1. Active and overall stamina.
Stamina is a small bar right above your health bar. When you use stamina-based skills such as sprint, jump or arrow charge, the stamina bar decreases, and quickly reverts to it's base value when you stop doing such skills. This is what I call Active stamina. As you explore, mine and use stamina-based skills, you notice that maximum size of stamina bar decreases with time. This is Overall stamina. The less overall stamina is, the less active stamina you have, which means less distance for sprint, less number of charged arrows to shoot etc.
Time for active stamina to revert to the base value is always the same, which means the less overall stamina you have, the longer active stamina will recharge.
For example, we shooting charged arrows until stamina bar ends. The stamina doesn't regenerate. With full overall stamina we'll shoot out 10 charged arrows per 20 seconds, and with only 10% - 1 per 20 secs.
2. Restoring overall stamina.
Eating and sleeping, obviously.
[MEDIUM AND HARD]But the effect is not instant. The food must get digested, which takes from a few seconds to a couple of minutes, depends on it's type. For example, cookies give you a quick but small boost, while pork digests slowly, increasing your stamina little by little all the time it's inside. Sleeping digests all your food instantly, giving full effect.
Also drinking water gives a 10% temporary buff, that will disaperrar after some time. Drinking water will exceed stamina, raising max to 110%
3. Usage of overall stamina.
The speed of decreasing of overall stamina depends on multiple factors - biome, depth, temperature, air pressure, air purity, activity. Overall stamina will reduce much faster when mining deep underground or near lava, where it's much hotter. Jumping above the clouds also uses up stamina due to low pressure and little oxygen concentration. Extreme biomes such as arctic and deserts will eat up stamina.
4. Second Breath.
When overall stamina reaches zero, Steve gets a 5% stamina boost to get to home. If stamina reaches zero again, it's game over. After sleeping, Steve retains used up Second Breath.
[CONCEPT] Having adrenaline injectors in inventory will make Steve to survive longer. After using up natural Second Breath, Steve auto-injects an adrenaline dose to re-vitalize. Kinda artificail second breath. Effect is the same as of natural's. Empty injectors can be refilled. Also adrenaline can be used to get temp stamina, like water, rising maximum to incredible 125%. Injection buff replaces water buff, but water buff don't apply if adrenaline buff is active.
IRL adrenaline is obtained from pig's pancreas, so porkchop might take place in reciepe.
I cannot begin to express how unbearably annoying this would be.
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Hypothetical: You read a thread in the Suggestions forum. You suddenly realize you've seen the idea before. Maybe it's a duplicate? No. Maybe it's just you? No. Maybe it's been done already? Very likely: Click here if there's a mod for that.
Jumping...that would be HORRIBLE! Imagin not being able to jump over blocks (while being chased) because of stamina!
And it might as well make it realistic.
Oh, let's make our character use more stamina when wearing armor.(due to added weight)
And swimming could use stamina too! Then if we run out, we drown!
...no
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Stamina is a small bar right above your health bar. When you use stamina-based skills such as sprint, jump or arrow charge, the stamina bar decreases, and quickly reverts to it's base value when you stop doing such skills. This is what I call Active stamina. As you explore, mine and use stamina-based skills, you notice that maximum size of stamina bar decreases with time. This is Overall stamina. The less overall stamina is, the less active stamina you have, which means less distance for sprint, less number of charged arrows to shoot etc.
Time for active stamina to revert to the base value is always the same, which means the less overall stamina you have, the longer active stamina will recharge.
For example, we shooting charged arrows until stamina bar ends. The stamina doesn't regenerate. With full overall stamina we'll shoot out 10 charged arrows per 20 seconds, and with only 10% - 1 per 20 secs.
2. Restoring overall stamina.
Eating and sleeping, obviously.
[MEDIUM AND HARD]But the effect is not instant. The food must get digested, which takes from a few seconds to a couple of minutes, depends on it's type. For example, cookies give you a quick but small boost, while pork digests slowly, increasing your stamina little by little all the time it's inside. Sleeping digests all your food instantly, giving full effect.
Also drinking water gives a 10% temporary buff, that will disaperrar after some time. Drinking water will exceed stamina, raising max to 110%
3. Usage of overall stamina.
The speed of decreasing of overall stamina depends on multiple factors - biome, depth, temperature, air pressure, air purity, activity. Overall stamina will reduce much faster when mining deep underground or near lava, where it's much hotter. Jumping above the clouds also uses up stamina due to low pressure and little oxygen concentration. Extreme biomes such as arctic and deserts will eat up stamina.
4. Second Breath.
When overall stamina reaches zero, Steve gets a 5% stamina boost to get to home. If stamina reaches zero again, it's game over. After sleeping, Steve retains used up Second Breath.
[CONCEPT] Having adrenaline injectors in inventory will make Steve to survive longer. After using up natural Second Breath, Steve auto-injects an adrenaline dose to re-vitalize. Kinda artificail second breath. Effect is the same as of natural's. Empty injectors can be refilled. Also adrenaline can be used to get temp stamina, like water, rising maximum to incredible 125%. Injection buff replaces water buff, but water buff don't apply if adrenaline buff is active.
IRL adrenaline is obtained from pig's pancreas, so porkchop might take place in reciepe.
And it might as well make it realistic.
Oh, let's make our character use more stamina when wearing armor.(due to added weight)
And swimming could use stamina too! Then if we run out, we drown!
...no