I've seen people in youtube that make bunkers, for no reason, because if you make a dirt house you're safe already
My Idea
A Special day that triples or doubles the spawn rate of monsters, they can open doors, if the door is inacessible they break your house down, they begin breaking Glass, then they break wooden planks and dirt, they cannot break cobblestone or stone
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Zombie Apocalypse: Removes the other mobs, then begin appearing zombies:
Zombie: Normal zombie, the most common one
Zombie Warrior: Have random pieces of armor (can't have gold or diamond) and have a sword
Zombie Miner: Have a pickaxe (can break stone) drops random ores
Zombie Engineer: Have TNT, they place TNT then blow it up! if you're too close them blow themselves drops TNT and gunpowder
Zombie King: Only 1 per invasion, have diamond sword and armor, they are 2 times bigger than normal, they are neutral
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Notes:
The "Special day" and zombie apocalypse occurs randomly after a certain number of MC days
Appears how much days you have before the invasion (example: 5 days remaining for Zombie Apocalypse!)
In the zombie apocalypse even if you're hiding they will find you
Needs a option to disable this like the 1.8 structures
once all the updating is done and we have our game...i plan on DL'ing some type of mod that might have this feature or something along the lines of a zombie apoc.
My Idea
A Special day that triples or doubles the spawn rate of monsters, they can open doors, if the door is inacessible they break your house down, they begin breaking Glass, then they break wooden planks and dirt, they cannot break cobblestone or stone
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Zombie Apocalypse: Removes the other mobs, then begin appearing zombies:
Zombie: Normal zombie, the most common one
Zombie Warrior: Have random pieces of armor (can't have gold or diamond) and have a sword
Zombie Miner: Have a pickaxe (can break stone) drops random ores
Zombie Engineer: Have TNT, they place TNT then blow it up! if you're too close them blow themselves drops TNT and gunpowder
Zombie King: Only 1 per invasion, have diamond sword and armor, they are 2 times bigger than normal, they are neutral
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Notes:
The "Special day" and zombie apocalypse occurs randomly after a certain number of MC days
Appears how much days you have before the invasion (example: 5 days remaining for Zombie Apocalypse!)
In the zombie apocalypse even if you're hiding they will find you
Needs a option to disable this like the 1.8 structures
Sorry for my bad English
EDIT: Great idea! Nope... didnt notice the on/off feature suggestion earlier.
If you're a small map maker, send me a PM and if it's good enough I'll advertise it in my sig.
srry for spelling