The Choke Slick is a rare, aquatic mob that spawns in the open ocean. Lazily floating on the surface of the water, the living oil slick minds its own business, but is dangerously large and causes any mob or player that swims into it to start drowning faster! The Choke Slick is immune to most forms of attack due to its liquid consistency, so it must be lit on fire with a to kill it. It drops large amounts of coal when killed.
So how is it? Do any details need changing?
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"Minecraft? Realistic? Really? This is a game where you punch trees to get wood, you can make the wood into wooden planks in less than five seconds, and trees don't fall even if you remove a piece of the trunk from the middle. This is a game where animate corpses, giant spiders and exploding green terrorists emerge at night to hunt you down, farm animals run rampant across the countryside, and you can stop the flow of molten lava with a block of snow."
Unless this thing did no harm to you, and was extremely rare, I'm gonna say no. Coal is literally the most abundant right after smooth stone, so it's a resource that's not very good for a drop.
It seems to be a good idea. How about making it a barrel-shaped ignitable aqua slime? Being a slime, it's still Minecraft. Being aquatic, adds more mobs. Win. Also your idea is win.
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A man can only understand the worth of his present for all eternity once he gets to see his future and past just once.
So how is it? Do any details need changing?
This mob = bad idea.
My support of this idea = non-existent.
Sorry, but I don't like the idea.
A living oil slick, basically.
No support.