Hey, recently I was thinking, "arent Creepers full of gunpowder?" so, I thought, "shouldnt Creepers explode on death when set ablaze?" (it makes sense, right?)
besides being realistic, it would also give you more opportunities to use creepers as weapons against their undead and arachnid comrades. (but there's also a greater chance of being killed if you are around fire while fighting creepers)
now, we could also say that if it's on fire, it's fuze it lit, so you have a few second to run as fast as you can away.
lastly, as another idea, maybe the explosion should be a little bit more powerful if it's killed with fire?
A Good idea had a decent purpose...what does this solve? Is fire too good against creepers? Is flinting creepers too easy of a way to obtain gunpowder, so it should be stopped? No. It solves nothing.
creepers are already overpowered enough, that won't make them very fun. it would also break mob traps :/
killing them with a sword, bow, or anything that isnt fire will cause them to die normally. and besides, think about it, how often do you use fire to kill Creepers?
lastly, i find Creepers too easy to kill as it is....
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besides being realistic, it would also give you more opportunities to use creepers as weapons against their undead and arachnid comrades. (but there's also a greater chance of being killed if you are around fire while fighting creepers)
now, we could also say that if it's on fire, it's fuze it lit, so you have a few second to run as fast as you can away.
lastly, as another idea, maybe the explosion should be a little bit more powerful if it's killed with fire?
Realism=/=Good idea.
A Good idea had a decent purpose...what does this solve? Is fire too good against creepers? Is flinting creepers too easy of a way to obtain gunpowder, so it should be stopped? No. It solves nothing.
killing them with a sword, bow, or anything that isnt fire will cause them to die normally. and besides, think about it, how often do you use fire to kill Creepers?
lastly, i find Creepers too easy to kill as it is....