I know that there are mods out there like "Better Books" that do more with books, but to my knowledge there aren't any mods out there that do quite what I'm about to explain, and in any case, I think this would be worthy of going into the regular game.
My idea is to make bookcases work basically in the same fashion as furnaces. You would take various unique books and "smelt" them into spellbooks, using redstone dust as the fuel. (The idea being that placing the books in the bookcase for a while makes them old and "enchanted." You could even make this process go super slow and take like several minecraft days to do each book, with the redstone fuel similarly burning down just as slow. This would give an incentive to build HUGE libraries so that a bunch of spellbooks could be enchanting at once.)
Note that you could include in this mod/addition the idea from Better Books of having the books be readable too.
Here are some quick ideas for various unique books, and their spellbook equivalents once they are "enchanted":
Book of fire:
(Where the glass is paper, and the lava is a lava bucket. The actual bucket would not be consumed).
Enchanted to----->Spellbook of fire (the book would be thrown like a snowball and would detonate like a Ghast's fireball on impact (or maybe even slightly stronger)).
Book of necromancy:
(Where the glass is paper, and the arrow is a bone).
Enchanted to------>Spellbook of necromancy (the book would be thrown like a snowball or an egg, and, like how an egg can spawn a chicken on impact, this would spawn a skeleton or a zombie on impact wherever it was thrown).
Book of disease:
(Where the glass is paper, and the red wool is rotten zombie flesh).
Enchanted to------>Spellbook of disease (the book would be thrown like a snowball and would poison anyone it hit).
Book of healing:
(Where the glass is paper, and the brick is a cake).
Enchanted to------>Spellbook of healing (right-clicking with it would consume it instantly like food used to be consumed and would heal 5 hearts).
Book of Endermen:
(Where the glass is paper, and the diamond is an ender pearl).
Enchanted to------>Spellbook of Endermen (book would be thrown like a snowball and would instantly teleport the player to wherever it hit).
I know that some people object on principle to having any sort of "magic" in the game, but we already have undead monsters...I think what people don't want is for this to turn into an rpg where you have to get to "level 3" before you learn "fire 1." This proposal isn't like that at all. It stays completely consistent with minecraft in making all of the abilities contingent on resources and crafting.
Furthermore, I feel that these spells are balanced. The spellbooks would not be stackable. The majority of the game would not suddenly become about making and using these spells. (The spellbook of healing is the only one that people might try to stockpile, but the laborious nature of making cakes shortcurcuits that, making the spellbook something you'd use only in an emergency).
Hmmm...maybe books could be like tools with durability, and would instead shoot fireballs and other things out from them...but that might make spellbooks too good. I guess, if we were, for example, going to give spellbooks 64 uses, we might require 64 redstone to "smelt" a spellbook in a bookcase. That seems fair to me. 1 redstone dust per use.
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My idea is to make bookcases work basically in the same fashion as furnaces. You would take various unique books and "smelt" them into spellbooks, using redstone dust as the fuel. (The idea being that placing the books in the bookcase for a while makes them old and "enchanted." You could even make this process go super slow and take like several minecraft days to do each book, with the redstone fuel similarly burning down just as slow. This would give an incentive to build HUGE libraries so that a bunch of spellbooks could be enchanting at once.)
Note that you could include in this mod/addition the idea from Better Books of having the books be readable too.
Here are some quick ideas for various unique books, and their spellbook equivalents once they are "enchanted":
Book of fire:
(Where the glass is paper, and the lava is a lava bucket. The actual bucket would not be consumed).
Enchanted to----->Spellbook of fire (the book would be thrown like a snowball and would detonate like a Ghast's fireball on impact (or maybe even slightly stronger)).
Book of necromancy:
(Where the glass is paper, and the arrow is a bone).
Enchanted to------>Spellbook of necromancy (the book would be thrown like a snowball or an egg, and, like how an egg can spawn a chicken on impact, this would spawn a skeleton or a zombie on impact wherever it was thrown).
Book of disease:
(Where the glass is paper, and the red wool is rotten zombie flesh).
Enchanted to------>Spellbook of disease (the book would be thrown like a snowball and would poison anyone it hit).
Book of healing:
(Where the glass is paper, and the brick is a cake).
Enchanted to------>Spellbook of healing (right-clicking with it would consume it instantly like food used to be consumed and would heal 5 hearts).
Book of Endermen:
(Where the glass is paper, and the diamond is an ender pearl).
Enchanted to------>Spellbook of Endermen (book would be thrown like a snowball and would instantly teleport the player to wherever it hit).
I know that some people object on principle to having any sort of "magic" in the game, but we already have undead monsters...I think what people don't want is for this to turn into an rpg where you have to get to "level 3" before you learn "fire 1." This proposal isn't like that at all. It stays completely consistent with minecraft in making all of the abilities contingent on resources and crafting.
Furthermore, I feel that these spells are balanced. The spellbooks would not be stackable. The majority of the game would not suddenly become about making and using these spells. (The spellbook of healing is the only one that people might try to stockpile, but the laborious nature of making cakes shortcurcuits that, making the spellbook something you'd use only in an emergency).
How about they have X number of charges, and the longer they sit on the shelf the more they have. If they run out they revert to normal books.
And instead of throwing the book, you cast a spell.