This is my first posting and i think that this would be a good idea.
What it is is when you are attacking a dungeon or anything new that may come out if related with chests nearby. The near those dungeons will be locked and you will have to clear the dungeon of monsters before it opens again, thereby allowing the player to get the items within the . This will annoy people who don't know about the if it ever gets out to being in the game, and this will also make the game significantly harder and force the players to think harder than the original go up above the and get the items out of the and get out and cover the dungeon again.
Tell me what you think of my ideas, and don't feel afraid to tell me it is a bad idea (if you really think so).
P.S.
Creeper Forever!!!
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Hello there dear Sir or Madam. What can I do for you today?
either that or you would have to obtain the key from destroying the mob spawner,
forcing you to decide which is more valuable, the spawner or the unknown contents inside the chest.
either that or you would have to obtain the key from destroying the mob spawner,
forcing you to decide which is more valuable, the spawner or the unknown contents inside the chest.
Nice crib place! I wish i could build something like that, but i don't have much time for construction
Rollback Post to RevisionRollBack
Hello there dear Sir or Madam. What can I do for you today?
How about having to break the chest? I'm up for vandalism! But clear monsters? I'm on peaceful!
You guyz are quite right, i definetly think that your destroying the monster spauner (soz i is a bad speller and spell check is not working the way i hoped XD) and getting a key is a better idea!
Rollback Post to RevisionRollBack
Hello there dear Sir or Madam. What can I do for you today?
You really need spell-check to use good grammer? wow, fail.
ON TOPIC: Been suggested before but you used it in a new way. This would be odd because I always deastroy the Monster Spawner.
I realy like this idea. But as whoever said, you should have to kill the spawner to get the key. Doing so won't affect peaceful players much, but to those playing on difficulty, it will make them have to face a spawner instead of diggin behind walls to get free treasures.
You really need spell-check to use good grammer? wow, fail.
ON TOPIC: Been suggested before but you used it in a new way. This would be odd because I always deastroy the Monster Spawner.
destroy*
On Topic:
This would be good for harder difficulties, but not for easy.
What it is is when you are attacking a dungeon or anything new that may come out if related with chests nearby. The
Tell me what you think of my ideas, and don't feel afraid to tell me it is a bad idea (if you really think so).
P.S.
Creeper Forever!!!
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forcing you to decide which is more valuable, the spawner or the unknown contents inside the chest.
Nice crib place! I wish i could build something like that, but i don't have much time for construction
You guyz are quite right, i definetly think that your destroying the monster spauner (soz i is a bad speller and spell check is not working the way i hoped XD) and getting a key is a better idea!
You really need spell-check to use good grammer? wow, fail.
ON TOPIC: Been suggested before but you used it in a new way. This would be odd because I always deastroy the Monster Spawner.
Like it :smile.gif:
destroy*
On Topic:
This would be good for harder difficulties, but not for easy.