A survivalist NPC would be an NPC that lives in a little hut or cave made out of blocks with maybe a block roof, and a doghouse with a wolf inside. Inside you would find the Survivalist, crouching by a wood fire. There would be chests around, maybe crude furnature. Inside the chest you would find items essential for survival ( , / , , ) and some blocks. If you tried to open the chest, the Survalist would produce a sword and jab you with it as a warning. If you take anything then he will attack you with his wolves, you can either kill him or run, if you run far enough he would let you go. You can trade essential items with him for gold or diamond (3x iron tool = and so on and so forth.) If you give him a peace offering of flowers, cooked meat or cake, he would help you something like a wolf, except he is stronger, faster and tougher. If you give him flowers, he'll follow you for 3 minecraft days, then return to his hut. If you give him two cooked meats, he will follow you for a week. If you give him cake, then he will stay with you as long as you want if you give him a room with a bed. If you right click him he returns to his area you set earlier, and you can right click him while he's there and he will come with you. There would be a very small chance (.5 out of 15?) that he would spawn in a chunk. He would look like this:
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Oh, he's also a creeper.
support dis idea or ill pwn you you noob
But Creeper Villages? Once again, Creepers ruin all nice ideas.
Notch would make villages with NPCs,but they'll have a pre-structure already build
You and TheZombie, seriously.
I was bored so I wrote that he is a creeper.
I was not serious.
-._.-
support dis idea or ill pwn you you noob