• Palm trees that grow coconuts and bananas
• Coconuts drop two bowls of coconut milk and give you one heart (bowl cannot be reused)
• Bananas can be eaten and give you 2 hearts. Can also be crafted with dough to get banana cream pie which heals 2 hearts
• Tropical Island Biome with mainly palm trees and some oak trees and can only be seen on islands that are 30x30 blocks or smaller
• Wild animals (non-farm animals) (i.e., monkeys, lions, parrots, etc.)
• Jungle Biome with palm trees and oak trees that are extremely dense and full of wild animals
• Emeralds- can be mined by only diamond picks and can be used in jewelry and armor
• Sapphires- same as emeralds but no armor and jewelry can enhance underwater breath time
• Rubies- no jewelry but can be crafted to make a ruby helmet (gives same defense as a diamond helmet) and gives slight immunity to fire and lava
• New slots for necklaces, rings, and bracelets
• Gold and Diamond can also be used for jewelry but provide no bonuses except for armor
• Jewelry- All jewelry gives half an armor boost
• Two rings can be used
• Fish can be found in any water no matter the size and is now what you fish for instead of just items
• Jellyfish are hostile mobs that sting you and take off 2 hearts and can poison you for 10 seconds
• Whales drop blubber which can be used to make breathing helmets and oil lamps. They are extremely rare.
• Seaweed can be harvested to get Sea-Seeds so you can farm underwater. Can only be found in deep water
• Coral can be used to attract fish and can also be used as decoration
• Kelp is seaweed’s shallow water variant and can give both seeds and sea-seeds
• Crabs are neutral mobs that drop crab legs for crab soup
• Breathing helmets can be crafted with four blubber, one glass, and four iron to give infinite breath underwater and better vision
• Oil lamps can be crafted with one torch, one blubber, and one iron and gives two lamps which are significantly brighter than torches but cannot be placed and can give off light in the player’s hand
• Cloth sheets can be crafted with one wool and gives four cloth sheets. Used in crafting hang gliders
• Hang gliders can be crafted with five sticks and four cloth sheets
• You can fly with hang gliders if you right click it when you are holding it and jump off a mountain and you can glide for an amount of time before you automatically decrease altitude
• Fossils can be crafted to get large amounts of bones but can only be found deep underground and can be mined with iron picks and above
• Corn can be found in the wild and harvested to replant like wheat and can give corn cobs for eating but must be cooked before eating
• Bushes can be found in the wild in any biome other than the desert and if cut down, can give a random kind of berry
• Berry types: Cherry, Blueberry, Raspberry, and Blackberry
• All berries can be used to make pies with dough
• Dough can be crafted by placing two wheat side-by-side which gives four dough
• In the wild some berries can be poisonous and can be made edible by placing in a furnace
• Dough is used in furnaces to get bread instead of crafting it with wheat and can be used to make pie!
• Pies can be made with three dough and any berry, apples, bananas, grapes, or pumpkins
• To make pie you must first craft a raw pie which you then put in a furnace to bake it
• Pumpkins can be used to make pumpkin pie which restores three and a half hearts
• Grapes can be created by vines which are found in the wild and can also be planted on ceilings to get new vines
• There are green and red grapes but there is no difference other than color
• Grapes have a 50% chance of dropping from vines when harvested and can be used to make grape pie and wine
• Bunches of grapes can be crafted with three grapes
• Wine is crafted with one bucket/bottle and one bunch of grapes
• If drank multiple times, wine has a 25% chance of poisoning you
• Water can be drank out of buckets or bottles
• Bottles can be crafted with three glass
• Bottles allow you to use it two times only depleting half of it in one drink
• Water will reduce the duration of being drunk. It has no healing properties but can be used to dilute poison making it do less damage
• Herbs can be harvested with a hoe. There are five different types.
• Ailments include: burn, shock, concussion, freeze, poison, dizzy
• Poison is a lasting effect that causes 10 hearts of damage over the duration of 2 minutes, but while diluted will cause half of the amount of damage over twice the amount of time making it easier to avoid. Poison is caused by rotten food/berries or over indulging on wine. It is cured with Aqua Potion
• Burn happens when you recover from being on fire. You lose 2 hearts every 5 second for 20 seconds. It can be cured with Ember Potion.
• Shock happens when you are hit by lightning or a charged creeper. It causes you to spasm and interrupts any current actions and stuns you for half a second every five seconds for 30 seconds. It can be cured with Thunder Potion.
• Concussion happens when an explosion occurs within 5 blocks from you or if you take fall damage. It makes you move 50% slower and blurs your vision. It can be cured with Migraine Potion
• Freeze happens when exposed to ice for a long period of time. It causes you to move 50% slower and makes your vision tinted blue. After two minutes of freeze you become immobile for a minute after which hypothermia occurs and you die. It can be cured with Icicle Potion for 30 seconds until you get to a light source or out of the Snowy Biome
• Dizzy happens when a monster wakes you up. It causes you to move side to side without any control of you motions and causes you to use all items on your toolbar randomly. Dizziness cannot be cured but will fade after 5 seconds.
• Aqua potion is made with a bucket of water and Water Root which is an herb that is found underwater
• Ember potion is made with a bucket of water and Firevale which is found in the Nether and near lava pools
• Thunder potion is made with a bucket of water and Thunderleaf which is found randomly after a lightning storm anywhere on the surface. There are also large clusters of these where lightning strikes.
• Migraine potion is made with a bucket of water and Powershroom which is found in the basin of a creeper crater
• Icicle potion is made with a bucket of water and Frostfern which is found next to trees in icy biomes
• Breweries can be crafted with five cobble, one iron, and three planks
• If placed inside a brewery, wheat can produce beer
• Beer can be scooped out of the brewery with buckets or bottles
• Beer can be drank and recovers one heart
• If three beers are drank, drunkenness occurs
• Drunkenness is the same as dizziness but lasts two times longer
• You can poison tools with poison berries to add the poison to mobs when hit with the poisoned weapon
• Sugar cubes can be crafted by placing sugar in a two by two pattern
• Tamable horses
• Horses can be tamed with sugar cubes and apples
• Horses can be ridden with saddles
• New block: Mud- a dark brown block that is found near water. When mined, gives dirt.
• New tree: Mangrove- has above-ground roots that you can walk through. Has light brown wood.
• Swamp biome: is speckled with mud and mangrove trees. Has alligators living in the water
• Alligators are hostile mobs that drop alligator leather
• Alligator leather is the same as leather but is tinted green
A list of unrelated ideas on a single thread is known as a wishlist. Wishlists are against the rules.
It is often frowned upon as it is difficult to maintain, update, and read; criticism is difficult to give (this includes positive criticism) and causes a split in creative energies ensuring that the poster does not as solidly detail each suggestion.
In the future, please place only a single suggestion per topic, and search for each topic before posting. Do not post if it already exists.
• Coconuts drop two bowls of coconut milk and give you one heart (bowl cannot be reused)
• Bananas can be eaten and give you 2 hearts. Can also be crafted with dough to get banana cream pie which heals 2 hearts
• Tropical Island Biome with mainly palm trees and some oak trees and can only be seen on islands that are 30x30 blocks or smaller
• Wild animals (non-farm animals) (i.e., monkeys, lions, parrots, etc.)
• Jungle Biome with palm trees and oak trees that are extremely dense and full of wild animals
• Emeralds- can be mined by only diamond picks and can be used in jewelry and armor
• Sapphires- same as emeralds but no armor and jewelry can enhance underwater breath time
• Rubies- no jewelry but can be crafted to make a ruby helmet (gives same defense as a diamond helmet) and gives slight immunity to fire and lava
• New slots for necklaces, rings, and bracelets
• Gold and Diamond can also be used for jewelry but provide no bonuses except for armor
• Jewelry- All jewelry gives half an armor boost
• Two rings can be used
• Fish can be found in any water no matter the size and is now what you fish for instead of just items
• Jellyfish are hostile mobs that sting you and take off 2 hearts and can poison you for 10 seconds
• Whales drop blubber which can be used to make breathing helmets and oil lamps. They are extremely rare.
• Seaweed can be harvested to get Sea-Seeds so you can farm underwater. Can only be found in deep water
• Coral can be used to attract fish and can also be used as decoration
• Kelp is seaweed’s shallow water variant and can give both seeds and sea-seeds
• Crabs are neutral mobs that drop crab legs for crab soup
• Breathing helmets can be crafted with four blubber, one glass, and four iron to give infinite breath underwater and better vision
• Oil lamps can be crafted with one torch, one blubber, and one iron and gives two lamps which are significantly brighter than torches but cannot be placed and can give off light in the player’s hand
• Cloth sheets can be crafted with one wool and gives four cloth sheets. Used in crafting hang gliders
• Hang gliders can be crafted with five sticks and four cloth sheets
• You can fly with hang gliders if you right click it when you are holding it and jump off a mountain and you can glide for an amount of time before you automatically decrease altitude
• Fossils can be crafted to get large amounts of bones but can only be found deep underground and can be mined with iron picks and above
• Corn can be found in the wild and harvested to replant like wheat and can give corn cobs for eating but must be cooked before eating
• Bushes can be found in the wild in any biome other than the desert and if cut down, can give a random kind of berry
• Berry types: Cherry, Blueberry, Raspberry, and Blackberry
• All berries can be used to make pies with dough
• Dough can be crafted by placing two wheat side-by-side which gives four dough
• In the wild some berries can be poisonous and can be made edible by placing in a furnace
• Dough is used in furnaces to get bread instead of crafting it with wheat and can be used to make pie!
• Pies can be made with three dough and any berry, apples, bananas, grapes, or pumpkins
• To make pie you must first craft a raw pie which you then put in a furnace to bake it
• Pumpkins can be used to make pumpkin pie which restores three and a half hearts
• Grapes can be created by vines which are found in the wild and can also be planted on ceilings to get new vines
• There are green and red grapes but there is no difference other than color
• Grapes have a 50% chance of dropping from vines when harvested and can be used to make grape pie and wine
• Bunches of grapes can be crafted with three grapes
• Wine is crafted with one bucket/bottle and one bunch of grapes
• If drank multiple times, wine has a 25% chance of poisoning you
• Water can be drank out of buckets or bottles
• Bottles can be crafted with three glass
• Bottles allow you to use it two times only depleting half of it in one drink
• Water will reduce the duration of being drunk. It has no healing properties but can be used to dilute poison making it do less damage
• Herbs can be harvested with a hoe. There are five different types.
• Ailments include: burn, shock, concussion, freeze, poison, dizzy
• Poison is a lasting effect that causes 10 hearts of damage over the duration of 2 minutes, but while diluted will cause half of the amount of damage over twice the amount of time making it easier to avoid. Poison is caused by rotten food/berries or over indulging on wine. It is cured with Aqua Potion
• Burn happens when you recover from being on fire. You lose 2 hearts every 5 second for 20 seconds. It can be cured with Ember Potion.
• Shock happens when you are hit by lightning or a charged creeper. It causes you to spasm and interrupts any current actions and stuns you for half a second every five seconds for 30 seconds. It can be cured with Thunder Potion.
• Concussion happens when an explosion occurs within 5 blocks from you or if you take fall damage. It makes you move 50% slower and blurs your vision. It can be cured with Migraine Potion
• Freeze happens when exposed to ice for a long period of time. It causes you to move 50% slower and makes your vision tinted blue. After two minutes of freeze you become immobile for a minute after which hypothermia occurs and you die. It can be cured with Icicle Potion for 30 seconds until you get to a light source or out of the Snowy Biome
• Dizzy happens when a monster wakes you up. It causes you to move side to side without any control of you motions and causes you to use all items on your toolbar randomly. Dizziness cannot be cured but will fade after 5 seconds.
• Aqua potion is made with a bucket of water and Water Root which is an herb that is found underwater
• Ember potion is made with a bucket of water and Firevale which is found in the Nether and near lava pools
• Thunder potion is made with a bucket of water and Thunderleaf which is found randomly after a lightning storm anywhere on the surface. There are also large clusters of these where lightning strikes.
• Migraine potion is made with a bucket of water and Powershroom which is found in the basin of a creeper crater
• Icicle potion is made with a bucket of water and Frostfern which is found next to trees in icy biomes
• Breweries can be crafted with five cobble, one iron, and three planks
• If placed inside a brewery, wheat can produce beer
• Beer can be scooped out of the brewery with buckets or bottles
• Beer can be drank and recovers one heart
• If three beers are drank, drunkenness occurs
• Drunkenness is the same as dizziness but lasts two times longer
• You can poison tools with poison berries to add the poison to mobs when hit with the poisoned weapon
• Sugar cubes can be crafted by placing sugar in a two by two pattern
• Tamable horses
• Horses can be tamed with sugar cubes and apples
• Horses can be ridden with saddles
• New block: Mud- a dark brown block that is found near water. When mined, gives dirt.
• New tree: Mangrove- has above-ground roots that you can walk through. Has light brown wood.
• Swamp biome: is speckled with mud and mangrove trees. Has alligators living in the water
• Alligators are hostile mobs that drop alligator leather
• Alligator leather is the same as leather but is tinted green
thanks for the support bud!
It is often frowned upon as it is difficult to maintain, update, and read; criticism is difficult to give (this includes positive criticism) and causes a split in creative energies ensuring that the poster does not as solidly detail each suggestion.
In the future, please place only a single suggestion per topic, and search for each topic before posting. Do not post if it already exists.
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