I'm not so sure a ton of people like this idea, but I think this would be cool.
A tamed animal would have more health when tamed, so if you hit a sheep for wool, you can feed it some porkchop or something to make it healthy. d :happy.gif: b
Tamed animals also stay in the same general area. Some animals (example: the sheep) already stay in one main "spot," but with this more animals would follow in it's example.
There could also be special animal feed made with mushrooms, sugar, seeds, wheat, etc. etc.
They would not (and could not anyways) fight monsters. They are too strong for them, but mostly just the skeleton archers and creepers.
There could be some bugs with the "general area thing," but maybe there could be a cattle prod? :tongue.gif:
or
= Redstone
This only affects animals, but does some damage to monsters.
Post your ideas/hate/praise/diamonds, of course.
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I agree with this suggestion,but it has been posted a lot in the past,also since sheeps are vegetarians I doubt they will willingly munch on a porkchop,and even if they do it would more likely have a health decrease than increase
I'm not so sure a ton of people like this idea, but I think this would be cool.
A tamed animal would have more health when tamed, so if you hit a sheep for wool, you can feed it some porkchop or something to make it healthy. d :happy.gif: b
Tamed animals also stay in the same general area. Some animals (example: the sheep) already stay in one main "spot," but with this more animals would follow in it's example.
There could also be special animal feed made with mushrooms, sugar, seeds, wheat, etc. etc.
They would not (and could not anyways) fight monsters. They are too strong for them, but mostly just the skeleton archers and creepers.
There could be some bugs with the "general area thing," but maybe there could be a cattle prod? :tongue.gif:
This only affects animals, but does some damage to monsters.
Post your ideas/hate/praise/diamonds, of course.
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#1. Monkey
#2. Dolphin
#3. Horses