kill skeletons, and skeletons will kill creepers. Nothing kills endermen and endermen kill nothing. In the Nether, Ghasts will hunt blazes, blazes hunt ghasts, magma slimes hunt zombie pig men, and zombie pig men hunt magma slimes. Everything will hunt pig men and pig men will hunt everything else. or something like that. When dragons get added in, they will hunt for creepers for their gun powder and maybe since they will be very rare, they will hunt for animals as food.
These kinds of interactions would be great as it would keep the world more dynamic. anyhow, just a concept, nothing written in stone.
That's why the animals would mate during the day, and also why there able to flee the hostile mobs, or maybe they could find a place to shelter during the night away from hostile mobs, but thats just a thought, and i like your idea of mob interactions but, creepers have only one way to kill other mobs which is by by exploding, so imagine if you have a ton of spiders spawn near your house... probably wouldn't end well.
That's why the animals would mate during the day, and also why there able to flee the hostile mobs, or maybe they could find a place to shelter during the night away from hostile mobs, but thats just a thought, and i like your idea of mob interactions but, creepers have only one way to kill other mobs which is by by exploding, so imagine if you have a ton of spiders spawn near your house... probably wouldn't end well.
LOL That is true!! I didn't think of that! Oh well. The first concept is very rarely the end result in these things!
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Yes, eventually.
But with the new hunger it's more important that food is there the moment you need it.
What happens in the first night when the mobs that spawn all try and kill the meager amount of animals in the area before you can pen and breed them? Now that animals don't respawn, that kind of mob to mob interaction would decimate the food supply very quickly. I would love to see the mobs hunt for food, but I don't see that as a good idea at this point.
However, I can see mobs being aggressive towards each other. Creepers will kill spiders. Spiders will kill zombies. Zombies will kill skeletons, and skeletons will kill creepers. Nothing kills endermen and endermen kill nothing. In the Nether, Ghasts will hunt blazes, blazes hunt ghasts, magma slimes hunt zombie pig men, and zombie pig men hunt magma slimes. Everything will hunt pig men and pig men will hunt everything else. or something like that. When dragons get added in, they will hunt for creepers for their gun powder and maybe since they will be very rare, they will hunt for animals as food.
These kinds of interactions would be great as it would keep the world more dynamic. anyhow, just a concept, nothing written in stone.
That's why the animals would mate during the day, and also why there able to flee the hostile mobs, or maybe they could find a place to shelter during the night away from hostile mobs, but thats just a thought, and i like your idea of mob interactions but, creepers have only one way to kill other mobs which is by by exploding, so imagine if you have a ton of spiders spawn near your house... probably wouldn't end well.
LOL That is true!! I didn't think of that! Oh well. The first concept is very rarely the end result in these things!