Well we have a ton of dyes now why not make the glass Stainable?
Has been suggested before but the only problem is that that would create colored light, something I don't believe minecraft has the ability to deal with (yet). Unless you're just suggesting white light passes through a green glass block, that could happen though.
However, instead of using dyes to color the glass you would have to find different sand that when smelted would become a certian color. For instance volcanic sand, which is black sand , would give you purple glass .
Currently we only have one other kind of sand beside the normal sand and you can only find it in the Nether.
I've been thinking about a varation on this that I was about to suggest elsewhere, but I'll do it here instead.
For Slow Sand, I was thinking it would be awesome for those of us who like the Nether and still build bases there, if Slow Sand could be smelted into glass simillar to normal sand. Slow Sand would have at least two properties. The first being that it is possibly a different color, say red. The second property would be that it would have the same blast resistance as cobble = .
Why does that matter? Yes, currently Ghasts can't see through normal glass and so won't attack you, assuming you've already build your window or skylight or whatever. I'm sure I am not the only one tired of having my windows/skylights/what have you blown out as I am building them. This regardless of whether you're building in the Nether or on Earth.
Plus, Nether Glass being simmillar to bullet proof glass in having higher blast resistance, would be nice not just against Ghast destroying my windows, but Creepers too. I think it would be a very valuable block to have AND it would give you another reason to go to the Nether for those that see the Nether as unnessesary. I'm thinking any glass with higher than normal blast resistance would become a popular defence against Creepers regardless of what color it has or doesn't.
Well I was actually thinking that not many people would mind the lack of colored light. I certainly wouldn't. just having a new way to embellish my castles and forts would be nice.
Also, while I admit that it would be more realistic to have the smelting process be what changes the color like in real life that would be severely limiting in the colors available, or they would have to add a whole slew of new ores, (led, magnesium,copper,) as colorants. it is much more straight forward to use the already established dye system. after all this is a video game and not everything is realistic. (zombies, giant spiders, slimes, making bread on a work bench, punching a tree down, gravity-defying dirt, the list goes on...)
I just thought it was a good Idea, and easy to implement as long as you keep is simple.
Well I was actually thinking that not many people would mind the lack of colored light. I certainly wouldn't. just having a new way to embellish my castles and forts would be nice.
Also, while I admit that it would be more realistic to have the smelting process be what changes the color like in real life that would be severely limiting in the colors available, or they would have to add a whole slew of new ores, (led, magnesium,copper,) as colorants. it is much more straight forward to use the already established dye system. after all this is a video game and not everything is realistic. (zombies, giant spiders, slimes, making bread on a work bench, punching a tree down, gravity-defying dirt, the list goes on...)
I just thought it was a good Idea, and easy to implement as long as you keep is simple.
Well, I think the problem isn't necessarily the light but the filter. If you looked through stained glass everything would appear in that color which I don't think can't be done.
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Has been suggested before but the only problem is that that would create colored light, something I don't believe minecraft has the ability to deal with (yet). Unless you're just suggesting white light passes through a green glass block, that could happen though.
However, instead of using dyes to color the glass you would have to find different sand that when smelted would become a certian color. For instance volcanic sand, which is black sand
Currently we only have one other kind of sand beside the normal sand and you can only find it in the Nether.
I've been thinking about a varation on this that I was about to suggest elsewhere, but I'll do it here instead.
For Slow Sand, I was thinking it would be awesome for those of us who like the Nether and still build bases there, if Slow Sand could be smelted into glass simillar to normal sand. Slow Sand would have at least two properties. The first being that it is possibly a different color, say red. The second property would be that it would have the same blast resistance as cobble
Why does that matter? Yes, currently Ghasts can't see through normal glass and so won't attack you, assuming you've already build your window or skylight or whatever. I'm sure I am not the only one tired of having my windows/skylights/what have you blown out as I am building them. This regardless of whether you're building in the Nether or on Earth.
Plus, Nether Glass being simmillar to bullet proof glass in having higher blast resistance, would be nice not just against Ghast destroying my windows, but Creepers
Also, while I admit that it would be more realistic to have the smelting process be what changes the color like in real life that would be severely limiting in the colors available, or they would have to add a whole slew of new ores, (led, magnesium,copper,) as colorants. it is much more straight forward to use the already established dye system. after all this is a video game and not everything is realistic. (zombies, giant spiders, slimes, making bread on a work bench, punching a tree down, gravity-defying dirt, the list goes on...)
I just thought it was a good Idea, and easy to implement as long as you keep is simple.
Well, I think the problem isn't necessarily the light but the filter. If you looked through stained glass everything would appear in that color which I don't think can't be done.