Basically, my idea is for a new mob called a treant. It would basically be a living tree with a face resembling a pumpkin's but with the eyes red. It walks very slowly, is 4-6 blocks tall, walks on weird looking "roots", is hard to kill with weapons and has a lot of health, would either just wander around and be passive, or sit there disguised as a tree and when you go to punch that tree, it wakes up and starts attacking you. I was thinking that every naturally generated tree would have something like a 1/25 chance to be a treant. They deal heavy damage, something like 2 hearts on easy, 3.5 on normal, and 5 on hard. They themselves have around 20-30 health points and swords+arrows do 1/2 damage. But there's a catch: they take large amounts of damage from axes. Either double or maybe even triple (quadruple?! Pentuple?!?!?!) damage from an axe, so as long as you came prepared to find a treant (or even a tree :laugh.gif: ), they are no problem to defeat. I was also thinking that water could heal them, like a tree takes in water from its roots. Their drops would be around 5-10 wood and a 5% chance to drop an apple. Those rewards might seem high, but look back to my description of it. It's really hard to defeat, especially since you can be am"bush"ed by it. Please tell me what you think! Any comments, ideas, or criticisms are dearly appreciated!
Sounds like a great idea to me. However, I'm not sure it should be implemented into vanilla for two reasons. One, it would be very hard to gather wood for noobs and veterans alike. And two, I fell as though the coding to implement them into the game with the pumpkin face and disguise might be somewhat difficult and many people may lag during the sudden transformation. But yeah, otherwise, this is a great mod idea.
Unless of course you meant a mod. In which case... Sounds Awesome!
JK, but what does everyone think of the "life sauce" idea? Use it on a tree and it becomes a friendly treant with green eyes rather than red and it can be like a wolf- you can tell it to "stay", and if something attacks you, they will fight it off. Like wolves. But stronger.
I like it, but there should be some noticeable feature when it is acting like a tree. Maybe a few slightly discolored leaf blocks.
And would the ax hurt them when you left-click or when the ax appears to hit the treant?
Also, they should only have 20 health, so that you only need 10 blows with an ax to kill. And how about an attack that only hurts 1/2 a heart, but stuns for a short while (0.5 to 2 seconds, depending on difficulty). And how do they stun? They use their roots to pick you up and throw you (or their branches if you are on/in them). When stunned, you can't dash, attack, collect blocks, place blocks, nor eat most foods. You walk around at 1/2 speed, but eating sugar will remove the stun (and momentarily double movement speed, but that is very short).
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Why does everyone think I don't have an avatar? Is there anyone who can see the one black pixel.
Please click the dragons, they need to grow. Also, my fully grown dragons can be found in my bio.
Sounds like a great idea to me. However, I'm not sure it should be implemented into vanilla for two reasons. One, it would be very hard to gather wood for noobs and veterans alike. And two, I fell as though the coding to implement them into the game with the pumpkin face and disguise might be somewhat difficult and many people may lag during the sudden transformation. But yeah, otherwise, this is a great mod idea.
Unless of course you meant a mod. In which case... Sounds Awesome!
Good point, and this being a mod (or implemented in to an existing mod like Mo'creatures) sounds like fun. I have no idea how to mod myself, but anyone who does and wants to make treant a mod, just tell me you're making it and give me credit for the idea :laugh.gif: .
The Sun rises in the North!Now these points of data make a beautiful line...
5-10 wood, 5-10 leaves, "life sauce", 100 diamonds, 6 golden apples, 740298345702% chance to drop 1000000000 apples and a block of bedrock?
Unless of course you meant a mod. In which case... Sounds Awesome!
Those rewards seem fair.
And would the ax hurt them when you left-click or when the ax appears to hit the treant?
Also, they should only have 20 health, so that you only need 10 blows with an ax to kill. And how about an attack that only hurts 1/2 a heart, but stuns for a short while (0.5 to 2 seconds, depending on difficulty). And how do they stun? They use their roots to pick you up and throw you (or their branches if you are on/in them). When stunned, you can't dash, attack, collect blocks, place blocks, nor eat most foods. You walk around at 1/2 speed, but eating sugar will remove the stun (and momentarily double movement speed, but that is very short).
Why does everyone think I don't have an avatar? Is there anyone who can see the one black pixel.
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Good point, and this being a mod (or implemented in to an existing mod like Mo'creatures) sounds like fun. I have no idea how to mod myself, but anyone who does and wants to make treant a mod, just tell me you're making it and give me credit for the idea :laugh.gif: .