So you put a chest into the crafting bench with 4 iron bars right next to it and a lever under the chest. Like this:
(<<4 iron bars)
(lever here)
Then the chest will require a 4 number code to open the chest. So when you right click the chest, 4 numbers come up and you have to arrange them in a special order then you press the lever once you enter the correct code and the chest will literally "open".
So here are the steps:
1. Right click the chest
2. Enter the code in the selected view
3. Right click again to leave the selected view.
4. Press the lever under the box.
5. The chest will literally open.
6. You can right click on the chest to view the items.
Opinions, suggestions or ideas post below. :smile.gif:
well its not matter the safety level,a griefer can break it,take the materials,and put another safe chest to fool everyone.
make it invincible,only the who put it can remove it.
also redstone circuitry does not make anything easier,also if you break the circuitry its simply ends with the safety,themohawkninja,we need safe chests,even being aginst the theme of minecraft.
If there's a way to grief something, people will find it.
The best way to avoid people griefing/stealing is to hide your stuff away. Keep stuff in your inventory, keep stuff in separate hidden stashes.
I created an extensive castle, I have hidden troves which are convenient to reach but quite hard to find holding all of my nice rare items. I have no less than 3 stashes, I also have notepad keeping track of the troves.
I say this because while I do like this over-suggested topic, it would not be effective against griefers.
I once postulated that the player should be able to password lock a chest to make it as tough as adminium, but it is easily foiled by simply placing a block of dirt, tilling and seeding. Wait for seed to grow and PLOP, chest breaks and all items go scattering.
When that happens, the recourse becomes: Hidey-hole everything.
Besides the fact that it has been suggested a thousand times, this is how any kind of locked chest should work (imo).
You can only make 1. Yes, only one, and why that is will be shown in the following points.
Blocks can remember who placed them, so the chest will ONLY open for the player who placed it.
No codes, as it is unneeded (You really think a griefer won't log in at a random hour to repeatedly try codes until he gets it right and takes your ****? If he had better things to do he wouldn't be griefing).
They are as unbreakable as bedrock. Only a Server Admin/Mods or the owner can remove it.
You can only place 1 for 2 reasons:
To balance it by forcing you to put items you find more dear to you in it.
To prevent griefers from surrounding you with them so you can't escape. You need at least 6 griefers working together to grief with this (1 on top of the player, 1 on each side, and the block underneath the player must be dug out and immediately replaced).
Rollback Post to RevisionRollBack
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
To provide some chests with more challenge...seems obvious enough.
Chests with more challenge... what the heck does that mean?
To stop people in multiplayer servers from opening chests. So the people who know the code can use it safely while those who don't...well can't use it.
1. Useless in Single Player
2. If a griefer wants in your chest, a pass code isn't going to stop them.
Rollback Post to RevisionRollBack
Taking trolling to a whole new level, one post at a time.
I would much rather have a safe. Maybe it could be made like this:
[]
Where the ingots are full blocks. I like the idea of it being unbreakable for all but the person who placed it and OPs of the server, and having a limit of say four for each player.
On single player, it would just be like a normal chest, and you could make as many as you can find the iron for.
I would much rather have a safe. Maybe it could be made like this:
[]
Where the ingots are full blocks. I like the idea of it being unbreakable for all but the person who placed it and OPs of the server, and having a limit of say four for each player.
On single player, it would just be like a normal chest, and you could make as many as you can find the iron for.
Yes! However:
-Crafted with iron ingots, not blocks as you've suggested
-Indestructable, to give a use/value in survival single player
-Only accessible to the player who creates it, or a passcode, tumbler, some sort of protection?
-Smaller grid to store items, such as the size of the regular inventory
-Cannot create 'double safes', but can be placed adjacent to one another
-Don't need a free space above (as chests do), but need a space on a side
Make a topic for this?
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
(lever here)
Then the chest will require a 4 number code to open the chest. So when you right click the chest, 4 numbers come up and you have to arrange them in a special order then you press the lever once you enter the correct code and the chest will literally "open".
So here are the steps:
1. Right click the chest
2. Enter the code in the selected view
3. Right click again to leave the selected view.
4. Press the lever under the box.
5. The chest will literally open.
6. You can right click on the chest to view the items.
Opinions, suggestions or ideas post below. :smile.gif:
make it invincible,only the who put it can remove it.
also redstone circuitry does not make anything easier,also if you break the circuitry its simply ends with the safety,themohawkninja,we need safe chests,even being aginst the theme of minecraft.
order of importance.
safety>theme>fun>uniueness.
The best way to avoid people griefing/stealing is to hide your stuff away. Keep stuff in your inventory, keep stuff in separate hidden stashes.
I created an extensive castle, I have hidden troves which are convenient to reach but quite hard to find holding all of my nice rare items. I have no less than 3 stashes, I also have notepad keeping track of the troves.
I say this because while I do like this over-suggested topic, it would not be effective against griefers.
I once postulated that the player should be able to password lock a chest to make it as tough as adminium, but it is easily foiled by simply placing a block of dirt, tilling and seeding. Wait for seed to grow and PLOP, chest breaks and all items go scattering.
When that happens, the recourse becomes: Hidey-hole everything.
OFFICIAL POSTING/REPLYING GUIDELINES
UNOFFICIAL POSTING GUIDE (PRT)
UNOFFICIAL REPLYING GUIDE (FTC)
Chests with more challenge... what the heck does that mean?
-
View User Profile
-
View Posts
-
Send Message
ModeratorYou can only make 1. Yes, only one, and why that is will be shown in the following points.
Blocks can remember who placed them, so the chest will ONLY open for the player who placed it.
No codes, as it is unneeded (You really think a griefer won't log in at a random hour to repeatedly try codes until he gets it right and takes your ****? If he had better things to do he wouldn't be griefing).
They are as unbreakable as bedrock. Only a Server Admin/Mods or the owner can remove it.
You can only place 1 for 2 reasons:
To balance it by forcing you to put items you find more dear to you in it.
To prevent griefers from surrounding you with them so you can't escape. You need at least 6 griefers working together to grief with this (1 on top of the player, 1 on each side, and the block underneath the player must be dug out and immediately replaced).
Want some advice on how to thrive in the Suggestions section? Check this handy list of guidelines and tips for posting your ideas and responding to the ideas of others!
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2775557-guidelines-for-the-suggestions-forum
1. Useless in Single Player
2. If a griefer wants in your chest, a pass code isn't going to stop them.
Where the ingots are full blocks. I like the idea of it being unbreakable for all but the person who placed it and OPs of the server, and having a limit of say four for each player.
On single player, it would just be like a normal chest, and you could make as many as you can find the iron for.
Yes! However:
-Crafted with iron ingots, not blocks as you've suggested
-Indestructable, to give a use/value in survival single player
-Only accessible to the player who creates it, or a passcode, tumbler, some sort of protection?
-Smaller grid to store items, such as the size of the regular inventory
-Cannot create 'double safes', but can be placed adjacent to one another
-Don't need a free space above (as chests do), but need a space on a side
Make a topic for this?