I'm amazed the amount of bug fixes and work that has gone into the 1.6 patch.
With the changes to minecart physics, we need one additional recipe to bring the game back to on par with pre-1.6.
Namely - empty cart detection.
With the cart booster glitch, it was possible to boost a cart over a stone pressure plate to detect a player. Once this is fixed, this is not an option.
So, I propose the current redstone + stone plate + iron recipe be modified to detect only riders, and a new recipe (logically: redstone + wooden plate + iron) be added to replicate the current Detector Rail behavior.
This would allow for proper runaway cart detection without resorting to the detector V glitch (which I imagine will be fixed in the near future as well)
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"Operation grass-seed": Before and Current
(current link is updated dynamically from my MC server...)
Images are made using c10t with --limits, run every 5 minutes, images are compared to a MD5 of the previous image, only changes are kept.
Agreed. The whole point of wooden and stone pressure plates is to make that distinction. I was actually wondering about that on a server the other day, and on testing came up with the exact same idea you have proposed, I just did not feel the need to post it. Thank you for doing so.
No, I use empty carts and detector rails for a lot of things. I don't want it to be like that!
I'm not talking about removing Detector functionality - but adding back in the ability to detect empty carts (aka runaways).
What do you not like about my idea?
Rollback Post to RevisionRollBack
"Operation grass-seed": Before and Current
(current link is updated dynamically from my MC server...)
Images are made using c10t with --limits, run every 5 minutes, images are compared to a MD5 of the previous image, only changes are kept.
I think this is something that a lot of people have thought of, but nobody said so. But this is something that is definitely needed in the game, and it is extremely logical
Yeah, there should be three types of plate-tracks IMO.
Wooden one for anything, stone for carts with a mob in them, and iron for one that has a player.
Oh, and of course iron pressure plates would be there normally as well.
Rollback Post to RevisionRollBack
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With the changes to minecart physics, we need one additional recipe to bring the game back to on par with pre-1.6.
Namely - empty cart detection.
With the cart booster glitch, it was possible to boost a cart over a stone pressure plate to detect a player. Once this is fixed, this is not an option.
So, I propose the current redstone + stone plate + iron recipe be modified to detect only riders, and a new recipe (logically: redstone + wooden plate + iron) be added to replicate the current Detector Rail behavior.
This would allow for proper runaway cart detection without resorting to the detector V glitch (which I imagine will be fixed in the near future as well)
(current link is updated dynamically from my MC server...)
Images are made using c10t with --limits, run every 5 minutes, images are compared to a MD5 of the previous image, only changes are kept.
Wooden detector tracks would probably detect both empty carts and full carts, however stone detectors would only trigger on a full cart.
Playing Minecraft since [Friday, March 19, 2010, 9:20:21 PM] (First indev world save)
I'm not talking about removing Detector functionality - but adding back in the ability to detect empty carts (aka runaways).
What do you not like about my idea?
(current link is updated dynamically from my MC server...)
Images are made using c10t with --limits, run every 5 minutes, images are compared to a MD5 of the previous image, only changes are kept.
Wooden one for anything, stone for carts with a mob in them, and iron for one that has a player.
Oh, and of course iron pressure plates would be there normally as well.