You may remember me from such forums such as "Renewable Blocks" and... Well that's all. >.<
But back to the topic, I have been building a really long and really really deep bridge. I'm yet to drown but it made me wonder, since we have oceans -and- they're really deep, wouldn't it be a good idea to make deep sea exploring equipment? Say a fireless head lamp using glow stone for deep sea exploring and/or mining and air tanks or air hoses so you can explore the deep sea? Oh yes and flippers for faster movement under water.
If you choose air tanks, you'd have to also make a compressor, I say make it steam powered so you have to have a bucket of water and one coal to recharge an airpump. Say... a steam engine and compressor, and the steam engine could be used to power other machines... [Leaving scope of discussion, returning to topic]
This could really open up a whole new area of mining and building if this could be implemented in 1.9 or 1.10.
If this isn't over complicating things, clean air might also be an option in enclosed spaces such as under water houses. This means that fires, torches, furnaces, steam engines and any fired device reduce the air quality thus causing the player to suffocate meaning that they need an air purifier, plant, tree or connection to the surface
I still think Notch should add some more underwater content. The bubbles underwater were cool, but once he made actual oceans and deep water bodies, it makes me want to just head down there and find something... but all I know I'll find are squids and the occasional cavern entrance.
made the suggestion eternities ago that the player could use reeds as a simple means of allowing air during deep sea expeditions. The more reeds, the longer your pipe, and it would just snake around things that got in the way, and could be cut under the right conditions.
Slightly more complicated, but makes more sense: Player has a boat, and crafts one iron bar to the side of it - this creates a little holder on the side. Right clicking the little holder will bring up a small inventory screen and the player can drop a stack of up to 64 reeds into the slot on the boat, this then shows what looks like a circular hose on the side of the boat. The player can then wear in their helmet slot a glass bowl with a hole in the top, and, on getting near a boat with a reed hose, the player will get the hose attached to their helmet and gain the ability to dive.
Or we can just use potions at this point...
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"Any sufficiently advanced technology is indistinguishable from magic"
-Arthur C. Clark
"Any sufficiently rigorously defined magic is indistinguishable from technology"
-Larry Niven
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You may remember me from such forums such as "Renewable Blocks" and... Well that's all. >.<
But back to the topic, I have been building a really long and really really deep bridge. I'm yet to drown but it made me wonder, since we have oceans -and- they're really deep, wouldn't it be a good idea to make deep sea exploring equipment? Say a fireless head lamp using glow stone for deep sea exploring and/or mining and air tanks or air hoses so you can explore the deep sea? Oh yes and flippers for faster movement under water.
If you choose air tanks, you'd have to also make a compressor, I say make it steam powered so you have to have a bucket of water and one coal to recharge an airpump. Say... a steam engine and compressor, and the steam engine could be used to power other machines... [Leaving scope of discussion, returning to topic]
This could really open up a whole new area of mining and building if this could be implemented in 1.9 or 1.10.
If this isn't over complicating things, clean air might also be an option in enclosed spaces such as under water houses. This means that fires, torches, furnaces, steam engines and any fired device reduce the air quality thus causing the player to suffocate meaning that they need an air purifier, plant, tree or connection to the surface
Please let me know what you all think of this!
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Curse PremiumSlightly more complicated, but makes more sense: Player has a boat, and crafts one iron bar to the side of it - this creates a little holder on the side. Right clicking the little holder will bring up a small inventory screen and the player can drop a stack of up to 64 reeds into the slot on the boat, this then shows what looks like a circular hose on the side of the boat. The player can then wear in their helmet slot a glass bowl with a hole in the top, and, on getting near a boat with a reed hose, the player will get the hose attached to their helmet and gain the ability to dive.
Or we can just use potions at this point...
-Arthur C. Clark
"Any sufficiently rigorously defined magic is indistinguishable from technology"
-Larry Niven