These can spawn on grass with a Light Level of 15. They only last for 3 minutes before disapearing. They can be eaten to heal 3 Hearts or crafted with a Weapon and a mineral to fully repair that weapon and give it a random ability based on the mineral used.
Crafting:
= Clover = Tool = Mineral. The Mineral can be: Coal, Iron, Gold or Diamond.
All Tools:
Coal:
5% Enhanced Durability
Iron:
10% Enhanced Durability
Gold:
15% Enhanced Durability
Diamond:
20% Enhanced Durability
Swords:
Coal:
+1 Damage
Stun for 0.3 seconds
Iron:
+2 Damage
Stun for 0.5 seconds
Iron:
+3 Damage
Stun for 0.7 seconds
Gold:
+4 Damage
Stun for 1 seconds
Diamond:
+5 Damage
Stun for 1.3 seconds
All Pickaxes:
BONUS 1% Chance of that tool being able to mine blocks one teir higher than it.
EG: Wooden Pickaxe can mine Iron Ore, Stone Pickaxe can mine Diamond
Coal:
5% Faster Mining
3% Chance of no durability damage
Iron:
10% Faster Mining
5% Chance of no durability damage
Gold:
15% Faster Mining
7% Chance of no durability damage
Diamond:
20% Faster Mining
10% Chance of no durability damage
Hoe:
Coal:
+5% Chance of getting Seeds
3% Chance of Grass Seeds, used to grow Grass on any Dirt block
Iron:
+10% Chance of getting Seeds
5% Chance of Grass Seeds, used to grow Grass on any Dirt block
Gold:
+15% Chance of getting Seeds
7% Chance of Grass Seeds, used to grow Grass on any Dirt block
Diamond:
+20% Chance of getting Seeds
10% Chance of Grass Seeds, used to grow Grass on any Dirt block
Armour:
Coal:
10% Chance to deal 0.5 Damage to attacker
5% Enhanced Durability
+0.1 Defence
Iron:
10% Chance to deal 1 Damage to attacker
10% Enhanced Durability
+0.15 Defence
Gold:
10% Chance to deal 1.5 Damage to attacker
15% Enhanced Durability
+0.2 Defence
Diamond:
10% Chance to deal 2 Damage to attacker
20% Enhanced Durability
+0.25 Defence
ALL GOLD ITEMS GET DOUBLE BONUSES!
Once a weapon has been given a bonus its a CRAFTED Item. This recipy wont work for CRAFTED Items.
Each item only gets ONE random effect. EG:
==> Crafted Iron Sword [+1 Damage]
Iron Sword
To repair a CRAFTED Item you need a Repair Kit
Repair Kit:
[] [] ==> 4 Repair Kits
[] []
To repair an item:
Repair Kit
CRAFTED Item
To add more effects to a CRAFTED Item you do need to do this:
= Crafted Item
Note: This does not work on coal. This works on 1 lower teir. Diamonds have the effect of Gold, Gold has the effect of Iron, Iron has the effect of Coal.
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Curse PremiumCrafting:
All Tools:
Coal:
5% Enhanced Durability
Iron:
10% Enhanced Durability
Gold:
15% Enhanced Durability
Diamond:
20% Enhanced Durability
Swords:
Coal:
+1 Damage
Stun for 0.3 seconds
Iron:
+2 Damage
Stun for 0.5 seconds
Iron:
+3 Damage
Stun for 0.7 seconds
Gold:
+4 Damage
Stun for 1 seconds
Diamond:
+5 Damage
Stun for 1.3 seconds
All Pickaxes:
BONUS 1% Chance of that tool being able to mine blocks one teir higher than it.
EG: Wooden Pickaxe can mine Iron Ore, Stone Pickaxe can mine Diamond
Pickaxe:
Coal:
5% Faster Mining
25% Faster Iron Mining
Iron:
10% Faster Mining
25% Faster Gold Mining
Gold:
15% Faster Mining
25% Faster Radstone/Lapis Mining
Diamond:
25% Faster Mining
50% Faster Diamond/Obsidian Mining
Shovel/Axe:
Coal:
5% Faster Mining
3% Chance of no durability damage
Iron:
10% Faster Mining
5% Chance of no durability damage
Gold:
15% Faster Mining
7% Chance of no durability damage
Diamond:
20% Faster Mining
10% Chance of no durability damage
Hoe:
Coal:
+5% Chance of getting Seeds
3% Chance of Grass Seeds, used to grow Grass on any Dirt block
Iron:
+10% Chance of getting Seeds
5% Chance of Grass Seeds, used to grow Grass on any Dirt block
Gold:
+15% Chance of getting Seeds
7% Chance of Grass Seeds, used to grow Grass on any Dirt block
Diamond:
+20% Chance of getting Seeds
10% Chance of Grass Seeds, used to grow Grass on any Dirt block
Armour:
Coal:
10% Chance to deal 0.5 Damage to attacker
5% Enhanced Durability
+0.1 Defence
Iron:
10% Chance to deal 1 Damage to attacker
10% Enhanced Durability
+0.15 Defence
Gold:
10% Chance to deal 1.5 Damage to attacker
15% Enhanced Durability
+0.2 Defence
Diamond:
10% Chance to deal 2 Damage to attacker
20% Enhanced Durability
+0.25 Defence
ALL GOLD ITEMS GET DOUBLE BONUSES!
Once a weapon has been given a bonus its a CRAFTED Item. This recipy wont work for CRAFTED Items.
Each item only gets ONE random effect. EG:
Iron Sword
To repair a CRAFTED Item you need a Repair Kit
Repair Kit:
[]
[]
To repair an item:
Repair Kit
CRAFTED Item
To add more effects to a CRAFTED Item you do need to do this:
Note: This does not work on coal. This works on 1 lower teir. Diamonds have the effect of Gold, Gold has the effect of Iron, Iron has the effect of Coal.
System.out.err("Nope");
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Curse PremiumGood point. It was the first thing that came to mind, really.
System.out.err("Nope");
I APPROVE!!!
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Curse PremiumSystem.out.err("Nope");
...[Obligatory pot, shroom, stoner, and Mario references here]
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Curse PremiumI thought about wood but decided that its too easy to find.
System.out.err("Nope");
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Curse PremiumSystem.out.err("Nope");