An interesting idea to add would be changing biomes, like terraforming. It would work by having a certain amount of a material in an area. Certain items would change a biome from one to another. For example X amount of sand placed in an area would cause the area to slowly turn into a desert biome, planting grass/dirt in a desert to turn it into a grassy area, pine trees for a cold biome, berch and regular trees for a warmer biome, and etc. This way you would not be stuck with a place half rain and half snow.
Possible Problems: Say you want a path of sand, dirt, grass etc. Depending on the amount required to change a biome, it may cause a problem. This could be solved by needing it to be of a certain shape before it changes a biome. Not knowing very much about coding and such, I do not know how feasible it is.
Perhaps on a smaller scale, like if a tree or grass in a dry biome such as a desert is close by to a water source it will be greener then it would be normally. This would probably need a few other tweaks like making water water very rare in and near deserts but this would allow for the addition of oasis.
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Playing Minecraft since [Friday, March 19, 2010, 9:20:21 PM] (First indev world save)
It would just end up making lots of lag I imagine.
BTW you can change biomes in realife!
If you want to make a area of desert to grassland you just put in lakes (they will need refilling regularly till your biome has mostly formed) and your done pretty much (you may also need to seed the area).
Water Evaporates>
Condenses at Night > (the only thing keeping deserts deserts is their distance from water body's)
Makes Rain >
Helps things grow >
Process repeats, area cools off a bit >
Air from the desert falls as it cools >
Either the area isolates its self (meaning it will stay a forest biome) or it creates winds dragging in moisture from far away.
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"Terminator like robots may one day rule the world, as long as they don't run Windows Vista"
a) Impossible
:cool.gif: Why?
c) So many conflicts!
By conflicts I mean this: It would overwrite blocks to change their shape to different biomes. Oh no, everything I ever created has been destroyed. Dam. Ok then, youll turn around and say "well blocks placed by the player don't get changed"
I'll say "what if you dig in somewhere? What if you have a cave? and you can't do anything about that. Except for make a block that prevents things changing in a set radius. Thats stupid.
GET LOST, AND THINK OF A SUGGESTION THAT MAKES SENSE NEXT TIME YOU ****
You provide no real proof of why an idea such as this would not work. If it was designed so that only certain types of blocks such as dirt, grass, and sand were effected your precious cave would not be ruined and your precious creation wouldn't change. If you aren't going to think of a real reason this could or could not work, you are the one who should get lost. Thank you and have a nice day.
Isn't it possible in real life that biomes can creep into another biome? For over a million years of course.
Either way, I would like it if there was some way to alter a biome. Have snow in only a few chunks is just plain strange to me.
Snow surrounded by desert = wut?
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For this to be easy (from a playable perspective) there would need to be more defined biome boundries. The only problem is that the edges of the biomes would have to be immune from these effects, or else they would always be interacting.
I like this idea, and this has great potential.
What is this great potential?
NETHER BIOMES IN THE OVERWORLD
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Possible Problems: Say you want a path of sand, dirt, grass etc. Depending on the amount required to change a biome, it may cause a problem. This could be solved by needing it to be of a certain shape before it changes a biome. Not knowing very much about coding and such, I do not know how feasible it is.
On the whole, no. You can't really change a biome in real life, unless you put heaters/coolers around it.
Playing Minecraft since [Friday, March 19, 2010, 9:20:21 PM] (First indev world save)
Either way, I would like it if there was some way to alter a biome. Have snow in only a few chunks is just plain strange to me.
*Everyone else meaning me and me only.
BTW you can change biomes in realife!
If you want to make a area of desert to grassland you just put in lakes (they will need refilling regularly till your biome has mostly formed) and your done pretty much (you may also need to seed the area).
Water Evaporates>
Condenses at Night > (the only thing keeping deserts deserts is their distance from water body's)
Makes Rain >
Helps things grow >
Process repeats, area cools off a bit >
Air from the desert falls as it cools >
Either the area isolates its self (meaning it will stay a forest biome) or it creates winds dragging in moisture from far away.
You provide no real proof of why an idea such as this would not work. If it was designed so that only certain types of blocks such as dirt, grass, and sand were effected your precious cave would not be ruined and your precious creation wouldn't change. If you aren't going to think of a real reason this could or could not work, you are the one who should get lost. Thank you and have a nice day.
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ModeratorSnow surrounded by desert = wut?
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I like this idea, and this has great potential.
What is this great potential?
NETHER BIOMES IN THE OVERWORLD
USER CONTROL PANEL -> USERGROUPS -> SEARCHER -> SUBMIT -> USE SEARCH!