I've been working on an adventure custom map lately, and I decided to put up a trap where you step on a pressure plate and a dispencer just comes from out of no where and shoots you with an arrow. Obviously, the dispencer would be pushed by a piston, but I just realized something: pistons don't push dispencers! why not!? I think that this might just be a bug that needs to be fixed, so please fix this!
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My theory is that dinosaurs are thin one one end, get much, much bigger in the middle, and are thin again on the other end. This is my theory, and it is mine.
Nooope. Pistons can't push blocks with tile entities. If they used the same code as the original mod, dispensers, chests, etc., could be pushed, but the blocks (anything pushed by the pistons) would pulse out of existence for at least a tick (I forget), and Notch didn't want that. I like the current version.
its not a bug: because you need to put arrows into the dispeser that block has a specific block id, and location and it cannot move. its the same reason pistons cant push chests
Nope, notch made it so any block that has tile entities (I.e Chest, furnaces) will not be pushed. You can, however, push a block in-front of it..
Thanks! That'show i'll make the trap.
Now why didn't I think of that???
Rollback Post to RevisionRollBack
My theory is that dinosaurs are thin one one end, get much, much bigger in the middle, and are thin again on the other end. This is my theory, and it is mine.
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Thanks! That'show i'll make the trap.
Now why didn't I think of that???