I have this toilet idea (you know, the great ideas that you get while on the toilet XD). Tools/weapons already deteriorate, so I was thinking that maybe Notch should implemate (is that how you write it?) a visual deterioration of the tools/weapons. Maybe, the tool might lose chucks little by little, the threshold to the next chunck could be when the HP bar changes colour. So, the tool will be losing chucks on it's "efective" part (the part that does the labor...) and, the 2 colours before the bar goes blank, the hilt may start to grow moss, caused by the long work and the sweat from the hand.
So, what do you guys think about this idea?
Thanks for your attention.
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WARNING!: This is not a signature! It's a warning... Hmm, thinking about it, this is a signature, because it appears in every post I make...
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says O_O Unnecessary and may be hard to code...
I agree with what says! Maybe if Notch ever has some spare coding time :tongue.gif:
Please stop the use of the term Unnecessary in Minecraft. Head bobbing is Unnecessary, Rain is Unnecessary (Unless it does something).
BUT these things are awesome
These are aesthetically things, which pull you into the feel, it would be nice to see you're favorite tool getting more busted up, I would like this OVER the green health bar.
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"The oceans of minecraft are vast and nearly endless... and we just have a floating little box to traverse across them..." - doctorseaweed2
says O_O Unnecessary and may be hard to code...
I agree with what says! Maybe if Notch ever has some spare coding time :tongue.gif:
Please stop the use of the term Unnecessary in Minecraft. Head bobbing is Unnecessary, Rain is Unnecessary (Unless it does something).
BUT these things are awesome
These are aesthetically things, which pull you into the feel, it would be nice to see you're favorite tool getting more busted up, I would like this OVER the green health bar.
Yeah.. imagine a diamond pick full of moss and broken up into little peices >:biggrin.gif:
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WARNING!: This is not a signature! It's a warning... Hmm, thinking about it, this is a signature, because it appears in every post I make...
WARNING!: DO NOT read this signature/warning/paradox if you're an AI, you will die... oops! Too late?
says O_O Unnecessary and may be hard to code...
I agree with what says! Maybe if Notch ever has some spare coding time :tongue.gif:
Please stop the use of the term Unnecessary in Minecraft. Head bobbing is Unnecessary, Rain is Unnecessary (Unless it does something).
BUT these things are awesome
These are aesthetically things, which pull you into the feel, it would be nice to see you're favorite tool getting more busted up, I would like this OVER the green health bar.
I would love this, but it could be rather annoying to edit in a texture pack (5 tools x 5 tiers x however many stages of decay there would be, could get annoying as all hell) Actually, I would suggest only three levels of decay (like green yellow red currently)
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So, what do you guys think about this idea?
Thanks for your attention.
WARNING!: DO NOT read this signature/warning/paradox if you're an AI, you will die... oops! Too late?
I agree with what
Please stop the use of the term Unnecessary in Minecraft. Head bobbing is Unnecessary, Rain is Unnecessary (Unless it does something).
BUT these things are awesome
These are aesthetically things, which pull you into the feel, it would be nice to see you're favorite tool getting more busted up, I would like this OVER the green health bar.
"The oceans of minecraft are vast and nearly endless... and we just have a floating little box to traverse across them..." - doctorseaweed2
Yeah.. imagine a diamond pick full of moss and broken up into little peices >:biggrin.gif:
WARNING!: DO NOT read this signature/warning/paradox if you're an AI, you will die... oops! Too late?
I would like an X/Y for durability to show up though.
Rain puts out fire but not fire on netherrack.