Slimy plates function exactly like normal plates, with a few exceptions:
When activated, they stay active for twice as long, as their stickyness makes them reset slower. When stepped on, players and mobs move twice as slow, making traps harder to escape. The slime effectively dissipates impact, which means they take twice as long to be destroyed by tools. Wooden slimy plates burn and disappear when ignited by Flint & Steel, stone slimy plates just turn into regular stone ones, still attached to the ground. Rain or water also makes them unsticky.
Rubber Ball: ->
Looks like a Slime Ball, but is darker and isn't as shiny. When you have a tame wolf nearby, he will go towards you and tilt his head when you equip the ball. If you throw it with RMB it will bounce around. Your wolf will run after it and try to pick it up, if he catches it he will run back to you and drop it. If the ball hits a hostile mob (not a creeper), the mob will catch it instead and the wolf will attack that mob to get his ball back. When that mob is killed, it will drop the ball.
This little toy is so much fun that every time you use it, the screen will black out and the day-night cycle will advance by two game-hours, updating any furnaces you have going on, growing plants a little, etc. If you're not in a well-lit or protected location a monster may interrupt you, same as when you sleep. There will also be a new Statistic called Successful Ball-In-Cups, this will increase by a random amount every time you do it.
(Alternatively, Ball-on-a-paddle:
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Sticky Rail
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Sticky rails look like regular rails with splotches of green on them. They slow down any minecarts that pass over them, by half as much as an unpowered Powered Rail. You can light it on fire to turn it into a normal rail. Rain also makes it unsticky.
Fuel -> = 1/2 smelt.
Using on blocks
Right clicking on a block while wielding a slime ball will use up the slime ball, make that face of the block sticky and place a green splotch texture on it similar to redstone. Falling blocks(sand, gravel) will stop falling if they're touching a sticky block face, so you can build bridges with just gravel if you have enough slime balls. You can place redstone wire on sticky block faces, even up walls and in the ceiling. When a player or a mob walks on a sticky block face, they slow down. You can unstick a block face by pouring water on it, walking on it enough times or lighting it on fire, but this will not give you the slime ball back. Rain will also make the face unsticky, but only if the rain can get to it, i.e. it's not covered by a block or on the bottom.
Pogo Stick
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[] [] = Planks = Rubber Ball
When using the Pogo Stick, your height is elevated slightly, you can't attack or use tools and you move as if you're holding down the Jump key. You accelerate slower, but your max move speed is higher. You will not activate Pressure Plates while on the Pogo Stick, unless there isn't enough room above them for you to jump. You take only half as much fall damage while on the Pogo Stick. You'll fall off the Pogo Stick and hurt yourself half a heart if you pogo on Soul Sand, slimy surfaces or Slimy Plates, if you pogo on Sand or Snow you will just get off it.
Post your own ideas or tell me what you think of these!
Most of these seem like you're forcing the ideas out, instead of thinking of needed things, in fact, all but the first seem almost completely useless
And plants and furnaces don't work like that, they go by RL time, otherwise everytime you sleep your furnace would smelt many more things instead of being at the same place as it is.
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Warning: It is always a possibility this user is talking out of his ass.
Most of your ideas seem pointless and difficult to implement. However, I like the idea of slimeballs being throwable and used for smelting. I think they should work longer than 1/2 smelt since they are so rare.
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o.O
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Slimy Pressure Plates:
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Slimy plates function exactly like normal plates, with a few exceptions:
When activated, they stay active for twice as long, as their stickyness makes them reset slower. When stepped on, players and mobs move twice as slow, making traps harder to escape. The slime effectively dissipates impact, which means they take twice as long to be destroyed by tools. Wooden slimy plates burn and disappear when ignited by Flint & Steel, stone slimy plates just turn into regular stone ones, still attached to the ground. Rain or water also makes them unsticky.
Rubber Ball:
Looks like a Slime Ball, but is darker and isn't as shiny. When you have a tame wolf nearby, he will go towards you and tilt his head when you equip the ball. If you throw it with RMB it will bounce around. Your wolf will run after it and try to pick it up, if he catches it he will run back to you and drop it. If the ball hits a hostile mob (not a creeper), the mob will catch it instead and the wolf will attack that mob to get his ball back. When that mob is killed, it will drop the ball.
Ball-in-a-cup
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This little toy is so much fun that every time you use it, the screen will black out and the day-night cycle will advance by two game-hours, updating any furnaces you have going on, growing plants a little, etc. If you're not in a well-lit or protected location a monster may interrupt you, same as when you sleep. There will also be a new Statistic called Successful Ball-In-Cups, this will increase by a random amount every time you do it.
(Alternatively, Ball-on-a-paddle:
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Sticky Rail
[] [] []
[]
[]
Sticky rails look like regular rails with splotches of green on them. They slow down any minecarts that pass over them, by half as much as an unpowered Powered Rail. You can light it on fire to turn it into a normal rail. Rain also makes it unsticky.
Fuel
Using
Right clicking on a block while wielding a slime ball will use up the slime ball, make that face of the block sticky and place a green splotch texture on it similar to redstone. Falling blocks(sand, gravel) will stop falling if they're touching a sticky block face, so you can build bridges with just gravel if you have enough slime balls. You can place redstone wire on sticky block faces, even up walls and in the ceiling. When a player or a mob walks on a sticky block face, they slow down. You can unstick a block face by pouring water on it, walking on it enough times or lighting it on fire, but this will not give you the slime ball back. Rain will also make the face unsticky, but only if the rain can get to it, i.e. it's not covered by a block or on the bottom.
Pogo Stick
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When using the Pogo Stick, your height is elevated slightly, you can't attack or use tools and you move as if you're holding down the Jump key. You accelerate slower, but your max move speed is higher. You will not activate Pressure Plates while on the Pogo Stick, unless there isn't enough room above them for you to jump. You take only half as much fall damage while on the Pogo Stick. You'll fall off the Pogo Stick and hurt yourself half a heart if you pogo on Soul Sand, slimy surfaces or Slimy Plates, if you pogo on Sand or Snow you will just get off it.
Post your own ideas or tell me what you think of these!
And plants and furnaces don't work like that, they go by RL time, otherwise everytime you sleep your furnace would smelt many more things instead of being at the same place as it is.
Maybe you can jump on this cube with no personality like a green jello trampoline.
then you can zap it with lightning, and have flubber