Flags will add some customizability to this game. Flags will be used for decor and territory claiming. IN SP:
or
Of course the wool will be flattened into some sort of cloth. Different dyed wool will result in a different colored canvas.
This will be solely for asthetic purposes. Great for awesome castles and stuff.
Designing:
Designing will require a new tool.
Coal: Ink sac
Wood: Bowl
Ink bowls will have limited use for it, there will be an ink meter and the more strokes you make, the more ink is depleted.
Buckets will be a nice alternative for more ink. Dyes can be added to the side of the ink in the recipe for more colors.
Now the canvas will be 100 by 50 (who wants to have ugly blocky designs, but I guess it can be smaller dimensions to be faithful to MC's 8-bit feel) pixels and the feather will make thin, thin strokes for detailed designs. To design, you have to place your flag wherever you want, then scroll to your ink bowl in the hotbar and right click the flag. Once you create a design you would like to put on more flags, you can save it, like you save inventory items in TooManyItems, so they can be used again. Right click again to escape the interface. You can use multiple bowls for multiple colors on your flag.
IN SMP:
In SMP, flags are far more useful than in SP. They have the ability to claim territory that is 24 by 24 blocks. This is a nice size for small camps. Admins and OPs on servers can give flags to VIP's or nice players so they can start their own villages. And flags can have whitelists like servers, just enter the name of the player that can build in a text box in the flag interface. It would be a nice addition to implement clan tags, and whoever wears a certain clan tag, can enter and build in the area around their clan flag. Clan leaders can create flag designs and import it into the game, and clan members can download his/her design and import it to their own flags when on other servers. And there will be a text box below the flag interface which you can enter your clan's tag in it, so people with that clan tag can build in it. You can also enter Ally clans so they can collaberate with you.
And clans can build better flags made of leather or metal so they can claim larger land, for small cities or forts.
Clan leaders may destroy and move the flag to any place they want, members cannot.
BANNERS:
Banners are larger variations of flags, and display more of your clan design for enemy clans to see. They will be crafted like so:
or
They will be placed on walls and drape down. Once they are places on the top block of the wall, they roll down, (making the sound of cloth unraveling), and they are 2 blocks wide, 4 blocks down. Same mechanics as flags, bigger canvas. They don't claim territory.
You can make shrines in multiplayer, worshipping the flag for granting you land. That will be a fun little thing to do.
But I want this to be in Vanilla, so people don't have to clutter their comps with modloader and audiomod and all that crap. Also I suggested banners too.
Omg why do people keep posting threads when they dont need to.
FIRST look around for mods dude! There is already a Teams Mod with flags.
People keep posting it because the general concept of territories/claims/flags is in demand and everybody has their own variation on the concept. Reposting similar concepts is allowed, telling people that there's a mod for it without contributing to the thread is not.
In general I love the concept of territories/claims/flags, see my signature for my own thread on the topic. I think a 64x64 area is to large of an area to claim to start off. I'm also against giving an area an out-right ban on being modifiable by anybody not a part of the claimed area, though I do think that it's acceptable and even a good idea to provide distinct benefits to people who claim an area such as it taking more time to place and break blocks, generation, etc... See my post for more specifics.
Omg why do people keep posting threads when they dont need to.
FIRST look around for mods dude! There is already a Teams Mod with flags.
So i see you have'nt read the thread posting "There is a mod for that, is a warnable offense"
...
Yes you did'nt post that EXACTLY but you have still posted that he should rather get a mod and not comment on the idea of the post!
Also a nice idea.
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IN SP:
or
Of course the wool will be flattened into some sort of cloth. Different dyed wool will result in a different colored canvas.
This will be solely for asthetic purposes. Great for awesome castles and stuff.
Designing:
Designing will require a new tool.
Coal: Ink sac
Wood: Bowl
Ink bowls will have limited use for it, there will be an ink meter and the more strokes you make, the more ink is depleted.
Buckets will be a nice alternative for more ink. Dyes can be added to the side of the ink in the recipe for more colors.
Now the canvas will be 100 by 50 (who wants to have ugly blocky designs, but I guess it can be smaller dimensions to be faithful to MC's 8-bit feel) pixels and the feather will make thin, thin strokes for detailed designs. To design, you have to place your flag wherever you want, then scroll to your ink bowl in the hotbar and right click the flag. Once you create a design you would like to put on more flags, you can save it, like you save inventory items in TooManyItems, so they can be used again. Right click again to escape the interface. You can use multiple bowls for multiple colors on your flag.
IN SMP:
In SMP, flags are far more useful than in SP. They have the ability to claim territory that is 24 by 24 blocks. This is a nice size for small camps. Admins and OPs on servers can give flags to VIP's or nice players so they can start their own villages. And flags can have whitelists like servers, just enter the name of the player that can build in a text box in the flag interface. It would be a nice addition to implement clan tags, and whoever wears a certain clan tag, can enter and build in the area around their clan flag. Clan leaders can create flag designs and import it into the game, and clan members can download his/her design and import it to their own flags when on other servers. And there will be a text box below the flag interface which you can enter your clan's tag in it, so people with that clan tag can build in it. You can also enter Ally clans so they can collaberate with you.
And clans can build better flags made of leather or metal so they can claim larger land, for small cities or forts.
Clan leaders may destroy and move the flag to any place they want, members cannot.
BANNERS:
Banners are larger variations of flags, and display more of your clan design for enemy clans to see. They will be crafted like so:
or
They will be placed on walls and drape down. Once they are places on the top block of the wall, they roll down, (making the sound of cloth unraveling), and they are 2 blocks wide, 4 blocks down. Same mechanics as flags, bigger canvas. They don't claim territory.
You can make shrines in multiplayer, worshipping the flag for granting you land. That will be a fun little thing to do.
Sorry if it's too complicated.
People keep posting it because the general concept of territories/claims/flags is in demand and everybody has their own variation on the concept. Reposting similar concepts is allowed, telling people that there's a mod for it without contributing to the thread is not.
In general I love the concept of territories/claims/flags, see my signature for my own thread on the topic. I think a 64x64 area is to large of an area to claim to start off. I'm also against giving an area an out-right ban on being modifiable by anybody not a part of the claimed area, though I do think that it's acceptable and even a good idea to provide distinct benefits to people who claim an area such as it taking more time to place and break blocks, generation, etc... See my post for more specifics.
So i see you have'nt read the thread posting "There is a mod for that, is a warnable offense"
...
Yes you did'nt post that EXACTLY but you have still posted that he should rather get a mod and not comment on the idea of the post!
Also a nice idea.