Sorry for all the different names but I couldnt decide what would fit the shin I made for it :mellow.gif:
(I think I may have been a bit too harsh on the Noise :S)
Now, only 5 of these extremly rare mobs spawn in one world.
And as the name suggests, they wander, only stopping when player approches.
meaning they're always hard to find.
He is a passive Mob, Much like the Bum from More Creeps n Wierdos.
He has the same mechanic as the Bum too, but with beter items given :tongue.gif:
(Ie.Give Golden Shovel. Recieve Iron Pick)
Now, how the trading mechanic would be implemented, I have no idea (Sorry)
But it would have somethign to do with: What Item has been traded, and the condition of said traded object. (Ie.50% Gold Pick=30% Stone shovel)
He also never gives you the same tool as you traded him.
Well, anyway, yeah. That'smy Idea, thought I would just toss it out there :smile.gif:
Rollback Post to RevisionRollBack
"Do not pray for easy lives, pray to be stronger men." [SSSS]
Human NPCs don't really fit the feel of minecraft. It's a world where you can make anything there is to make. Do you really want some hopping monk to make weapons for you instead of doing it yourself?
Also, the AI for the mob would probably be the same used for everything else. So it'd just hop around and look pretty dumb for a human.
Now, only 5 of these extremly rare mobs spawn in one world.
And as the name suggests, they wander, only stopping when player approches.
meaning they're always hard to find.
He is a passive Mob, Much like the Bum from More Creeps n Wierdos.
He has the same mechanic as the Bum too, but with beter items given :tongue.gif:
(Ie.Give Golden Shovel. Recieve Iron Pick)
Now, how the trading mechanic would be implemented, I have no idea (Sorry)
But it would have somethign to do with: What Item has been traded, and the condition of said traded object. (Ie.50% Gold Pick=30% Stone shovel)
He also never gives you the same tool as you traded him.
Well, anyway, yeah. That'smy Idea, thought I would just toss it out there :smile.gif:
Also, the AI for the mob would probably be the same used for everything else. So it'd just hop around and look pretty dumb for a human.