So notch HAS now implement Villages, Well what fun are villages if you cannot rule them?, You cannot design them?, Control them?, Make them?
So I suggest a System of were you can create your own villages, but it requires some work too make them.
The Start will be like the Millenaire Mod, You sell the villagers resources till you can afford a "Village Wand".
After That you take the wand and head out to your desired spot and place the wand, Upon Placement 6 Settlers will spawn and X amount of wood will be removed from your invintory (For counstruction of the town hall) Then the wand will break into item format again and be returned to you.
The Villagers will then Build a Town hall, there will be chests in h hall were resources are stored, and there will be signs (Like in millenaire mod) that say the Name of the Town a Map and population count.
After That you can make a
House Flag
Cost: 164 Wooden Planks
(8X8 floor)
Crafting:
= Wood Planks
---
Interaction:
By placeing this on a spot the settlers will counstruct a house (and it will remove X wood from your invintory and/or the village chest)
A house can hold
1 Male Adult
1 Female Adult
2 Children
(A Basic Family)
If your Villagers dont have houseing after 2 minecraft days they will leave.
You can get villagers 3 ways
Natural Growth (Your villagers grow up, more children are spawned, etc)
Travelers (Over time random travelerswill setle in your town hall for the night, if there is housing avilble there is a 50% chance they will join your vilage)
Bribing Others (If you go to another village you can bribe there villagers with gold ingots to come over to yoru village, there must be housing avlible or they will just take your gold but this will also anger the village leaders and they might become your enemy)
Luberjack Flag
Cost: 42 Wooden Planks
Man Requirements: 1
Crafting:
Interaction:
Same as the House Flag
When placed, it needs wood and saplings to start
Quarry Flag
Makes Stone and etc
Man Requirements: 1-4 (Upgrades)
Crafting:
Interaction:
Needs Wood ,Picks and Shovels to start
When placed it counstructs a quarry house and a fenced off pit area, were it is mined down too X level then mined out underneath the village
This Returns Certain Ores (depending on picks being used) and whatever materials are in the area.
Wen you rightclick on the chest it brings up an option screen were you can choise what picks and shovels for them to use (Wood, Stone, Iron, Gold, Diamond).
Carpenter Flag
Very important
Cost: 163 Wooden Planks
(7X7 Base - 6X6 Top)
Man Requirements: 1
Crafting:
Interaction:
Needs wood to counstruct
The carpenters very important to getting your village running the carpenter makes the needed, Axe's, Picks and Shovels for the village, along with other craftibles like buckets, allowing you too do more without having too supply the village with tools.
Blacksmith Flag
Man Requirements: 1
Crafting:
Interaction:
Needs Wood and cobblestone to build
The blacksmith is the next step up from the carpenter he makes the villages
Swords and Armor, also he makes things that need too be smelted like Iron, Gold, Glass etc
When you sellect the chest GUI you have the option of what he uses for burning (Saplings, Sticks, Wood, Coal, Lava Buckets, Etc)
Farm Flag
Has multiple farm options
Man Requirements: 1-2 (Upgrades)
Crafting:
= Surgar Cane, = Pumpkin Seed, = Watermelon seed
---
Interaction:
The corisponding item results in that farm, all farms require wood to build, The wheat, Sugar cane, Watermelon, and Pumpkin farm all need water
Ranch Flag
Ranching!
Crafting:
= any color wool, = Leather
Interaction:
Same as farm pretty much, the farmers grow what ever animal selected for resources, requires water
Kennel Flag
Baby wolves!
Man Requirements: 1-2 (Upgrades)
Crafing:
= Bone
= Wool
---
Interaction:
To build this you need Bones and wood, The Kennel breeds wolves and such to protect the villagers, you will see the wolves playfully running about the village hunting random wild animals, at night they will stay inside the kennel to hide from monsters
Necro Flag
Farming materials
Crafting:
(This is all one craft, NOT 3 single flags)
Interaction:
Wouldent it be great if you could farm monsters?
Well I give you the Necro-hold, it is basicly a darkend underground obsidian room, were the "Dark Wizard" (or whoever aplied for the job XD) conjures up monster spawners
Now the room will require obsidian, LOTS of obsidian to build
now when built you can have the wizard make you a monster spawner, you must give him 20 Mossy cobblestone, 2 Diamonds, and an object of whatever you want the spawner too spawn (Gunpowder, Bones/arrows, Rotton Meat)
Monster Farm
Crafting:
= preferd spawner type
Interaction:
When placed this makes a monster farm, it will be made out of obsidian and placed in a roofed pit, too make this farm you will need a Gaurd Tower, Barracks, Archery, Iron-shop, and at least 2 free archers and 5 free soldiers
with this they will construct a room that farms the slected monsters, this could be usful for getting bones for kennels, arrows or Gun powder Barrack Flag
Revenge!
Man Requirements 1-10 (Upgrades)
Crafting:
= Sword (of any type)
---
Interaction:
Needs Wood and swords to build
With the barracks your asigned villagers will guard the village at night, attacking monsters collecting there loot, also they will bring along any wolves from the kennels to aid them in there battle
You can select the GUI chest and choise what Sword types and Armor Types to wear
Guard Tower Flag
Long range Revenge!
Man Requirements: 1-4 (Upgrades)
Crafting:
= String
---
Interaction:
Needs wood to build
The Guard tower will hold archers which stand atop there tower watching for any monsters then striking down arrow vengence on there heads!, Works best with barracks as you can provide range suport from the towers while the soldiers collect the loot/finish them off
Archery Flag
Cost: 205 Wooden Planks
Man requirements: 1-6
Crafting:
Interaction:
Needs wood and string too build
The archery trains archers to man guard towers and strike revenge on monsters!
Dock Flag
Man Requirements: 1-4 (Upgrades)
Crafting:
= Boat
---
Interaction:
Needs Lotsa Wood to build and Fishing Rods
The dock will go out and retreive inksacks from squid and fish for fish.
Trader Flag
Give me money!!
Man Requirements: 1-5
Crafting:
Interaction:
Needs wood and Gold to build
The trading center Generatoes Gold for your village
If there are other villages within a X radious of the trading center that also have a trading center a 3-block wide road will be built to that village
This will Increase the amount of money being made
There will be 5 traders each one sellign something difrent
Resource Trader
Things like iron, dirt, glass, etc all block items
Tool Trader
Sells Shovels, Picks, Axe's, Shears
Weapon Trader
Sells Swords and Armor
Craftibles Trader
Sells things like Buckets, Stairs, Ladders
Rarity Trader
Sells the rarer things like Obsidian, Minecart Tracks, Minecarts, Redstone things
Steam-shop Flag
Steampunk!
Man Requirements: 1-2
Crafting:
Interaction:
When placed builds a "Steam Shop" needs wood, iron, cobblestone, and coal
When counstructed it needs everything else except Docks
the Steam Shop basicly puts your village into a more modern age, your villagers can now make pipes, Steam Engines (Furnaces with a bucket of water and steam), and most importantly Minecart Tracks, and all minecarts. Once the shop is built tracks will be built alongside the trading roads and minecarts built for it (this will increase the amount of money made by the trading center, also it increases the range of the roads), also quarrys will turn into mines, and go from going 10 blocks down to 30 blocks down with minecart systems and then can hold up to 10 people.
Electric-shop Flag
Steampunk? more like LASERPUNK
Man requirements: 1
Crafting:
= Redstone
---
Interaction:
When built needs wood, iron, gold, stone, redstone, coal
The electric shop isnt achually its own building you use the wand by placing it liek you wee upgrading the steam shop, this builds the shop onto the steam shop, The electric shop
creates all redstone stuff and Electric minecart tracks, this increases the range of your trade centers to INFINITE as long as the materials are avlible, also this alllows mines to go down to the bottom of minecraft, it also increase the miner count max to 50 people (MINE! MINE! MINE! MINE!)
also the peopel start mining out underground tunnels for railroads n such. Also the electric age improves the wheat and sugar cane farms with piston colection systems, increasing the production rate by a bit
Now Buildings when spawned will have a sign on them, these signs will etheir show the name of who lives there or what the name of the building is, by right-clicking on this sign you open the buildings GUI were you can choose to upgrade too a better material, or a biger better building.
Now you also need to man buildings, to do this you right-clickon a villager with anything this opens the villagers GUI, click "Hire" then walk over to a building and right-click its sign, this assigns that person to that job.
Also You will probably always have excess vilagers, so when you open a villagers GUI you will have 3 options for a temp-job
Hunter
- Makes them go out and hunt animals for there resources
Lumberjack
- Makes them go out and chop down wildtrees n such, they also collect saplings and leaf blocks
Collecter
- Goes out and collects sugar cane, flowers, pumpkins, etc all the colectable items
I think that is ALL please counstructive criisisim and any sugestions.
Credit to the Millenaire Mod Guy as I took most of my ideas from him
P.S Check him out! The mod is epic!
you really thought this out! with some tweaking, this could be an amazing feature for the full-game villages. the first wand is the same recipe as a wood sword though, unless my brain is failing.
Its a lot like Milleinare...Why don't you just download it...
A: this is an idea for the full game. "go download a mod" is a stupid answer and doesnt further the topic. B: not everyone wants to modify their game files, and would rather wait for Notch's version.
EDIT: i use millenaire and love it, although im too lazy to upgrade to the new version and im still rocking the first 1.7.3 version of it xD. i use mods but modding can be intimidating at first, it definately was for me.
Also I havent added upgrades n such yet
the upgrades will work when you place the wand for that building on the spawn chest for that buidling causing it to be upgraded, after they have reached there max upgrade level upgading again renevates the whole place to the next material (Wood, Cobblestone, Stone, Bricks, Obsidian)
all materials used in the village are from the player or the village chest (were all the resources go)
and any resources removed go to the chest (including dirt, sand, etc) so they have a compleate cycle and no resources are wasted.
I like it. I might not want this kind of system in Vanilla, but would be a kick ass addition to the Milleinaire mod or to compete with it.
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hmmm a suport banner...btu what woudl it look like? :?
and I hope villagers are put in multiplayer, thoguh if they are they hsoudl proably common so it removes the problem of greifing (its really easy to destroy villages) and they should be really common cause in millenaire I can only find 1 village useally
you shoild be able to bribe the guard so you can seize control of the villiage (a militairy coup, kinda) and do watever you want with it turn the villagers into your mindless slaves and have them build factorys and huge mines so you can build yourself an army and take over more villiages! abd also make you fabulously rich!!!
I think the house should be double doored for it to be better looking.
Also GREAT JOB +1
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“These are the voyages of the starship Enterprise, it's continuing mission to explore a strange new worlds, to seek out new life and new civilizations, to boldly go where no one has gone before.”-Gene Roddenberry
So notch HAS now implement Villages, Well what fun are villages if you cannot rule them?, You cannot design them?, Control them?, Make them?
So I suggest a System of were you can create your own villages, but it requires some work too make them.
The Start will be like the Millenaire Mod, You sell the villagers resources till you can afford a "Village Wand".
After That you take the wand and head out to your desired spot and place the wand, Upon Placement 6 Settlers will spawn and X amount of wood will be removed from your invintory (For counstruction of the town hall) Then the wand will break into item format again and be returned to you.
The Villagers will then Build a Town hall, there will be chests in h hall were resources are stored, and there will be signs (Like in millenaire mod) that say the Name of the Town a Map and population count.
After That you can make a
House Flag
Cost: 164 Wooden Planks
(8X8 floor)
Crafting:
= Wood Planks
---
Interaction:
By placeing this on a spot the settlers will counstruct a house (and it will remove X wood from your invintory and/or the village chest)
A house can hold
1 Male Adult
1 Female Adult
2 Children
(A Basic Family)
If your Villagers dont have houseing after 2 minecraft days they will leave.
You can get villagers 3 ways
Natural Growth (Your villagers grow up, more children are spawned, etc)
Travelers (Over time random travelerswill setle in your town hall for the night, if there is housing avilble there is a 50% chance they will join your vilage)
Bribing Others (If you go to another village you can bribe there villagers with gold ingots to come over to yoru village, there must be housing avlible or they will just take your gold but this will also anger the village leaders and they might become your enemy)
Luberjack Flag
Cost: 42 Wooden Planks
Man Requirements: 1
Crafting:
Interaction:
Same as the House Flag
When placed, it needs wood and saplings to start
Quarry Flag
Makes Stone and etc
Man Requirements: 1-4 (Upgrades)
Crafting:
Interaction:
Needs Wood ,Picks and Shovels to start
When placed it counstructs a quarry house and a fenced off pit area, were it is mined down too X level then mined out underneath the village
This Returns Certain Ores (depending on picks being used) and whatever materials are in the area.
Wen you rightclick on the chest it brings up an option screen were you can choise what picks and shovels for them to use (Wood, Stone, Iron, Gold, Diamond).
Carpenter Flag
Very important
Cost: 163 Wooden Planks
(7X7 Base - 6X6 Top)
Man Requirements: 1
Crafting:
Interaction:
Needs wood to counstruct
The carpenters very important to getting your village running the carpenter makes the needed, Axe's, Picks and Shovels for the village, along with other craftibles like buckets, allowing you too do more without having too supply the village with tools.
Blacksmith Flag
Man Requirements: 1
Crafting:
Interaction:
Needs Wood and cobblestone to build
The blacksmith is the next step up from the carpenter he makes the villages
Swords and Armor, also he makes things that need too be smelted like Iron, Gold, Glass etc
When you sellect the chest GUI you have the option of what he uses for burning (Saplings, Sticks, Wood, Coal, Lava Buckets, Etc)
Farm Flag
Has multiple farm options
Man Requirements: 1-2 (Upgrades)
Crafting:
= Surgar Cane, = Pumpkin Seed, = Watermelon seed
---
Interaction:
The corisponding item results in that farm, all farms require wood to build, The wheat, Sugar cane, Watermelon, and Pumpkin farm all need water
Ranch Flag
Ranching!
Crafting:
= any color wool, = Leather
Interaction:
Same as farm pretty much, the farmers grow what ever animal selected for resources, requires water
Kennel Flag
Baby wolves!
Man Requirements: 1-2 (Upgrades)
Crafing:
= Bone
= Wool
---
Interaction:
To build this you need Bones and wood, The Kennel breeds wolves and such to protect the villagers, you will see the wolves playfully running about the village hunting random wild animals, at night they will stay inside the kennel to hide from monsters
Necro Flag
Farming materials
Crafting:
(This is all one craft, NOT 3 single flags)
Interaction:
Wouldent it be great if you could farm monsters?
Well I give you the Necro-hold, it is basicly a darkend underground obsidian room, were the "Dark Wizard" (or whoever aplied for the job XD) conjures up monster spawners
Now the room will require obsidian, LOTS of obsidian to build
now when built you can have the wizard make you a monster spawner, you must give him 20 Mossy cobblestone, 2 Diamonds, and an object of whatever you want the spawner too spawn (Gunpowder, Bones/arrows, Rotton Meat)
Monster Farm
Crafting:
= preferd spawner type
Interaction:
When placed this makes a monster farm, it will be made out of obsidian and placed in a roofed pit, too make this farm you will need a Gaurd Tower, Barracks, Archery, Iron-shop, and at least 2 free archers and 5 free soldiers
with this they will construct a room that farms the slected monsters, this could be usful for getting bones for kennels, arrows or Gun powder
Barrack Flag
Revenge!
Man Requirements 1-10 (Upgrades)
Crafting:
= Sword (of any type)
---
Interaction:
Needs Wood and swords to build
With the barracks your asigned villagers will guard the village at night, attacking monsters collecting there loot, also they will bring along any wolves from the kennels to aid them in there battle
You can select the GUI chest and choise what Sword types and Armor Types to wear
Guard Tower Flag
Long range Revenge!
Man Requirements: 1-4 (Upgrades)
Crafting:
= String
---
Interaction:
Needs wood to build
The Guard tower will hold archers which stand atop there tower watching for any monsters then striking down arrow vengence on there heads!, Works best with barracks as you can provide range suport from the towers while the soldiers collect the loot/finish them off
Archery Flag
Cost: 205 Wooden Planks
Man requirements: 1-6
Crafting:
Interaction:
Needs wood and string too build
The archery trains archers to man guard towers and strike revenge on monsters!
Dock Flag
Man Requirements: 1-4 (Upgrades)
Crafting:
= Boat
---
Interaction:
Needs Lotsa Wood to build and Fishing Rods
The dock will go out and retreive inksacks from squid and fish for fish.
Trader Flag
Give me money!!
Man Requirements: 1-5
Crafting:
Interaction:
Needs wood and Gold to build
The trading center Generatoes Gold for your village
If there are other villages within a X radious of the trading center that also have a trading center a 3-block wide road will be built to that village
This will Increase the amount of money being made
There will be 5 traders each one sellign something difrent
Resource Trader
Things like iron, dirt, glass, etc all block items
Tool Trader
Sells Shovels, Picks, Axe's, Shears
Weapon Trader
Sells Swords and Armor
Craftibles Trader
Sells things like Buckets, Stairs, Ladders
Rarity Trader
Sells the rarer things like Obsidian, Minecart Tracks, Minecarts, Redstone things
Steam-shop Flag
Steampunk!
Man Requirements: 1-2
Crafting:
Interaction:
When placed builds a "Steam Shop" needs wood, iron, cobblestone, and coal
When counstructed it needs everything else except Docks
the Steam Shop basicly puts your village into a more modern age, your villagers can now make pipes, Steam Engines (Furnaces with a bucket of water and steam), and most importantly Minecart Tracks, and all minecarts. Once the shop is built tracks will be built alongside the trading roads and minecarts built for it (this will increase the amount of money made by the trading center, also it increases the range of the roads), also quarrys will turn into mines, and go from going 10 blocks down to 30 blocks down with minecart systems and then can hold up to 10 people.
Electric-shop Flag
Steampunk? more like LASERPUNK
Man requirements: 1
Crafting:
= Redstone
---
Interaction:
When built needs wood, iron, gold, stone, redstone, coal
The electric shop isnt achually its own building you use the wand by placing it liek you wee upgrading the steam shop, this builds the shop onto the steam shop, The electric shop
creates all redstone stuff and Electric minecart tracks, this increases the range of your trade centers to INFINITE as long as the materials are avlible, also this alllows mines to go down to the bottom of minecraft, it also increase the miner count max to 50 people (MINE! MINE! MINE! MINE!)
also the peopel start mining out underground tunnels for railroads n such. Also the electric age improves the wheat and sugar cane farms with piston colection systems, increasing the production rate by a bit
Now Buildings when spawned will have a sign on them, these signs will etheir show the name of who lives there or what the name of the building is, by right-clicking on this sign you open the buildings GUI were you can choose to upgrade too a better material, or a biger better building.
Now you also need to man buildings, to do this you right-clickon a villager with anything this opens the villagers GUI, click "Hire" then walk over to a building and right-click its sign, this assigns that person to that job.
Also You will probably always have excess vilagers, so when you open a villagers GUI you will have 3 options for a temp-job
Hunter
- Makes them go out and hunt animals for there resources
Lumberjack
- Makes them go out and chop down wildtrees n such, they also collect saplings and leaf blocks
Collecter
- Goes out and collects sugar cane, flowers, pumpkins, etc all the colectable items
I think that is ALL please counstructive criisisim and any sugestions.
Credit to the Millenaire Mod Guy as I took most of my ideas from him
P.S Check him out! The mod is epic!
Support Me!
(Made by http://signaturecraft.himynameisaj.me/index.html)
Credits:
kingicarus
- For sugesting "Flags" over "Wands"
OmegaVest
- For sugesting more jobs and such
Also I took alot of ideas from the millenaire mod so check it out if you havent its EPIC
Also you do know saying "There is a mod for that" in any form is a banable offence right? just stating
A: this is an idea for the full game. "go download a mod" is a stupid answer and doesnt further the topic. B: not everyone wants to modify their game files, and would rather wait for Notch's version.
EDIT: i use millenaire and love it, although im too lazy to upgrade to the new version and im still rocking the first 1.7.3 version of it xD. i use mods but modding can be intimidating at first, it definately was for me.
the upgrades will work when you place the wand for that building on the spawn chest for that buidling causing it to be upgraded, after they have reached there max upgrade level upgading again renevates the whole place to the next material (Wood, Cobblestone, Stone, Bricks, Obsidian)
all materials used in the village are from the player or the village chest (were all the resources go)
and any resources removed go to the chest (including dirt, sand, etc) so they have a compleate cycle and no resources are wasted.
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
now there is the Trading wand, and the steampunk and electric wand
BEHOLD LASERPUNK (Sorry we dont achually have lasers)
and I hope villagers are put in multiplayer, thoguh if they are they hsoudl proably common so it removes the problem of greifing (its really easy to destroy villages) and they should be really common cause in millenaire I can only find 1 village useally
Also GREAT JOB +1