Remember when you got your awesome gaming computer and graphics card, use a 128x128 texture pack with all settings on high, and when you first died the game lagged horribly? No longer!
Here's my proposition: whenever you die, you drop an experience orb 2x the size of a normal orb. It will last for 30 minutes and when you pick it up, it gives you all of your experience. It also emits light equivalent to glowstone.
What do you think? It would stop crashing the game, at least.
Lots of variations of the same basic idea, but I like yours the most, the giving off a bright light thing is a great idea :biggrin.gif:
To find the Experience Sphere, of course. A lot of the time I missed some of the Experience Orb. Also, the light would be whatever color it flashed. Disco Minecraft! :biggrin.gif:
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Here's my proposition: whenever you die, you drop an experience orb 2x the size of a normal orb. It will last for 30 minutes and when you pick it up, it gives you all of your experience. It also emits light equivalent to glowstone.
What do you think? It would stop crashing the game, at least.
To find the Experience Sphere, of course. A lot of the time I missed some of the Experience Orb. Also, the light would be whatever color it flashed. Disco Minecraft! :biggrin.gif: