Here's a useful new kind of pressure plate I've wanted for a while.
It would function like a wood pressure plate and get pressed down by both players/mobs and items. However unlike a wood pressure plate it would pop back up in 0.9 seconds, like a button, even if the object that pushed it down is still on it.
Every time a new object or creature lands on it it would briefly pop down again, even if older items are still resting on it.
Perhaps this can be explained as a wood pressure plate with a spring beneath it. To craft it perhaps you could simply combine a wood pressure plate with an iron ingot.
Why not just use a monostable circuit connected to a pressure plate?
Because a normal pressure plate will remain effectively disabled until the creature/item is removed from it. It remains pressed down and won't respond to further items landing on it. There's no redstone circuit that can fix that.
Because a normal pressure plate will remain effectively disabled until the creature/item is removed from it. It remains pressed down and won't respond to further items landing on it. There's no redstone circuit that can fix that.
Actually you could, but it involves a piston breaking the circuit by breaking part of the Redstone, only allowing some of the current to go through. But that involves resetting the circuit. So... Why not?
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Actually you could, but it involves a piston breaking the circuit by breaking part of the Redstone, only allowing some of the current to go through. But that involves resetting the circuit. So... Why not?
There are plenty of ways of interrupting the signal. Or ignoring the pressure plate. But there's no way to make the pressure plate pop back up on its own while items are still on it.
For example, let's say you want to make a device that plays a note each time an item lands on the pressure plate. There's no way of detecting each new item that lands on the plate while an old one remains on there.
It would function like a wood pressure plate and get pressed down by both players/mobs and items. However unlike a wood pressure plate it would pop back up in 0.9 seconds, like a button, even if the object that pushed it down is still on it.
Every time a new object or creature lands on it it would briefly pop down again, even if older items are still resting on it.
Perhaps this can be explained as a wood pressure plate with a spring beneath it. To craft it perhaps you could simply combine a wood pressure plate with an iron ingot.
Because a normal pressure plate will remain effectively disabled until the creature/item is removed from it. It remains pressed down and won't respond to further items landing on it. There's no redstone circuit that can fix that.
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ModeratorActually you could, but it involves a piston breaking the circuit by breaking part of the Redstone, only allowing some of the current to go through. But that involves resetting the circuit. So... Why not?
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
at least this was a better suggestion then the doorbell item (thats just lazy)
There are plenty of ways of interrupting the signal. Or ignoring the pressure plate. But there's no way to make the pressure plate pop back up on its own while items are still on it.
For example, let's say you want to make a device that plays a note each time an item lands on the pressure plate. There's no way of detecting each new item that lands on the plate while an old one remains on there.
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