I know some of these things have been posted already, but I am offering some variations that i think would help it even further.
This would be a well-needed thing to be added to minecraft. First off: Mod enabling/disabling.
Instead of needing to go through a bunch of stuff to install mods, you would just extract any mod you want into a "Mods" folder in .minecraft.
Mods requiring special installations with many files to different places in .minecraft would need a config file that has
"Filename" > Install destination
format, otherwise, all files would just be added to minecraft.jar.
After you log in to minecraft, in the "Options" part, you could go to an option named "Mods". This would bring up an interface that listed all the mods you have in your mods folder. It would also have checkboxes next to the mod names. If a mod was checked, it would be loading on starting the game. If not, it wouldn't be loaded and therefor not included in the game. However, since there is an "options" thing in-game, it would say, "Restart Game to have changes take effect".
When the game is updated, and mods need to be updated also, the config file for mods would provide a support link. If the mod is outdated,
in the mod part of "options" that mod would be grayed out, and would display that support link provided by the modder, for the user to click and get the updated mod.
I think that this idea would make mods A LOT easier to have, and would be good for the users, and modders also.
On to the second part of my idea - SMP.
When you click "Multiplayer", there would be an interface with some options.
"Find A Server"
"Recent Servers"
"Favorite Servers"
"Enter I.P."
"Start Server"
Clicking "Find a server" would bring up pretty much the Beta - Survival Servers forum In-game. It wouldn't actually, server owners would have to click, "List a Server" And enter information/the server IP. When people click "Find a server" a those servers that were listed would pop up on buttons in the fasion of normal minecraft buttons. On the buttons would be the name of the server, and the IP.
Clicking on a server's button would bring you to their info they entered, and would have a "Connect" option at the top of the screen.
If you clicked connect, it would do the normal connection thingy.
After Joining a server for the first time, it would appear under "Recent Servers", and the same button that was in the "Find a Server" option would appear in recent servers. If you clicked the button it would again bring you to the place with the server information and the "connect" button, but another button would appear. "Favorite this Server". After clicking that, the server's button would appear under you "Favorite Servers" in the "Multiplayer" section after login.
You could also "Enter IP". This would bring up the normal box to enter an ip. After joining a server's IP, it would list that ip with no name of the server under "Recent Servers" and you could favorite that too.
The last thing - "Start Server". There has to be some way to implement a Hamachi-like thing into minecraft-- it's been done in many games before. This would let you start a vanilla server without port-forwarding. When you "Start Server", It would pretty much show you Server.properties but in a form-like manner. If the whitelist option is true, then you could click the whitelist option and a text box of whitelisted members would come up. The same thing would happen for banned users, ops and such. After configuring what you want, you could click "Use these settings for server" And it would start the server and turn minecraft into teh server console. To connect, you would have to start up another instance of minecraft and connect. Now, this feature would really only be for friends who want to play on a small server together, since most all servers have mods of some sort these days. For poeple wanting SMP plugins, the proccess of setting up a server would not change at all.
I think these ideas would make finding and playing on a server much, much easier, and I would be very happy if some of these ideas got implemented.
Thoughts?
Name some PC only games that allow you to make servers without portforwarding.
Rollback Post to RevisionRollBack
I am the bone of my sword
Steel is my body, and fire is my blood
I have created over a thousand blades
Unknown to death, Nor known to life
Have withstood pain to create many weapons
Yet, those hands will never hold anything
So as I pray, Unlimited Blade Works
TeamFortress, You need to portforward/get a server hoster. Otherwise your just playing LAN
Same thing with Garry's Mod
And Minecraft (What idiot added that. This is a suggestion about making servers easy to make without hamachi or portforwading, and you just said that it already has that option.)
And Terraria
I don't know about the other games, because I don't bother playing those games.
Rollback Post to RevisionRollBack
I am the bone of my sword
Steel is my body, and fire is my blood
I have created over a thousand blades
Unknown to death, Nor known to life
Have withstood pain to create many weapons
Yet, those hands will never hold anything
So as I pray, Unlimited Blade Works
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This would be a well-needed thing to be added to minecraft. First off: Mod enabling/disabling.
Instead of needing to go through a bunch of stuff to install mods, you would just extract any mod you want into a "Mods" folder in .minecraft.
Mods requiring special installations with many files to different places in .minecraft would need a config file that has
"Filename" > Install destination
format, otherwise, all files would just be added to minecraft.jar.
After you log in to minecraft, in the "Options" part, you could go to an option named "Mods". This would bring up an interface that listed all the mods you have in your mods folder. It would also have checkboxes next to the mod names. If a mod was checked, it would be loading on starting the game. If not, it wouldn't be loaded and therefor not included in the game. However, since there is an "options" thing in-game, it would say, "Restart Game to have changes take effect".
When the game is updated, and mods need to be updated also, the config file for mods would provide a support link. If the mod is outdated,
in the mod part of "options" that mod would be grayed out, and would display that support link provided by the modder, for the user to click and get the updated mod.
I think that this idea would make mods A LOT easier to have, and would be good for the users, and modders also.
On to the second part of my idea - SMP.
When you click "Multiplayer", there would be an interface with some options.
"Find A Server"
"Recent Servers"
"Favorite Servers"
"Enter I.P."
"Start Server"
Clicking "Find a server" would bring up pretty much the Beta - Survival Servers forum In-game. It wouldn't actually, server owners would have to click, "List a Server" And enter information/the server IP. When people click "Find a server" a those servers that were listed would pop up on buttons in the fasion of normal minecraft buttons. On the buttons would be the name of the server, and the IP.
Clicking on a server's button would bring you to their info they entered, and would have a "Connect" option at the top of the screen.
If you clicked connect, it would do the normal connection thingy.
After Joining a server for the first time, it would appear under "Recent Servers", and the same button that was in the "Find a Server" option would appear in recent servers. If you clicked the button it would again bring you to the place with the server information and the "connect" button, but another button would appear. "Favorite this Server". After clicking that, the server's button would appear under you "Favorite Servers" in the "Multiplayer" section after login.
You could also "Enter IP". This would bring up the normal box to enter an ip. After joining a server's IP, it would list that ip with no name of the server under "Recent Servers" and you could favorite that too.
The last thing - "Start Server". There has to be some way to implement a Hamachi-like thing into minecraft-- it's been done in many games before. This would let you start a vanilla server without port-forwarding. When you "Start Server", It would pretty much show you Server.properties but in a form-like manner. If the whitelist option is true, then you could click the whitelist option and a text box of whitelisted members would come up. The same thing would happen for banned users, ops and such. After configuring what you want, you could click "Use these settings for server" And it would start the server and turn minecraft into teh server console. To connect, you would have to start up another instance of minecraft and connect. Now, this feature would really only be for friends who want to play on a small server together, since most all servers have mods of some sort these days. For poeple wanting SMP plugins, the proccess of setting up a server would not change at all.
I think these ideas would make finding and playing on a server much, much easier, and I would be very happy if some of these ideas got implemented.
Thoughts?
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Retired StaffI am the bone of my sword
Steel is my body, and fire is my blood
I have created over a thousand blades
Unknown to death, Nor known to life
Have withstood pain to create many weapons
Yet, those hands will never hold anything
So as I pray, Unlimited Blade Works
Suck it
Let's see.
Alien Swarm
Terraria
Minecraft
Blockland
Roblox
You see?
LEt me add:
Garry's Mod
Team Fortress 2
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Retired StaffTeamFortress, You need to portforward/get a server hoster. Otherwise your just playing LAN
Same thing with Garry's Mod
And Minecraft (What idiot added that. This is a suggestion about making servers easy to make without hamachi or portforwading, and you just said that it already has that option.)
And Terraria
I don't know about the other games, because I don't bother playing those games.
I am the bone of my sword
Steel is my body, and fire is my blood
I have created over a thousand blades
Unknown to death, Nor known to life
Have withstood pain to create many weapons
Yet, those hands will never hold anything
So as I pray, Unlimited Blade Works