Okay so I have been playing Minecraft for a good while now and I Along with many others have noticed well this is a bit simple isn't it? Well I agree with you. I know many people like the simple style of the game and I hope to keep it simple but also allowing more complex ideas and creations into to game. Now I am going to be dividing this post into two sections. One is about Tools and utilities that I hope is added to the game sometime in the future. And the other is about more mobs that I hope to see as well
Items:
Radio: adds music to your location. Created with redstone, iron, red stone torches, glowstone, and a jukebox. This adds some atmosphere to you house and let's you listen to your own music you have on your computer.
Microwave: faster than a furnace doesn't heal as much as a furnace. Made with iron instead of cobblestone. Uses redstone not coal for electricity. Allows you to have more options to cook.
Light bulbs and switches: adds a brighter light source that can be turned on and off. Made with glass, glowstone, and redstone. Allows you to light a larger brighter area. Not recommended for cave uses
Backpacks: allows you to carry more items on your back. Made with a chest, string, and leather. It allows you to carry double what you can but you can't wear a chest plate and you move a third slower.
Refrigerator: required to keep meats past seven days. Made with iron and a chest in the middle powered by redstone and needs snow balls. Without this meat spoils after seven days.
Wheel: used to make a bicycle and portable chest( see below). Made with leather and and iron
Frame: used to make a bicycle. Made with iron
Handlebars: used to make a bicycle(see below). Made with iron
Bike seat: used to make a bicycle(see below). Made with wool and leather
Bicycle: used to move fast on land. Made from two wheels, a frame, a handlebar, and a bike seat. Great for scouting areas. Can go up one block and down one block but can crash if smashed into something or fall into something
Moveable chest. A chest that can be pulled by a bike or pushed by a person. Made from a chest and four wheels
Scents: used to attract certain mobs(ex. Raw pork attracts zombies). Made with a dispenser, wool and a torch.
Manikin: can used as a display for armor and weapons. Made from sticks and wood. Used a furniture piece.
Computer: used to find recipes for crafting. Made from glass, iron,redstone and glowstone
Robot: used as a butler. Made from a Manikin and robot. Can be used to do chores while you are away( ex harvest and replant your farm or smelt raw materials) MAX LIMIT 3
Mobs: this section is my ideas of creatures that should be in the game
Mice: they sneak into your house and steal food items from chest
Eagle: can be tamable by feeding it dead mice. Must create a nest. It can fend off mice from your house and find herds of animals
Tree creatures: passive unless attacked. They are imitating trees and are almost identical to a normal tree with the exception of two holes in it's sides. When attacked you must use a axe to destroy it.
Frog: only found in swamp biomes they are rare and can drop minerals and items alike.
Beavers: passive usually found in groups. They chop down trees and make damns
Bears: they attack anything and anyone. Though they spawn very rarely they can break down fences and bust down wooden planks. Making it a good idea to make you house out of stone
Mermaids. If you find one of these they will investigate you if you give them fish they will reward you with a present. They only spawn in water.
Mermen: these creatures will attack you if you get close to them with a sword. If you don't have a sword they act like mermaids.
Goblin: they appear in the caverns in the ground they can wield bows and stone or iron swords. They drop bones and on a rare occasion they can drop iron armor.
Knights: they travel in groups of 2-3 and wear iron armor and use gold swords. They drop either a piece of armor or their sword they are hard to find and even harder to kill
Vampire: a pale skin version of the default skin and black clothes these creatures only show up at night they are attracted by blood and only killable by wood.
Mummy: found in special dungeons these creatures when killed drop between 20-30 gold and 1-3 diamonds
Giant turtle: they have trees on their back and move through the oceans. Can ride them and build on the.
Alien: with less than a half percent to find this creature he is the hardest wild creature to fight but if defeated it drops 10-15 diamonds and a diamond chest plate
Pirates: they travel by boats and raid your base. They travel in-groups of 3-10 and will plunder you base if they find it. They can use doors
Other ideas
Quests: goals and locations to discover
Readable books: so they have some purpose
Meteor showers: that would be fun hoping a meteor wont destroy your house
Okay so I have been playing Minecraft for a good while now and I Along with many others have noticed well this is a bit simple isn't it? Well I agree with you. I know many people like the simple style of the game and I hope to keep it simple but also allowing more complex ideas and creations into to game. Now I am going to be dividing this post into two sections. One is about Tools and utilities that I hope is added to the game sometime in the future. And the other is about more mobs that I hope to see as well
Items:
Radio: adds music to your location. Created with redstone, iron, red stone torches, glowstone, and a jukebox. This adds some atmosphere to you house and let's you listen to your own music you have on your computer.
Microwave: faster than a furnace doesn't heal as much as a furnace. Made with iron instead of cobblestone. Uses redstone not coal for electricity. Allows you to have more options to cook.
Light bulbs and switches: adds a brighter light source that can be turned on and off. Made with glass, glowstone, and redstone. Allows you to light a larger brighter area. Not recommended for cave uses
Backpacks: allows you to carry more items on your back. Made with a chest, string, and leather. It allows you to carry double what you can but you can't wear a chest plate and you move a third slower.
Refrigerator: required to keep meats past seven days. Made with iron and a chest in the middle powered by redstone and needs snow balls. Without this meat spoils after seven days.
Wheel: used to make a bicycle and portable chest( see below). Made with leather and and iron
Frame: used to make a bicycle. Made with iron
Handlebars: used to make a bicycle(see below). Made with iron
Bike seat: used to make a bicycle(see below). Made with wool and leather
Bicycle: used to move fast on land. Made from two wheels, a frame, a handlebar, and a bike seat. Great for scouting areas. Can go up one block and down one block but can crash if smashed into something or fall into something
Moveable chest. A chest that can be pulled by a bike or pushed by a person. Made from a chest and four wheels
Scents: used to attract certain mobs(ex. Raw pork attracts zombies). Made with a dispenser, wool and a torch.
Manikin: can used as a display for armor and weapons. Made from sticks and wood. Used a furniture piece.
Computer: used to find recipes for crafting. Made from glass, iron,redstone and glowstone
Robot: used as a butler. Made from a Manikin and robot. Can be used to do chores while you are away( ex harvest and replant your farm or smelt raw materials) MAX LIMIT 3
Mobs: this section is my ideas of creatures that should be in the game
Mice: they sneak into your house and steal food items from chest
Eagle: can be tamable by feeding it dead mice. Must create a nest. It can fend off mice from your house and find herds of animals
Tree creatures: passive unless attacked. They are imitating trees and are almost identical to a normal tree with the exception of two holes in it's sides. When attacked you must use a axe to destroy it.
Frog: only found in swamp biomes they are rare and can drop minerals and items alike.
Beavers: passive usually found in groups. They chop down trees and make damns
Bears: they attack anything and anyone. Though they spawn very rarely they can break down fences and bust down wooden planks. Making it a good idea to make you house out of stone
Mermaids. If you find one of these they will investigate you if you give them fish they will reward you with a present. They only spawn in water.
Mermen: these creatures will attack you if you get close to them with a sword. If you don't have a sword they act like mermaids.
Goblin: they appear in the caverns in the ground they can wield bows and stone or iron swords. They drop bones and on a rare occasion they can drop iron armor.
Knights: they travel in groups of 2-3 and wear iron armor and use gold swords. They drop either a piece of armor or their sword they are hard to find and even harder to kill
Vampire: a pale skin version of the default skin and black clothes these creatures only show up at night they are attracted by blood and only killable by wood.
Mummy: found in special dungeons these creatures when killed drop between 20-30 gold and 1-3 diamonds
Giant turtle: they have trees on their back and move through the oceans. Can ride them and build on the.
Alien: with less than a half percent to find this creature he is the hardest wild creature to fight but if defeated it drops 10-15 diamonds and a diamond chest plate
Pirates: they travel by boats and raid your base. They travel in-groups of 3-10 and will plunder you base if they find it. They can use doors
Other ideas
Quests: goals and locations to discover
Readable books: so they have some purpose
Meteor showers: that would be fun hoping a meteor wont destroy your house
Welcome to the forums... Unfortunately, you really should have read the rules before you posted. You are not supposed to post more than one idea per thread. Next time, find one really good idea and focus on only that. Give as much detail as you can.
On topic: i like the scent, backpack and the mannequin idea. And i also like the eagle and a few more of your mob ideas ideas...but pet birds are usually falcons though.
Items:
Radio: adds music to your location. Created with redstone, iron, red stone torches, glowstone, and a jukebox. This adds some atmosphere to you house and let's you listen to your own music you have on your computer.
Microwave: faster than a furnace doesn't heal as much as a furnace. Made with iron instead of cobblestone. Uses redstone not coal for electricity. Allows you to have more options to cook.
Light bulbs and switches: adds a brighter light source that can be turned on and off. Made with glass, glowstone, and redstone. Allows you to light a larger brighter area. Not recommended for cave uses
Backpacks: allows you to carry more items on your back. Made with a chest, string, and leather. It allows you to carry double what you can but you can't wear a chest plate and you move a third slower.
Refrigerator: required to keep meats past seven days. Made with iron and a chest in the middle powered by redstone and needs snow balls. Without this meat spoils after seven days.
Wheel: used to make a bicycle and portable chest( see below). Made with leather and and iron
Frame: used to make a bicycle. Made with iron
Handlebars: used to make a bicycle(see below). Made with iron
Bike seat: used to make a bicycle(see below). Made with wool and leather
Bicycle: used to move fast on land. Made from two wheels, a frame, a handlebar, and a bike seat. Great for scouting areas. Can go up one block and down one block but can crash if smashed into something or fall into something
Moveable chest. A chest that can be pulled by a bike or pushed by a person. Made from a chest and four wheels
Scents: used to attract certain mobs(ex. Raw pork attracts zombies). Made with a dispenser, wool and a torch.
Manikin: can used as a display for armor and weapons. Made from sticks and wood. Used a furniture piece.
Computer: used to find recipes for crafting. Made from glass, iron,redstone and glowstone
Robot: used as a butler. Made from a Manikin and robot. Can be used to do chores while you are away( ex harvest and replant your farm or smelt raw materials) MAX LIMIT 3
Mobs: this section is my ideas of creatures that should be in the game
Mice: they sneak into your house and steal food items from chest
Eagle: can be tamable by feeding it dead mice. Must create a nest. It can fend off mice from your house and find herds of animals
Tree creatures: passive unless attacked. They are imitating trees and are almost identical to a normal tree with the exception of two holes in it's sides. When attacked you must use a axe to destroy it.
Frog: only found in swamp biomes they are rare and can drop minerals and items alike.
Beavers: passive usually found in groups. They chop down trees and make damns
Bears: they attack anything and anyone. Though they spawn very rarely they can break down fences and bust down wooden planks. Making it a good idea to make you house out of stone
Mermaids. If you find one of these they will investigate you if you give them fish they will reward you with a present. They only spawn in water.
Mermen: these creatures will attack you if you get close to them with a sword. If you don't have a sword they act like mermaids.
Goblin: they appear in the caverns in the ground they can wield bows and stone or iron swords. They drop bones and on a rare occasion they can drop iron armor.
Knights: they travel in groups of 2-3 and wear iron armor and use gold swords. They drop either a piece of armor or their sword they are hard to find and even harder to kill
Vampire: a pale skin version of the default skin and black clothes these creatures only show up at night they are attracted by blood and only killable by wood.
Mummy: found in special dungeons these creatures when killed drop between 20-30 gold and 1-3 diamonds
Giant turtle: they have trees on their back and move through the oceans. Can ride them and build on the.
Alien: with less than a half percent to find this creature he is the hardest wild creature to fight but if defeated it drops 10-15 diamonds and a diamond chest plate
Pirates: they travel by boats and raid your base. They travel in-groups of 3-10 and will plunder you base if they find it. They can use doors
Other ideas
Quests: goals and locations to discover
Readable books: so they have some purpose
Meteor showers: that would be fun hoping a meteor wont destroy your house
Tell me what you think :smile.gif:
Great but Some mobs would make the game less fun
YUM YUM YUM!
On topic: i like the scent, backpack and the mannequin idea. And i also like the eagle and a few more of your mob ideas ideas...but pet birds are usually falcons though.