So we all know Notch is thinking about bosses. Well I came up with some ideas for some of the dungeons bosses.
STRONGHOLDS: In a stonghold there would be 1 boss. It would be a new mob called the scythe.(didnt think to much on the name) The Scythe would look just steve, but in a black hood and black robes. He would have a a scythe as his weapon. His attack would be using all the elements to try and kill you. Fire would be fireballs, water would be he floods the room except for a little space witch u have to get to, and lightning. This mob needs to be put in a gigantic room in a stonghold. When you kill him he drops a chest. In the chest cold be rare stuff. He respawns in the same room after a hole minecraft week.
NETHER CASTLES: In the nether castles there should be 3 bosses. One would be a gigantic Blare, with the same properties but with bigger fireballs and more health. Second boss would be A enderman with a crown. (king enderman) He would attack you whenever you enter his room and he is 6 blocks tall and has red eyes. He has 5x as much health as a regular enderman. He can summon other agro enderman that will attack you. The last boss would be (No hate comments please) Herobrine. Maybe notch will finnally add him into the game. He would teleport and kill you very easily with his bare hands. He would have 40 hearts (yes he should be hard) and he can summon and mob besides snowman and ghast to come and help him. If you beat him the whole castle will start to shake and will all start to fall and get destroyed. You would get your reward when you return to the overworld. All of these bosses will have rewards but more rare the harder. (blare,enderman,herobrine) There would be a sign at the portal you made that says "im not dead" afer you kill herobrine. Each castle has 1 of each boss.
AW YEAH! It would be great for multiplayer, entering the nether, beating up the three bosses, it would be EPIC. Perhaps there could be a mushroom biome mob that looks like a giant turtle but with a mushroom for a back, you cannot hit his shell, only his head, and he make other mushroom beasts like mushroom spiders and villagers that seem to be controlled by a small mushroom on it's head. It would make mushroom biomes cooler.
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I'm going to have to say no.
I like the idea of boss mobs, but you're ideas are really unoriginal.
I mean, you haven't thought up any proper new mobs. Scythe is the closest thing, and you admitted that he's just "Steve wearing black clothes". Super powers don't make something cooler, so the whole "elements" thing is a no. Also, what kind of "rare stuff" would be in the chest?
Your Nether suggestions are even worse. Come on, you've basically just said "IT'S EXACTLY THE SAME AS A BLAZE BUT BIGGER". You've also said "IT'S EXACTLY THE SAME AS AN ENDERMAN BUT OVERPOWERED".
And come on, Herobrine isn't even your idea. You just took an old, no-longer scary minecraft creepy pasta and tried to jazz him up. That, and you made him really really really over powered. You've also given no example of rewards from any of the bosses. And the whole "I'm not dead" sign isn't scary in the slightest, just silly.
And how would the Nether fortress, "fall apart"? Not only is the shaking and collapsing thing pretty much impossible in Minecraft, it would leave bloody great holes all over the Nether from where it was built. That, and what if you want the structure to survive, so you can build in it, gather it's resources, etc.?
1. They need to be very hard, not just some mob that you can easily kill with some arrows and a diamond sword. You should have skill. 2. The way it would fall apart would be hard to do. it would have to change to the same physics as sand and gravel so thats mostly not likely to happen. 3. the enderman boss is different. 4. thank you for the critisim. (wasnt being sarcastic)
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STRONGHOLDS: In a stonghold there would be 1 boss. It would be a new mob called the scythe.(didnt think to much on the name) The Scythe would look just steve, but in a black hood and black robes. He would have a a scythe as his weapon. His attack would be using all the elements to try and kill you. Fire would be fireballs, water would be he floods the room except for a little space witch u have to get to, and lightning. This mob needs to be put in a gigantic room in a stonghold. When you kill him he drops a chest. In the chest cold be rare stuff. He respawns in the same room after a hole minecraft week.
NETHER CASTLES: In the nether castles there should be 3 bosses. One would be a gigantic Blare, with the same properties but with bigger fireballs and more health. Second boss would be A enderman with a crown. (king enderman) He would attack you whenever you enter his room and he is 6 blocks tall and has red eyes. He has 5x as much health as a regular enderman. He can summon other agro enderman that will attack you. The last boss would be (No hate comments please) Herobrine. Maybe notch will finnally add him into the game. He would teleport and kill you very easily with his bare hands. He would have 40 hearts (yes he should be hard) and he can summon and mob besides snowman and ghast to come and help him. If you beat him the whole castle will start to shake and will all start to fall and get destroyed. You would get your reward when you return to the overworld. All of these bosses will have rewards but more rare the harder. (blare,enderman,herobrine) There would be a sign at the portal you made that says "im not dead" afer you kill herobrine. Each castle has 1 of each boss.
Post changes, suggestions, ans support.
These are my ideas for bosses.
Thank you very much.
You stopped playing minecraft? Eh.
On topic: I aggre with your post too. Although I think bosses have been suggested alot.
1. They need to be very hard, not just some mob that you can easily kill with some arrows and a diamond sword. You should have skill. 2. The way it would fall apart would be hard to do. it would have to change to the same physics as sand and gravel so thats mostly not likely to happen. 3. the enderman boss is different. 4. thank you for the critisim. (wasnt being sarcastic)