So I was thinking about additional health restore items a while ago, and thought that Ice Cream would be a pretty neat food item: You'd just take a snow ball, mix it with milk and sugar, and put it on a cone;
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to get an ice cream cone. However, I realized that it'd be pretty useless unless it had a unique effect. So I decided that in cold areas it would restore about half a heart of dammage, but in warm areas it could restore a ton of health. Then I realized that this would make warm areas easier to survive in, so I came up with the ice cream cone's counterpart: Hot chocolate! Hot chocolate would do exactly the same thing as ice cream, only in reverse, restoring minimal health in warm areas but tons in cold ones. Hot cocoa would require 2 new blocks/items, but would be worth it for it's unique effect. First, the player would need a bowl. (I'm not adding an entire recepie just for cups.) They would then need a sugar and a bucket of hot water. (Hot water would be attained by putting a bucket in a furnace.) Then, they'd simply craft these three togather to get hot coco.
Simple enough, right?
However, the issue occurrs that coco beans are, like apples, ludicrously hard to find. So I figured, why not add coco trees in rainforest biomes to make them more common? Coco trees would look just like regular trees, only a bit taller and with a wider leaf spread. Hanging under their leaves would be 1 to 3 "Coco Pods", strange dangly things that would be about the same block size as a tortch and look brown and sorta bumpy. When picked up, these pods could either be placed somewhere else, or split into 2 coco beans. This would make it so that the key ingredient for each recepie could be found in the biome it is least effective in, promoting more travel to other regions of the map and making it worthwhile for players to venture away from their usual biome to go find some more effective items.
I personally think this would enhance the food aspect of the game by a lot, but please give comments, criticism, etc. Also, if anyone wants to do some pics of this, that'd be pretty awesome.
"A ton of health" would make it pretty OP. Maybe a couple additional hearts.
Also, ice cream should melt if you spend too much time in a warm biome, and hot chocolate should become cold if you do so on a cold biome... thus rendering them less useful.
Yes, cocoa trees should definitely be added. They should be pretty rare though, so we actually have to search for them.
"A ton of health" would make it pretty OP. Maybe a couple additional hearts.
Also, ice cream should melt if you spend too much time in a warm biome, and hot chocolate should become cold if you do so on a cold biome... thus rendering them less useful.
Yes, cocoa trees should definitely be added. They should be pretty rare though, so we actually have to search for them.
Yeah, I don't really have much of any specific amount of hearts in mind, just somewhere above a cooked porkchop. And yeah, they probably become significantly less useful if left in the wrong biome for more than about a day cycle.
Foodcraft has icecream, and cocoa beans are SUPPOSED to be dungeon exclusive. Also, chocolate milkshakes could end up like hot chocolate, if they were put over a furnace.
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to get an ice cream cone. However, I realized that it'd be pretty useless unless it had a unique effect. So I decided that in cold areas it would restore about half a heart of dammage, but in warm areas it could restore a ton of health. Then I realized that this would make warm areas easier to survive in, so I came up with the ice cream cone's counterpart: Hot chocolate! Hot chocolate would do exactly the same thing as ice cream, only in reverse, restoring minimal health in warm areas but tons in cold ones. Hot cocoa would require 2 new blocks/items, but would be worth it for it's unique effect. First, the player would need a bowl. (I'm not adding an entire recepie just for cups.) They would then need a sugar and a bucket of hot water. (Hot water would be attained by putting a bucket in a furnace.) Then, they'd simply craft these three togather to get hot coco.
Simple enough, right?
However, the issue occurrs that coco beans are, like apples, ludicrously hard to find. So I figured, why not add coco trees in rainforest biomes to make them more common? Coco trees would look just like regular trees, only a bit taller and with a wider leaf spread. Hanging under their leaves would be 1 to 3 "Coco Pods", strange dangly things that would be about the same block size as a tortch and look brown and sorta bumpy. When picked up, these pods could either be placed somewhere else, or split into 2 coco beans. This would make it so that the key ingredient for each recepie could be found in the biome it is least effective in, promoting more travel to other regions of the map and making it worthwhile for players to venture away from their usual biome to go find some more effective items.
I personally think this would enhance the food aspect of the game by a lot, but please give comments, criticism, etc. Also, if anyone wants to do some pics of this, that'd be pretty awesome.
Thanks for listening,
-Delo.
Also, ice cream should melt if you spend too much time in a warm biome, and hot chocolate should become cold if you do so on a cold biome... thus rendering them less useful.
Yes, cocoa trees should definitely be added. They should be pretty rare though, so we actually have to search for them.
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Curse PremiumYeah, I don't really have much of any specific amount of hearts in mind, just somewhere above a cooked porkchop. And yeah, they probably become significantly less useful if left in the wrong biome for more than about a day cycle.
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