Okay, so this is my first post here, so give me a break if I did this wrong, but I thought this was the best place to post this considering this is the Minecraft forums.
So the other day, while playing Minecraft, I thought about something my friend mentioned to me. He said that it would make the game more interesting if you had to keep your food fresh, or it would spoil. So I was thinking about it, and thought "Man, that might suck, it would probably be useless." But then I thought about it more, and realized it would just add a little more variety to the game.
I decided it would be similar to a stove, and I made some blueprints if you will:
[S][S][S]
[S][B][S]
[S][R][S]
S - Cobble Stone
B - Snow Ball
R - Redstone
I was thinking that maybe you also had to refill it with snow every now and then, like maybe a snowball would last a day or two. You could put a stack of snowballs in it and keep food cold for up to 16 days.
So implementing this item would require adding a time limit on meat so that it spoils after like 10 days or so, but if they are in the fridge, they stay fresh as long as the fridge has a supply of snow.
I don't see why the redstone's there really, but otherwise I like it! Maybe it could also work like a furnace where you could put things in there, (like a bucket of water?) and it would turn into an Ice black and such. I think we do need some kind of refrigerator at least.
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Creeper Jockeys, Because Screw Your Sense of Safety
Glad it made sense to everyone. And yes, I thought about the redstone part too, but I think I got the idea from something else that was made like that with redstone in a similar fashion.
I haven't heard about the realistic mode, but that makes this a useful idea. And that's something else that my friend mentioned, is the putting a bucket of water in it, and it turns it into an ice block. Ice blocks would be great to be able to produce, because the fact that you can't move or have any in your inventory is pretty lame.
I have something of an idea for the inventory space of the fridge, which I will try to depict using icons.
[] [] [] [] [] [] [] [] [] [] [] [] [] [] []
= Border of the HUD.
[] = empty slot. = freezer slot. (where you'd put a bucket of water or something to turn it into ice. = Fuel slot. For your snow balls.
I'm not sure about the freezer part, or what to do about that.
i have had a similar idea for a while now but where your idea is more a single fridge mine is more a refrigeration room.
I came up with a block that cools in the same fashion a light source lights up an area(so you get a refrigeration room essentially).In other words you make a room and place a few refrigeration blocks in the room and the room cools down to the point where water freezes and food keeps fresh in chests in the room.
I originally thought of using redstone as a power source but some sort of fuel like ice/snow may make work better. With this method i believe a bit more flexibility can be achieved
I don't know which idea will work best your idea is probably a more natural implementation for refrigeration while mine is more puzzle/part like implementation. I would love to see both ideas in action and try them out.
Your idea sounds pretty cool, and I think that would make in game things easier, but I don't know how well it would work with coding. I'm sure it's not that difficult, but I wouldn't doubt it if my idea was the easier one to do. Either way, it would help add to the new food meter in survival mode.
I don't know if I really like the idea of refrigerators. (Or fridge-esque things.) Mainly just because of the item itself (I'm a jerk like that.) I don't know, it doesn't seem like it quite fits.
I'm going out to mine with my pickaxe, go kill some animals with my sword, cook some food with my furnace, and then storing it in my refrigerator.
Plus, it just seems like it would be more of an inconvienience as opposed to actual interesting and strategic gameplay. It would just be a food chest. Maybe food would spoil after x days, but if you go out to the ocean (or maybe just mine it in the ground) you could get salt or other spices, applying these things to food would increase the days until spoilage.
Back to the subject of your idea, however, it's not bad. It's just that I'm so picky and mean that I don't really like the item itself.
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Taking trolling to a whole new level, one post at a time.
So the other day, while playing Minecraft, I thought about something my friend mentioned to me. He said that it would make the game more interesting if you had to keep your food fresh, or it would spoil. So I was thinking about it, and thought "Man, that might suck, it would probably be useless." But then I thought about it more, and realized it would just add a little more variety to the game.
I decided it would be similar to a stove, and I made some blueprints if you will:
[S][S][S]
[S][B][S]
[S][R][S]
S - Cobble Stone
B - Snow Ball
R - Redstone
I was thinking that maybe you also had to refill it with snow every now and then, like maybe a snowball would last a day or two. You could put a stack of snowballs in it and keep food cold for up to 16 days.
So implementing this item would require adding a time limit on meat so that it spoils after like 10 days or so, but if they are in the fridge, they stay fresh as long as the fridge has a supply of snow.
Questions, comments, concerns?
Basically, yeah. With slower fuel consumption. :tongue.gif:
I haven't heard about the realistic mode, but that makes this a useful idea. And that's something else that my friend mentioned, is the putting a bucket of water in it, and it turns it into an ice block. Ice blocks would be great to be able to produce, because the fact that you can't move or have any in your inventory is pretty lame.
I have something of an idea for the inventory space of the fridge, which I will try to depict using icons.
[] = empty slot.
I'm not sure about the freezer part, or what to do about that.
What do you guys think?
I came up with a block that cools in the same fashion a light source lights up an area(so you get a refrigeration room essentially).In other words you make a room and place a few refrigeration blocks in the room and the room cools down to the point where water freezes and food keeps fresh in chests in the room.
I originally thought of using redstone as a power source but some sort of fuel like ice/snow may make work better. With this method i believe a bit more flexibility can be achieved
I don't know which idea will work best your idea is probably a more natural implementation for refrigeration while mine is more puzzle/part like implementation. I would love to see both ideas in action and try them out.
so what do you think?
I'm going out to mine with my pickaxe, go kill some animals with my sword, cook some food with my furnace, and then storing it in my refrigerator.
Plus, it just seems like it would be more of an inconvienience as opposed to actual interesting and strategic gameplay. It would just be a food chest. Maybe food would spoil after x days, but if you go out to the ocean (or maybe just mine it in the ground) you could get salt or other spices, applying these things to food would increase the days until spoilage.
Back to the subject of your idea, however, it's not bad. It's just that I'm so picky and mean that I don't really like the item itself.
But here's your recipe: