What im suggesting is that there should be fully flooded with magma caves below level 15. They can break through stones, some ores(Coal and iron), dungeons, but will cause the dungeons mob spawner to ignite and cause more mobs to spawn, dirt, sand, and other materials like gravel and junk below stone force. Once this Magma reaches the surface, it will look like we have now. Lava. But magma should have a different texture, like a lot of black and orange. Still hurts. It will turn into Lava after it breaches level 1.
IF you get hit by this magma/lava, you will STILL die, but be incased in a stone statue, and if your lucky, what you were holding will be stuck in the statue.
Volcanoes
After magma surfaces, it will flow out. after a while,it becomes "frozen" and is either stone(65% chance),ash(30% chance), or Obsidian(5% chance)
It will rise and rise until it is 20 blocks tall, and will stop.
Lava flooded caves at that depth sure... but the rest is really overpowered.
Which part is overpowered? The volcano? The breaking of ores/blocks?
I'd love to know so I can fix it.
The breaking ores, and the non-igniting zombies. Now if the thread about rocks showing heat to act as a sign that lava was near THEN I would say the breaking ores was fine.
Lava flooded caves at that depth sure... but the rest is really overpowered.
Which part is overpowered? The volcano? The breaking of ores/blocks?
I'd love to know so I can fix it.
The breaking ores, and the non-igniting zombies. Now if the thread about rocks showing heat to act as a sign that lava was near THEN I would say the breaking ores was fine.
Oh, they still burn, its just that the mob spawner is surrounded by a greater heat source, so its spawning faster.
Yea, I support the thread for a sign of lava. I would be in awe if I saw some red/orange perimeter around the area of the block....
Inb4"Why?": Just don't like it. The spawner bit makes no sense since mobs would burn alive, and the stone encasing is kinda dumb.
Inb4 "Its not an opinion, its a fact"
What im getting at is that the spawner has fire in it. Fire is heat. And magma has heat, a load of heat.
It would make the mobs spawn faster, yet die. Just makes sense to me.
Stone encasing is stupid? It happens in real life. Explain why its stupid, please.
IF you get hit by this magma/lava, you will STILL die, but be incased in a stone statue, and if your lucky, what you were holding will be stuck in the statue.
Volcanoes
After magma surfaces, it will flow out. after a while,it becomes "frozen" and is either stone(65% chance),ash(30% chance), or Obsidian(5% chance)
It will rise and rise until it is 20 blocks tall, and will stop.
SUggestions?
Which part is overpowered? The volcano? The breaking of ores/blocks?
I'd love to know so I can fix it.
The breaking ores, and the non-igniting zombies. Now if the thread about rocks showing heat to act as a sign that lava was near THEN I would say the breaking ores was fine.
Oh, they still burn, its just that the mob spawner is surrounded by a greater heat source, so its spawning faster.
Yea, I support the thread for a sign of lava. I would be in awe if I saw some red/orange perimeter around the area of the block....
Inb4"Why?": Just don't like it. The spawner bit makes no sense since mobs would burn alive, and the stone encasing is kinda dumb.
Inb4 "Its not an opinion, its a fact"
What im getting at is that the spawner has fire in it. Fire is heat. And magma has heat, a load of heat.
It would make the mobs spawn faster, yet die. Just makes sense to me.
Stone encasing is stupid? It happens in real life. Explain why its stupid, please.