Jeb has said that in 1.9 milk is going to be a potion antidote, and neutralize all the good and bad qualities of whatever potions you've drunk.
Why not add a solid stationary form of milk, the same way cake is a stationary form of food?
Cheesecraft
To make cheese you'd need a bucket of milk. You could pour it into a 1x1x1 hole, just like other liquids. However unlike lava and water milk cannot flow. If it ever has a chance to flow in into an adjacent space the milk is instead destroyed without a trace. You have to keep the milk confined in a cube.
After a few minecraft days the milk will transform into "curds & whey", which is another kind of liquid you cannot allow to flow or it'll be destroyed. You can pick up curds & whey with a bucket. Pouring a bucket of curds & whey anywhere will create a solid yellow cheeseblock.
Curds & whey will also transform into a cheeseblock on their own if left for a few more Minecraft days, so if you want to be able to place your cheese elsewhere you'd have to regularly check up on your cheese room and collect the curds & whey before it hardens.
Cheese would be Minecraft's second stationary food. If broken nothing is dropped. Each block of cheese would provide two meals. After the first time you eat it the cheese would transform from a full block to a cheese half-block. Eating the half-block would destroy the cheese entirely.
In addition to restoring a bit of hunger cheese would also wipe all positive and negative potion status effects, thanks to all the healthy stomach bacteria. This should provide a good stationary option for builders who want to have potion antidotes not in handheld form.
This sounds epic! I would definetly love to have cheese in the game being a big lover of cheese, hehe:')You should make this a mod, even though it is just food, i think its an excellent idea! 2 Diamonds for you, Sir!
Thanks! I very much doubt a cheese block is a unique idea here. I think every substance of block that can exist has been suggested now. But I think this cheese aging process and the specific purpose of it being a stationary potion antidote, the antidote counterpart to cake, is brand new.
Maybe, yeah. Perhaps there could be a way of using it in other recipes.
However since it's a placeable block you couldn't put cheese in a crafting grid. Maybe there would be another way of using it. For example you could right click on a cheese block with a piece of bread to create a cheese sandwich.
Great idea! I think that when you destroy a cheese block, the same thing that happens to melon blocks should happen. It will break into 5-9 cheese slices, which can be eaten -- restoring 1 hunger point -- and will eliminate all potion effects. Someone above mentioned Pizza, which will be an awesome addition, but first we need tomatoes.
I've seen cheese be suggested before, but they had it all wrong. This, though, this gets it right.
Although I think cheese should break to drop cheese slices, or chunks, or something of that nature, just to widen the variety of possibilities to come with it.
Honestly, I think it should just skip the whole "curds and whey" phase and turn into cheese after being left in a spot after a while.
Why add a liquid that only has one purpose?
Honestly, when I first saw the title of this thread, I was like "Eeeeuuhh, another un-thought-out thread."
Then I saw the author, which quite changed my opinion.
At any rate, this is very good idea, which I support.
However, I do have one question; how do you prevent your character from consuming the milk when he/she right clicks with it? A possible solution could just be the 1.6 seconds it takes to consume food in Minecraft, and if you released the mouse button before that it would place the milk.
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Honestly, I think it should just skip the whole "curds and whey" phase and turn into cheese after being left in a spot after a while.
Why add a liquid that only has one purpose?
That's just so people can let cheese age in one centralized cheese room, then place it wherever they want.
Honestly, when I first saw the title of this thread, I was like "Eeeeuuhh, another un-thought-out thread."
Then I saw the author, which quite changed my opinion.
At any rate, this is very good idea, which I support.
However, I do have one question; how do you prevent your character from consuming the milk when he/she right clicks with it? A possible solution could just be the 1.6 seconds it takes to consume food in Minecraft, and if you released the mouse button before that it would place the milk.
Thanks! Hm, that's a good point. Maybe you'd have to both click and release right away rather than holding it down, and also have your cursor pointed at a block to place it on.
Why not add a solid stationary form of milk, the same way cake is a stationary form of food?
Cheesecraft
To make cheese you'd need a bucket of milk. You could pour it into a 1x1x1 hole, just like other liquids. However unlike lava and water milk cannot flow. If it ever has a chance to flow in into an adjacent space the milk is instead destroyed without a trace. You have to keep the milk confined in a cube.
After a few minecraft days the milk will transform into "curds & whey", which is another kind of liquid you cannot allow to flow or it'll be destroyed. You can pick up curds & whey with a bucket. Pouring a bucket of curds & whey anywhere will create a solid yellow cheeseblock.
Curds & whey will also transform into a cheeseblock on their own if left for a few more Minecraft days, so if you want to be able to place your cheese elsewhere you'd have to regularly check up on your cheese room and collect the curds & whey before it hardens.
Cheese would be Minecraft's second stationary food. If broken nothing is dropped. Each block of cheese would provide two meals. After the first time you eat it the cheese would transform from a full block to a cheese half-block. Eating the half-block would destroy the cheese entirely.
In addition to restoring a bit of hunger cheese would also wipe all positive and negative potion status effects, thanks to all the healthy stomach bacteria. This should provide a good stationary option for builders who want to have potion antidotes not in handheld form.
Thanks! I very much doubt a cheese block is a unique idea here. I think every substance of block that can exist has been suggested now. But I think this cheese aging process and the specific purpose of it being a stationary potion antidote, the antidote counterpart to cake, is brand new.
Maybe, yeah. Perhaps there could be a way of using it in other recipes.
However since it's a placeable block you couldn't put cheese in a crafting grid. Maybe there would be another way of using it. For example you could right click on a cheese block with a piece of bread to create a cheese sandwich.
Click the picture!
-Derek Shunia
Although I think cheese should break to drop cheese slices, or chunks, or something of that nature, just to widen the variety of possibilities to come with it.
Why add a liquid that only has one purpose?
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Retired StaffThen I saw the author, which quite changed my opinion.
At any rate, this is very good idea, which I support.
However, I do have one question; how do you prevent your character from consuming the milk when he/she right clicks with it? A possible solution could just be the 1.6 seconds it takes to consume food in Minecraft, and if you released the mouse button before that it would place the milk.
That's just so people can let cheese age in one centralized cheese room, then place it wherever they want.
Thanks! Hm, that's a good point. Maybe you'd have to both click and release right away rather than holding it down, and also have your cursor pointed at a block to place it on.