i know an idea or 2 of these have been tossed around but here is a balanced way of going about it.
1. Blue spiders should drop 1-2 Venom sacks
2. combining 1 wood (top center), 1 venom sac (center), and 3 glass (bucket shape) would create 3 poison vials.
3. 1 poison vial + 1 arrow = poison arrow (2 initial damage and .5 hearts of damage every half second for 3 seconds, so 8 hearts over the full duration) shooting a poisoned target will only refresh the poison so best against multiple mobs and tagging them each every couple of seconds, or used on bosses such as a giant zombie, group of endermen, or a dragon when added.
4. "cooking / baking" a poison vial would create an Anti-venom.
5. a full venom sack (equal to 3 vials) applied to a sword would create a poisoned sword causing the same effect as the poison arrows but is a better use of venom, however would require you to be in melee range of endermen that hit like a truck or a dragon that could possibly 2 shot you if not worse.
well these are my basic ideas, feel free to reply an idea to make these slightly more balanced but i can't seem to think of a way.
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"The more people i kill, the better the chance i have of getting the right one." -Goblin Assassin-
Excellent. I support.
One of my ideas is poison armor. = armor = poison
When a blue spider tries to poison you, you only get 25 percent of the venom the spider gave you, and the spider get's the other 75%.
Posion TNT
1. Blue spiders should drop 1-2 Venom sacks
2. combining 1 wood (top center), 1 venom sac (center), and 3 glass (bucket shape) would create 3 poison vials.
3. 1 poison vial + 1 arrow = poison arrow (2 initial damage and .5 hearts of damage every half second for 3 seconds, so 8 hearts over the full duration) shooting a poisoned target will only refresh the poison so best against multiple mobs and tagging them each every couple of seconds, or used on bosses such as a giant zombie, group of endermen, or a dragon when added.
4. "cooking / baking" a poison vial would create an Anti-venom.
5. a full venom sack (equal to 3 vials) applied to a sword would create a poisoned sword causing the same effect as the poison arrows but is a better use of venom, however would require you to be in melee range of endermen that hit like a truck or a dragon that could possibly 2 shot you if not worse.
well these are my basic ideas, feel free to reply an idea to make these slightly more balanced but i can't seem to think of a way.
One of my ideas is poison armor.
When a blue spider tries to poison you, you only get 25 percent of the venom the spider gave you, and the spider get's the other 75%.
Posion TNT