OK, people are always suggesting money ideas and currency in minecraft. Other people are adamant that minecraft should just be a open world sandbox game with no limits, and they argue that a set currency would make the game into something else.
I think that there shouldnt be a currency, but just a coin item. The mod iconomy is successful because it simply gave people the item of money and let them set what its worth. Thats what minecraft needs, a craftable, limited coin item that does nothing but allow people to set a value to.
What resource to craft it out of? A combination? Give me your ideas!
It hasn't even been an hour. Why the hell bump this?
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Hypothetical: You read a thread in the Suggestions forum. You suddenly realize you've seen the idea before. Maybe it's a duplicate? No. Maybe it's just you? No. Maybe it's been done already? Very likely: Click here if there's a mod for that.
Consider this...
What happens when you craft money in real life?
Money in real life is nigh-worthless but then the government gives it worth. Anything else is just a small, useless piece of metal.
No crafting allowed.
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The Sun rises in the North!
Now these points of data make a beautiful line...
I think that there shouldnt be a currency, but just a coin item. The mod iconomy is successful because it simply gave people the item of money and let them set what its worth. Thats what minecraft needs, a craftable, limited coin item that does nothing but allow people to set a value to.
What resource to craft it out of? A combination? Give me your ideas!
What happens when you craft money in real life?
Money in real life is nigh-worthless but then the government gives it worth. Anything else is just a small, useless piece of metal.
No crafting allowed.
The Sun rises in the North!Now these points of data make a beautiful line...
Let mods be mods. I prefer the barter system economy anyway.
12 hours fool