-Renamed the "Green" Skill Tree from "Utility" to "Sentinel". I don't know if I want to keep this name yet.
I'm not sure how deep I am going to get in to these Skill Trees, because I've noticed that after enough levels, it takes a much longer time to continue leveling up, and so some skills I design may never be reached by players should I make like 4-5 levels of them :tongue.gif:
Seems a little overpowered if you ask me. Plus, unless you lose your experience every time you die, you would max out quick. I think leveling should just be about getting small bonuses that continue forever (or until death, whichever comes first.) Things like, more sprint time, maybe increased jump height (there would have to be a limit on that, of course) decreased hunger dropping, maybe increases health regen (but it would have to be VERY small, probably also having a cap) and other things like that.
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Taking trolling to a whole new level, one post at a time.
Seems a little overpowered if you ask me. Plus, unless you lose your experience every time you die, you would max out quick. I think leveling should just be about getting small bonuses that continue forever (or until death, whichever comes first.) Things like, more sprint time, maybe increased jump height (there would have to be a limit on that, of course) decreased hunger dropping, maybe increases health regen (but it would have to be VERY small, probably also having a cap) and other things like that.
I see what you mean. And for a second I thought it was Phreak commenting on my Suggestions thread here :3
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Any thoughts, other ideas to continue this levelling progression, buffs/nerfs, you want to add, feel free to mention them below :smile.gif:.
http://s1035.photobucket.com/albums/a433/ethandee/Minecraft/?action=view¤t=SkillPointsChart.jpg
I made the chart. And thank you :smile.gif:
I'm not sure how deep I am going to get in to these Skill Trees, because I've noticed that after enough levels, it takes a much longer time to continue leveling up, and so some skills I design may never be reached by players should I make like 4-5 levels of them :tongue.gif:
I see what you mean. And for a second I thought it was Phreak commenting on my Suggestions thread here :3