I am leaving this broad so it is open to interpretation
Ncps:
Bears
Coyotes -like wolves, but a shade of brown and hostile
Whales
Horses -Can ride and control them with saddles. Faster than walking and can gallop
Goblins
Giants
Ents -living trees that move slowly and drop some wood when killed and easier to kill with an axe
demons -live in the nether
centaurs -like horses, carry bows. hostile
sea monsters
orcs
boars- furry hostile pigs
what do you think?
Traps:
Bear traps
pitfalls- dont need pressure plates
sand traps (lol)
trap chests- made like a chest but with tnt in the center. good way of dealing with thieves
spike traps
Weapons
Handcanns- created using flint and steal and need gunpowder
spear- made with flint and sticks, can be used to fish with if fish are released as ncps. also good at keeping foes at bay
Flails-made with a stick, string, and a block. faster than a sword but weaker
battle axe- made like wood axes except with two heads. more damaging than a sword but slower to attack with
Bears
Coyotes -Same as wolves, just gotta attack them.
Whales - Already planned
Horses - ...
Goblins - Already planned...
Giants - ALREADY PLANNED.
Ents -It would be unfair to new players, ebcause of the major difference between a real tree and an "Ent"
demons -Seems a bit of a religious issue...
centaurs - -.- Spider Jockeys...
sea monsters- Just no....
orcs - .............
boars- Like I said earlier, it seems a bit FAR too repetitive. A boar walks up to you, and attacks. New player gets killed.
what do you think?
Traps:
Bear traps - Not necessary.
pitfalls- Same as a hole....
sand traps- .....
trap chests- We've learned how to deal with griefers through Indiana Jones.
Weapons
Handcanns- Hand Can?
spear- Sounds the same as a Fishing Rod and a sword combined....
Flails-......
battle axe- :sleep.gif: They have mods for this...
No offence, but most of these ideas are just plain terrible...
First off this is a list of things, not a suggestion. Second you should really search things, almost all of these things have already been posted and talked about.
Ncps:
Bears
Coyotes -like wolves, but a shade of brown and hostile
Whales
Horses -Can ride and control them with saddles. Faster than walking and can gallop
Goblins
Giants
Ents -living trees that move slowly and drop some wood when killed and easier to kill with an axe
demons -live in the nether
centaurs -like horses, carry bows. hostile
sea monsters
orcs
boars- furry hostile pigs
what do you think?
Traps:
Bear traps
pitfalls- dont need pressure plates
sand traps (lol)
trap chests- made like a chest but with tnt in the center. good way of dealing with thieves
spike traps
Weapons
Handcanns- created using flint and steal and need gunpowder
spear- made with flint and sticks, can be used to fish with if fish are released as ncps. also good at keeping foes at bay
Flails-made with a stick, string, and a block. faster than a sword but weaker
battle axe- made like wood axes except with two heads. more damaging than a sword but slower to attack with
feel free to make suggestions or criticism
Math FTW
Minepedia is your friend.
Perfect model of default skin using coloured wool. viewtopic.php?f=1020&t=144504
Coyotes -Same as wolves, just gotta attack them.
Whales - Already planned
Horses - ...
Goblins - Already planned...
Giants - ALREADY PLANNED.
Ents -It would be unfair to new players, ebcause of the major difference between a real tree and an "Ent"
demons -Seems a bit of a religious issue...
centaurs - -.- Spider Jockeys...
sea monsters- Just no....
orcs - .............
boars- Like I said earlier, it seems a bit FAR too repetitive. A boar walks up to you, and attacks. New player gets killed.
what do you think?
Traps:
Bear traps - Not necessary.
pitfalls- Same as a hole....
sand traps- .....
trap chests- We've learned how to deal with griefers through Indiana Jones.
Weapons
Handcanns- Hand Can?
spear- Sounds the same as a Fishing Rod and a sword combined....
Flails-......
battle axe- :sleep.gif: They have mods for this...
No offence, but most of these ideas are just plain terrible...
Click it!