Have anyone seen a Minecraft Movie made in a 3D Editing Program? Well, if you havent, the people have there Minecraft characters using Joints. So it makes the game alot more realistic. Like, wouldn't you want little joints so that it actually looks like your mining, or walking? Like Imagine seeing a Zombie come at you with a backward arm squirming around. All because of shoulders a knees. Same with a Creeper, there backs should be bent. Even climbing up a ladder or swimming in the water, the joints on the character would make it loom alot more realistic!
Ragdoll Effects would also be fun! Imagine killing a zombie, only to see it hit a wall and fall down. Or seeing its arm come off from hitting it with your sword!
So, how is there a downside to this? Well there isnt! It would just make the game alot better!
So, what do you guys think? Is it a good idea, or not?
I don't understand how this would be labeled "not minecraftey". Adding joints doesn't make the game have less squares, it literally adds squares. It sounds like a great idea to me, and if it is possible, should definately be added.
Ragdoll Effects would also be fun! Imagine killing a zombie, only to see it hit a wall and fall down. Or seeing its arm come off from hitting it with your sword!
So, how is there a downside to this? Well there isnt! It would just make the game alot better!
So, what do you guys think? Is it a good idea, or not?
Less blocky = less minecrafty
Therefore, Sphere=Anti-Minecraft. All spheres must die!
Ragdolls are OK, but not dissmemberment.
Seriously, think of the slippery slope here: how many "joints" would a squid have?
"Realistic" is not necessary when we have an abundance of stylistic.