I've taken inspiration from it and I want to put this idea out there.
-The Autumn Biome Plants-
1. Trees (Normal ones, not Birch/Redwood) would have orange leaves in this biome. Breaking a leaf block will yield a normal sapling just like any other normal tree.
2. Apple Trees. Crafting an apple will yield an apple seed. Planting the apple seed will place a sapling on the block where you plant it. The sapling is grown normally (you can use bonemeal), creating an apple tree. These trees look almost identical to normal trees except around 30% of the leaf blocks will have apples on/in them. To harvest the apples, simply break the apple leaf block and it will yield one apple (Note: the apple leaf block can be harvested via shears and placed wherever the user wishes). Breaking the trunk will yield wood and the other leaves will give saplings as they normally would. Apple trees can be found rarely in autumn biomes (about 1/2 the density of Birch Trees). Lastly, apple trees are NOT restricted to Autumn biomes (They only appear in autumn biomes but can be planted elsewhere).
3. Grass, like leaves, would be brownish orange in color.
4. Leaf Piles. They function like tall grass in that they appear naturally, occupy one block, and are destroyed in a single hit. Instead of dropping seeds, however, the leaf piles drop itself as a resource that can be placed for decoration or burned for a single smelt. Leaf piles regenerate during the Autumn Biome's special precipitation (Covered in a section below).
5. Pumpkins can be found in the autumn biome with greater frequency than in other biomes.
6. Mushrooms! Huge mushrooms can be found naturally in the autumn biome and generate with about the same rarity as birch trees do in Forest Biomes. Small mushrooms can also be found under trees and alongside their larger relatives.
-Autumn Biome Environmental Features-
1. Precipitation. Snow Biomes have snow, Deserts have nothing, and everything else has rain. Autumn Biomes make it rain leaves. The leaves fall down like snow (though notably thinner in density) alongside a wind sound clip being played. Leaf piles regenerate on the ground at about 1/2 the rate snow does in tundra/taiga biomes.
2. Mobs. Wolves have a chance of spawning in the Autumn Biome.
3. Beehives. Beehives can rarely be found hanging from tree leaves. Right-clicking the beehive with a bucket will fill it with honey (the honey bucket's use is covered in the items section). You can also break the beehive and place it again. But Be Warned! Collecting honey or breaking the hive will spawn a couple bee mobs! They will aggressively attack you, doing 1/2 to a whole heart of damage per sting. they are weak, however, and a single punch can take them down. Placing a torch DIRECTLY under the beehive will prevent bee spawning when you collect honey ("smoking" the bees) but breaking the hive will ALWAYS spawn bees. The Beehive can be placed again only on the undersides of blocks. Breaking a beehive that has been placed WILL spawn bees.
-Items-
1. Apple Pie! First you have to craft the unbaked pie.
:-( ): :-( ): :-( ):
Key: = Sugar and = Milk Bucket (The bucket Will remain on the crafting grid)
After crafting it you must smelt it in a furnace to bake it.
Yum! The apple pie must be placed and eaten like cake. It will heal 1.5 HBU (hunger bar units) per slice for a total of 6 HBU (4 slices)
Although it heals less than cake, the required items are arguably easier to get and you can stack 4 pies in a stack.
2. Honey. The honey bucket can be crafted into 1 sugar or crafted on top of an apple to create a Honey Apple, which heals 3.5 HBU.
3. Honey Apple. This delicious treat replenishes 3 and a half Hunger Bar Units (As stated above).
well ... i couln't post without voting something in the last section, but this is a bit useless that ppl HAVE to vote there, maybe you should add a "dunno" or "nothing" vote for the last one
Done.
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"Never be haughty to the humble or humble to the haughty" -Jefferson Davis
I think the thing that needs the most work is the "leaf rain" concept. It makes sense at ground level, where the leaves can be explained by the blustery autumn winds, but above the treeline it seems illogical.
...Then again skeletons that shoot arrows and jellyfish that regurgitate fireballs are illogical too. :tongue.gif:
Perhaps have them regenerate passively, at a relatively slow rate? Personally I like the leaf rain part better.
If there's nothing else wrong with the idea then I would love to see Notch put this in 1.10.
1.9 seems like a bit of a short notice considering it's going to be released any day now.
Rollback Post to RevisionRollBack
"Never be haughty to the humble or humble to the haughty" -Jefferson Davis
I've taken inspiration from it and I want to put this idea out there.
-The Autumn Biome Plants-
1. Trees (Normal ones, not Birch/Redwood) would have orange leaves in this biome. Breaking a leaf block will yield a normal sapling just like any other normal tree.
2. Apple Trees. Crafting an apple will yield an apple seed. Planting the apple seed will place a sapling on the block where you plant it. The sapling is grown normally (you can use bonemeal), creating an apple tree. These trees look almost identical to normal trees except around 30% of the leaf blocks will have apples on/in them. To harvest the apples, simply break the apple leaf block and it will yield one apple (Note: the apple leaf block can be harvested via shears and placed wherever the user wishes). Breaking the trunk will yield wood and the other leaves will give saplings as they normally would. Apple trees can be found rarely in autumn biomes (about 1/2 the density of Birch Trees). Lastly, apple trees are NOT restricted to Autumn biomes (They only appear in autumn biomes but can be planted elsewhere).
3. Grass, like leaves, would be brownish orange in color.
4. Leaf Piles. They function like tall grass in that they appear naturally, occupy one block, and are destroyed in a single hit. Instead of dropping seeds, however, the leaf piles drop itself as a resource that can be placed for decoration or burned for a single smelt. Leaf piles regenerate during the Autumn Biome's special precipitation (Covered in a section below).
5. Pumpkins can be found in the autumn biome with greater frequency than in other biomes.
6. Mushrooms! Huge mushrooms can be found naturally in the autumn biome and generate with about the same rarity as birch trees do in Forest Biomes. Small mushrooms can also be found under trees and alongside their larger relatives.
-Autumn Biome Environmental Features-
1. Precipitation. Snow Biomes have snow, Deserts have nothing, and everything else has rain. Autumn Biomes make it rain leaves. The leaves fall down like snow (though notably thinner in density) alongside a wind sound clip being played. Leaf piles regenerate on the ground at about 1/2 the rate snow does in tundra/taiga biomes.
2. Mobs. Wolves have a chance of spawning in the Autumn Biome.
3. Beehives. Beehives can rarely be found hanging from tree leaves. Right-clicking the beehive with a bucket will fill it with honey (the honey bucket's use is covered in the items section). You can also break the beehive and place it again. But Be Warned! Collecting honey or breaking the hive will spawn a couple bee mobs! They will aggressively attack you, doing 1/2 to a whole heart of damage per sting. they are weak, however, and a single punch can take them down. Placing a torch DIRECTLY under the beehive will prevent bee spawning when you collect honey ("smoking" the bees) but breaking the hive will ALWAYS spawn bees. The Beehive can be placed again only on the undersides of blocks. Breaking a beehive that has been placed WILL spawn bees.
-Items-
1. Apple Pie! First you have to craft the unbaked pie.
:-( ): :-( ): :-( ):
Key:
After crafting it you must smelt it in a furnace to bake it.
Yum! The apple pie must be placed and eaten like cake. It will heal 1.5 HBU (hunger bar units) per slice for a total of 6 HBU (4 slices)
Although it heals less than cake, the required items are arguably easier to get and you can stack 4 pies in a stack.
2. Honey. The honey bucket can be crafted into 1 sugar or crafted on top of an apple to create a Honey Apple, which heals 3.5 HBU.
3. Honey Apple. This delicious treat replenishes 3 and a half Hunger Bar Units (As stated above).
Tell me what you think!
Done.
...Then again skeletons that shoot arrows and jellyfish that regurgitate fireballs are illogical too. :tongue.gif:
Perhaps have them regenerate passively, at a relatively slow rate? Personally I like the leaf rain part better.
If there's nothing else wrong with the idea then I would love to see Notch put this in 1.10.
1.9 seems like a bit of a short notice considering it's going to be released any day now.