Hello guy. I have a list here of things that should be added or fixed in 1.9.
-> BIOMES:
* I saw that deserts are occasionaly right next to Taiga (cold pine forest). This should be fixed (this happens since 1.8)
* Wastelands, with volcanoes.
* Below has a suggestion to put the height limit to 512. With that, can put the Peak biome, like double height than normal mountains, and snowy with very few trees.
-> MOBS:
* Maybe Herobrine (strong and good items) in deep mineshafts to provide greater interest to them.
* As giants are unised, put them as bosses in strongholds.
* Very-Rarely found Dragons.
-> ITEMS:
* That staff that drops from Blazes should be used to craft VERY powerful tools and weapons, replacing the stick.
* Flaming and Explosive arrows.
EDIT: Forgot to put the Skills
-> SKILLS:
* Faster mining
* Greater damaging and blocking
* Arrows fly longer distances and deal higher damages.
* SOMETHING THAT SHOULD BE FIXED: The experience orbs are useless to me. My XP bar keeps filling and "emptying" all the time, even if I earn a big quantity of orbs.
-> SPECIALS:
* Nether Ruins should occasionaly have undead Villages.
* New height limit to 512 and sea level at 128 or 64 (better if it was 64).
* Make a thirst mechanism, equal to hunger.
Edit: I think vilage npc are ugly they should be cooler.
Yeah that's true, and NPCs should be useful for something, like providing you a part of the village if you like kill enemies, or be hunted by the NPCs if you kill one of them or remove blocks from their territory.
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-> BIOMES:
* I saw that deserts are occasionaly right next to Taiga (cold pine forest). This should be fixed (this happens since 1.8)
* Wastelands, with volcanoes.
* Below has a suggestion to put the height limit to 512. With that, can put the Peak biome, like double height than normal mountains, and snowy with very few trees.
-> MOBS:
* Maybe Herobrine (strong and good items) in deep mineshafts to provide greater interest to them.
* As giants are unised, put them as bosses in strongholds.
* Very-Rarely found Dragons.
-> ITEMS:
* That staff that drops from Blazes should be used to craft VERY powerful tools and weapons, replacing the stick.
* Flaming and Explosive arrows.
EDIT: Forgot to put the Skills
-> SKILLS:
* Faster mining
* Greater damaging and blocking
* Arrows fly longer distances and deal higher damages.
* SOMETHING THAT SHOULD BE FIXED: The experience orbs are useless to me. My XP bar keeps filling and "emptying" all the time, even if I earn a big quantity of orbs.
-> SPECIALS:
* Nether Ruins should occasionaly have undead Villages.
* New height limit to 512 and sea level at 128 or 64 (better if it was 64).
* Make a thirst mechanism, equal to hunger.
Comment this topic. More suggestions, better.
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Edit: But the other suggestions are good. :smile.gif:
Yeah that's true, and NPCs should be useful for something, like providing you a part of the village if you like kill enemies, or be hunted by the NPCs if you kill one of them or remove blocks from their territory.
Visit this page by cliking HERE