I've seen crushers mentioned before but not like this for use:
Use a crusher to crush stone which would give you (general) ore dust, then combine the ore dust in different combinations to form the specific type of ore dust you want finally further combine these specific dusts in 3x3 blocks to get you your ore.
The crusher would only work on smooth stone, not cobble requiring you to cook your cobble first. The crusher itself would also require you to use a fuel source and the interface would look either the same or very similar to the furnace except only work with stone.
Crafting the crusher:
Each smooth stone in gets you 1 ore dust, I'll use so designate general ore dust for this post.
Using the crafting table with your ore dust combine to get the dust of the mined item you wish to make.
would make iron dust which I'll designate as
would make gold dust which will be
would make redstone dust:
[] would make lapis lazuli dust:
would make diamond dust:
Creating a full 3x3 square of the dust would make the desired item x1 , I'll use daimond dust as the example:
=
Again using diamond as an example it would require 81 cobblestone to be cooked using 11 coal (not the full last one) in the furnace and then a further 11 coal (again not full last one) in the crusher just to get a single diamond.
Making a single diamond pick this way would actually be quite expensive (243 stone, 31 coal) and time consuming especially in the beginning, however, I feel this would give more use out of the stone sitting around I'm sure everyone has sitting around.
Diamond tools are already expensive. This all just sounds...So pointless, and so very tedious. Plus, cobble is common as hell. I can get enough for diamond while just searching for caves. Why remove the need for mining ores - especially rare ones - by adding this?
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Quote from Baraq Hussein Osama »
Do you show children your phallus? Is that what you want them to see?
So 1 of the rarest items in the game can be crafted from a little over 1 stack of the most common items in the game? I'll pass.
This idea will probably not get passed if you include diamonds. It seems approaching balanced with other materials like iron, but bear in mind that this idea, if included, would drastically lower the necessity to go and search for diamond.
Really, even if 1 diamond required 20 stacks of more-common-than-dirt cobblestone; I'd still rather go and convert cobble to diamond than the tedium of searching for diamonds. I know I'm not alone on this.
Cons: Completely removes any need to search for any ore, so you might as well just delete the naturally-generated stuff from the map and erase that bit of the gameplay. You just made everything but stone obsolete. Way to go!
Plus, how would crafting some gravel (that's what "ore dust" would be when you get down to it - crushed stone) create all this metal and precious gems?
Failure of the OP:
1) Thinking that just because there's a surplus, it needs some great use.
2) Offering such a poorly thought-out use.
3) Not thinking of the ridiculousness of crafting gravel into metal and gems and magic dust.
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Quote from Baraq Hussein Osama »
Do you show children your phallus? Is that what you want them to see?
Quote from themohawkninja »
Quote from Minx90 »
like you know anything
Well i'm a ninja with a mohawk so STFU!
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Use a crusher to crush stone which would give you (general) ore dust, then combine the ore dust in different combinations to form the specific type of ore dust you want finally further combine these specific dusts in 3x3 blocks to get you your ore.
The crusher would only work on smooth stone, not cobble requiring you to cook your cobble first. The crusher itself would also require you to use a fuel source and the interface would look either the same or very similar to the furnace except only work with stone.
Crafting the crusher:
Each smooth stone in gets you 1 ore dust, I'll use
Using the crafting table with your ore dust combine to get the dust of the mined item you wish to make.
Creating a full 3x3 square of the dust would make the desired item x1 , I'll use daimond dust
Again using diamond as an example it would require 81 cobblestone to be cooked using 11 coal (not the full last one) in the furnace and then a further 11 coal (again not full last one) in the crusher just to get a single diamond.
Making a single diamond pick this way would actually be quite expensive (243 stone, 31 coal) and time consuming especially in the beginning, however, I feel this would give more use out of the stone sitting around I'm sure everyone has sitting around.
This idea will probably not get passed if you include diamonds. It seems approaching balanced with other materials like iron, but bear in mind that this idea, if included, would drastically lower the necessity to go and search for diamond.
Really, even if 1 diamond required 20 stacks of more-common-than-dirt cobblestone; I'd still rather go and convert cobble to diamond than the tedium of searching for diamonds. I know I'm not alone on this.
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Cons: Completely removes any need to search for any ore, so you might as well just delete the naturally-generated stuff from the map and erase that bit of the gameplay. You just made everything but stone obsolete. Way to go!
Plus, how would crafting some gravel (that's what "ore dust" would be when you get down to it - crushed stone) create all this metal and precious gems?
Failure of the OP:
1) Thinking that just because there's a surplus, it needs some great use.
2) Offering such a poorly thought-out use.
3) Not thinking of the ridiculousness of crafting gravel into metal and gems and magic dust.