There is another topic on the front page of Suggestions about better wolves. I decided I should post my idea of better wolves.
Bones are used for taming wolves. I was expecting wolves to play with bones, you know, a game. If there is a collectable bone on the ground within a certain distance, the wolf will retrieve it. This applies for any item, but your wolf must be trained first.
A wolf, just like you, can carry around items with them. Though they don't have hands. In real life a wolf will hold things with it's mouth, so that makes sense. A wolf should be able to hold 1 item in their mouth at a time and be able to spit it out. You can also punch the item out of it's mouth by force.
When you walk around people can see the item in your hands. You can do the same for a wolf.
Now here's the item training part. A wolf will retrieve any item it has been trained too. First, you must toss the item over the wolf. Walk to the other side of the wolf with the item in between you. Your wolf will naturally walk over to you, collecting the item. Punch the item out of the wolf's mouth and collect it. Repeat several times until the wolf will do it naturally. If it's not fully trained, it might not do it.
A wolf has a great sense of smell. The better trained a wolf is, the further away a wolf can smell the item.
This skill has many great uses. If you go outside with only a diamond sword and your wolf is trained to give you diamond swords, your wolf will bring it to you in case you die. This way you will never lose your sword! This is also useful for a hunter. You shoot an arrow, your wolf brings it back. A reloading slave! How great! Yet another use is training your wolf to give you bones, arrows, and feathers, so in the morning you let your wolf loose to retrieve dead skeleton and zombie remains.
The skill is also fun for a simple game of catch with a stick.
If you train your wolf to pick up pork but you forget the last step (collecting it off the ground) but stepping backwards to have the wolf continuously pick up the pork and have it taken out of it's mouth by force, this training your wolf to feed itself. It would be smart to carry loads of pork with you in case you die. That means you must be fighting a tough opponent, so your wolf is probably dying too. When you die your pork explodes onto the ground so your wolf can eat it when it needs too.
When your favorite wolf dies, it's completely unfair. You respawn, but your wolf drops off the face of Minecraftia. What if a wolf had a spawn point?
The exact location where you tamed the wolf becomes it's spawn point. Don't worry, you can change it! You get your rest at night. So does a wolf. You can craft a wolf bed to do this.
You can use any color wool. The wolf bed is 1x1 blocks big and the size of a slab. At night, if your wolf is by a bed, it will stand on top. Right click your wolf to have it sit and it will lye down to rest. You can always make your wolf stand up to wake it.
When a wolf falls asleep, that is it's spawn point. When your wolf dies it drops it's item in it's mouth and goes to it's spawn point and sits there.
What if two wolves share a spawn point? They can't unless they were tamed in the same space. When a wolf sleeps in a wolf bed, it's scent "marks" the bed. No other wolf can sleep in it unless you destroy the bed and replace it.
It's impossible to tell which wolf is which. Naming is a solution. Once a wolf is tamed, the game is paused, the screen turns darker, and a blinking cursor appears over the wolf's head. This is just like writing on a sign. You can write the wolf's name and confirm it. The game will return to normal and the wolf's name will always be hanging above it's head just like you in a server.
Please do not lock this topic because "It's been done before" just because there is another better wolves topic on the first page of suggestions. I assure you, they are different suggestions (except for naming, that's a no brainer).
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I am meowing at my lung’s fullest. I would even argue that the echo that reverberates back to me is the voice of someone I know…
I love this idea. Wolves have always seemed a bit...useless to me, running around, shoving me while I'm mining, and then dying. This would both give them something to do, and make their deaths less of a burden on the player. I think though, as Notch is implementing leveling for the player (and thus perma-death) perhaps when a wolf dies and respawns it forgets all of its training?
I love this idea. Wolves have always seemed a bit...useless to me, running around, shoving me while I'm mining, and then dying. This would both give them something to do, and make their deaths less of a burden on the player. I think though, as Notch is implementing leveling for the player (and thus perma-death) perhaps when a wolf dies and respawns it forgets all of its training?
It shouldn't completely forget it but sometimes not understand what to do.
Rollback Post to RevisionRollBack
I am meowing at my lung’s fullest. I would even argue that the echo that reverberates back to me is the voice of someone I know…
Bones are used for taming wolves. I was expecting wolves to play with bones, you know, a game. If there is a collectable bone on the ground within a certain distance, the wolf will retrieve it. This applies for any item, but your wolf must be trained first.
A wolf, just like you, can carry around items with them. Though they don't have hands. In real life a wolf will hold things with it's mouth, so that makes sense. A wolf should be able to hold 1 item in their mouth at a time and be able to spit it out. You can also punch the item out of it's mouth by force.
When you walk around people can see the item in your hands. You can do the same for a wolf.
Now here's the item training part. A wolf will retrieve any item it has been trained too. First, you must toss the item over the wolf. Walk to the other side of the wolf with the item in between you. Your wolf will naturally walk over to you, collecting the item. Punch the item out of the wolf's mouth and collect it. Repeat several times until the wolf will do it naturally. If it's not fully trained, it might not do it.
A wolf has a great sense of smell. The better trained a wolf is, the further away a wolf can smell the item.
This skill has many great uses. If you go outside with only a diamond sword and your wolf is trained to give you diamond swords, your wolf will bring it to you in case you die. This way you will never lose your sword! This is also useful for a hunter. You shoot an arrow, your wolf brings it back. A reloading slave! How great! Yet another use is training your wolf to give you bones, arrows, and feathers, so in the morning you let your wolf loose to retrieve dead skeleton and zombie remains.
The skill is also fun for a simple game of catch with a stick.
If you train your wolf to pick up pork but you forget the last step (collecting it off the ground) but stepping backwards to have the wolf continuously pick up the pork and have it taken out of it's mouth by force, this training your wolf to feed itself. It would be smart to carry loads of pork with you in case you die. That means you must be fighting a tough opponent, so your wolf is probably dying too. When you die your pork explodes onto the ground so your wolf can eat it when it needs too.
When your favorite wolf dies, it's completely unfair. You respawn, but your wolf drops off the face of Minecraftia. What if a wolf had a spawn point?
The exact location where you tamed the wolf becomes it's spawn point. Don't worry, you can change it! You get your rest at night. So does a wolf. You can craft a wolf bed to do this.
You can use any color wool. The wolf bed is 1x1 blocks big and the size of a slab. At night, if your wolf is by a bed, it will stand on top. Right click your wolf to have it sit and it will lye down to rest. You can always make your wolf stand up to wake it.
When a wolf falls asleep, that is it's spawn point. When your wolf dies it drops it's item in it's mouth and goes to it's spawn point and sits there.
What if two wolves share a spawn point? They can't unless they were tamed in the same space. When a wolf sleeps in a wolf bed, it's scent "marks" the bed. No other wolf can sleep in it unless you destroy the bed and replace it.
It's impossible to tell which wolf is which. Naming is a solution. Once a wolf is tamed, the game is paused, the screen turns darker, and a blinking cursor appears over the wolf's head. This is just like writing on a sign. You can write the wolf's name and confirm it. The game will return to normal and the wolf's name will always be hanging above it's head just like you in a server.
Please do not lock this topic because "It's been done before" just because there is another better wolves topic on the first page of suggestions. I assure you, they are different suggestions (except for naming, that's a no brainer).
It shouldn't completely forget it but sometimes not understand what to do.