Okay, if this has been suggested, I apologise, but I found nothing when I searched.
The cauldron is a trap mechansim. The cauldron points in the direction of the player when placed, and can be triggered via redstone. If triggered via redstone, it will pour in the direction opposite the redstone dust.
The cauldron is constructed as so: [] []
Lava or water can be placed in the cauldron. When activated, it tips the liquid down, and is emptied.
For aesthetics, the 'pour' animation would continue for a couple seconds.
Basically, the cauldron can be used to remotely dispense liquids without having to set up an elaborate trap.
If memory serves, this was used in medieval times by Europeans and Persia (?) as a way of keeping soldiers from climbing city/castle walls.
PS In the event oil is added to the game, this could also be dropped.
You could have it so that it tips in the opposite direction to the side the charge is applied to. Or, if you right click one side of it, it tips the other way.
I like the idea in the OP, but I agree with arirish on the part above. I think both of the ways he mentioned should apply to it. That way, it can be triggered automatically, or just be set up on your castle wall for impromptu use. Also, that would make it a threat in both directions, so that if you're not watching it closely, an attacker could use it against you and prevent you from defending as easily. That would make people think twice before just lining their entire wall with these.
You could have it so that it tips in the opposite direction to the side the charge is applied to. Or, if you right click one side of it, it tips the other way.
I like the idea in the OP, but I agree with arirish on the part above. I think both of the ways he mentioned should apply to it. That way, it can be triggered automatically, or just be set up on your castle wall for impromptu use. Also, that would make it a threat in both directions, so that if you're not watching it closely, an attacker could use it against you and prevent you from defending as easily. That would make people think twice before just lining their entire wall with these.
Fair enough. A lot of people agree with it, I'll add it.
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The cauldron is a trap mechansim. The cauldron points in the direction of the player when placed, and can be triggered via redstone. If triggered via redstone, it will pour in the direction opposite the redstone dust.
The cauldron is constructed as so:
Lava or water can be placed in the cauldron. When activated, it tips the liquid down, and is emptied.
For aesthetics, the 'pour' animation would continue for a couple seconds.
Basically, the cauldron can be used to remotely dispense liquids without having to set up an elaborate trap.
If memory serves, this was used in medieval times by Europeans and Persia (?) as a way of keeping soldiers from climbing city/castle walls.
PS In the event oil is added to the game, this could also be dropped.
Yes it would empty. However, for aesthetics, the 'pour' animation would continue for a couple seconds.
...Why? It's fine as it is. Unless you want to give enemy troops a delicious energy booster, I don't see why.
However, I am curious, so if it pour, will the water/lava spring inside disappear after a while or will a spring be created beside/under the cauldron?
I think it should act as a water/lava source, but it would only flow in one direction.
I like the idea. If the glitch where sand/gravel is held up by torches ever gets fixed, this would replace the traps that are made using that glitch.
Yeah, thats why I suggested this. Notch will fix it eventually, plus this has a nice feel.
I like the idea in the OP, but I agree with arirish on the part above. I think both of the ways he mentioned should apply to it. That way, it can be triggered automatically, or just be set up on your castle wall for impromptu use. Also, that would make it a threat in both directions, so that if you're not watching it closely, an attacker could use it against you and prevent you from defending as easily. That would make people think twice before just lining their entire wall with these.
Fair enough. A lot of people agree with it, I'll add it.