It is possible that in the 1.8 or the 1.9 update we may get volcanic biomes. We already have different weather in different biomes. I propose that in the event that Notch does include volcanic biomes of some kind, that such biomes should have falling ash as an occasional weather occurrence. It would act similar to snow, but it would be greyer in color.
This would be an easy way to signify that the volcano was active and possibly had erupted. This would only happen in volcanic biomes and nowhere else. How common the falling ash occurred would be determined by how active the volcano was. This also makes it possible to have dormant volcanoes. They simple would never have the falling ash weather.
u just need a texture pack and some building skill for this.
I have no skills at modding. I don't think it would be too difficult for someone that does. I would prefer it to appear in vanilla minecraft. I don't generally use mods. If there was a mod out there that did it that would be good too. If you know of any, I would love to know.
i like this - but they should only 'generate' on hard difficulty
and only remain 'active' on normal
I usually play on normal and I'd like them to generate on that difficulty. They should be harder on hard, more active. Maybe have some ground tremmors and vents that put out steam jets. You'll get damaged if you get too close to one of those.
What I mainly want is ash added to the weather of volcanic biomes, regardless of what your difficulty setting is.
makes sense. perhaps also falling rocks/pumice that means that you occasionally take damage when standing out in the open. not massive amounts though.
perhaps in severe weather (thunderstorms) there could be falling fire balls or something.
makes sense. perhaps also falling rocks/pumice that means that you occasionally take damage when standing out in the open. not massive amounts though.
perhaps in severe weather (thunderstorms) there could be falling fire balls or something.
That sounds good especially for those that like to play on hard and are complaining that it's not realistic or hard enough. I wonder how much lag that would cause. This should be reserved for the most active volcanoes.
I see volcanoes in Notch's future; and a biome, or area to house them... Falling ash would be an easy thing to code, and would really add to the essence of it, I think a lot of gamers would like to see volcanoes being added, sadly with every good idea there is a problem. Many people want dormnant volcanoes, and then they would have huge groundbreaking michael bay type explosions. Others would prefer volcanoes that are cool to look at and even build around, and would erupt in a cool, and satisfying way, like it bubbling over the top. The only difficult part is deciding which path to choose.
I see volcanoes in Notch's future; and a biome, or area to house them... Falling ash would be an easy thing to code, and would really add to the essence of it, I think a lot of gamers would like to see volcanoes being added, sadly with every good idea there is a problem. Many people want dormnant volcanoes, and then they would have huge groundbreaking michael bay type explosions. Others would prefer volcanoes that are cool to look at and even build around, and would erupt in a cool, and satisfying way, like it bubbling over the top. The only difficult part is deciding which path to choose.
Whatever path Notch decides on, falling ash from a volcano is something any active volcano would have. Since it acts like snow, it wouldn't prevent building around a volcano and dorment volcanoes wouldn't have this type of weather. If you came across a volcano biome and saw falling ash you'd know it was in some way active. If there never was any falling ash you'd know it was dorment. Notch could code both active and dorment volcanoes into the game in this way. Both people that want active volcanoes and those that one dorment ones could be happy.
This would be an easy way to signify that the volcano was active and possibly had erupted. This would only happen in volcanic biomes and nowhere else. How common the falling ash occurred would be determined by how active the volcano was. This also makes it possible to have dormant volcanoes. They simple would never have the falling ash weather.
Please make sure to quote my post so that I know you replied to me!
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I have no skills at modding. I don't think it would be too difficult for someone that does. I would prefer it to appear in vanilla minecraft. I don't generally use mods. If there was a mod out there that did it that would be good too. If you know of any, I would love to know.
I usually play on normal and I'd like them to generate on that difficulty. They should be harder on hard, more active. Maybe have some ground tremmors and vents that put out steam jets. You'll get damaged if you get too close to one of those.
What I mainly want is ash added to the weather of volcanic biomes, regardless of what your difficulty setting is.
Edit: DARN, won't let me plus 1 any more. :\
perhaps in severe weather (thunderstorms) there could be falling fire balls or something.
That sounds good especially for those that like to play on hard and are complaining that it's not realistic or hard enough. I wonder how much lag that would cause. This should be reserved for the most active volcanoes.
Maybe there could be lava flows too.
Whatever path Notch decides on, falling ash from a volcano is something any active volcano would have. Since it acts like snow, it wouldn't prevent building around a volcano and dorment volcanoes wouldn't have this type of weather. If you came across a volcano biome and saw falling ash you'd know it was in some way active. If there never was any falling ash you'd know it was dorment. Notch could code both active and dorment volcanoes into the game in this way. Both people that want active volcanoes and those that one dorment ones could be happy.