I don't know if this has been posted before, if it has then sorry!!
Introduction:
Ok, I know there already is a finite water in Minecraft, which looks fantastic and anything. It flows 8 blocks if it has possibility to do so, if flows down when there is spots underneath. It looks something like this:
An yes, looks nice and everthing. I love that the water drops down slowly. But if the water gets changed into something like and blend both of the two, I imagine it would get really cool, that the water would flow like the current one and slope showing how much content there is in the water block.
Now to more details about the finite water:
Infinite Water:
So, even though the water will become finite, we still need infinite water blocks, theese would be rare(not extremely rare). They will appear on three conditions:
- Is ontop of all water blocks
- Is in a sea/ocean, won't appear anywhere else! If you still want natural waterfalls, see lower down...
- Appear once every 4th chunk!
Here is how it would be flowing then:
= Infinte water block
= finite water blocks
= flowing water
[] = air
[] [] [] [] [] [] [] [] [] []
This is when it starts, now it will fill up just like the current one(with slope, but not possible to show here...)
[] [] []
Now it will make a finite water block...
[] []
When you remove the Infinite Water Block, the finite blocks will become flowing and the water will take over all the space in the area that is possible(if no walls is blocking).
Infinite Water blocks can also fill up total dams:
Quote from Jokiboy »
It has the capability to do that, it's easiest to do it with a inf. water block though... But it would be slow though, but the inf. water block will become capable of that if this takes place :smile.gif:
To explain why:
When you have the infinite water block placed, it will generate slope water blocks, just like it does now. When it can't produce mroe slope blocks it will make finite water blocks like this
= inf. water block
= finite water block
= flowing block
[] = air
= mountain/terrain/wall
Now a some finite blocks: (Note that they appear in the bottom!!!)
[] [] [] [] [] []
[] [] [] []
And now they will fill up the dam slowly:
[] [] [] [] [] []
So there's how :smile.gif:
And note that finite blocks will appear in the bottom then, that seems logical enough for you if you have been playing around witgh water at all!
Finite Blocks of Water:
The finite water blocks act different from infinite(obviously they do)... When there is no infinite water source, the finite water blocks will try to cover the whole surface. Each block that is covered, all blocks that is covered looses height. You know what height I mean, the slope is the example.
So, how does it act when placing it?
= newly placed finite water block
= spread block(also finite, but in a different colour to show what happens)
[] = empty
= walls
[] [] []
[] [] [] []
[] [] [] []
We just added a finite water block via a bucket...
Let's se what happens:
[] [] [] []
[] [] [] []
Lets add two...
[] []
[] [] [] []
Result?
And so on, when you destroy the wall and the wall was just standing on flat ground not burried underneath the ground this is the results:
Just broke the wall:
[] []
[] [] []
[] []
What happens?
[] [] [] [] [] []
[]
Now if the ground was lower below, the water would all pour out and it would remain one(the bottom) layer.
[] [] [] []
[] [] [] [] []
If you now think: Oh, this would ruin all the traps!!!
Well, you could use the infinite block, but it would just drown the whole trap... What we need is a new block!
New Blocks:
The Vaporizer:
The block would have a sewer looking texture on all sider and a black hole ontop, the painting(cover) of the block could be iron coloured or stone...
How to craft(IMO):
= cobblestone (duh)
= Lava bucket, you may not get the lava bucket in return...
[] No item
[]
[] []
Maybe you can suggest a better crafting template?
So, what does the Vaporizer do?
- It Vaporizes water over and on all the sides of it, not under, but also over. There will only be steam that will come up from it, the water disappears and the trap functions afterall, well... It will disallow the water to flow more and this won't make the water duplicate!
= flowing water
= infinite water block
= Vaporizer
[] = Ground
Won't proceed any longer...
[] [] [] [] []
Waterfalls and Rain:
Since all of this ruins the nice part of Minecraft with cool and fancy waterfalls, there will be a sulotion:
There will appear HUGE dams of water randomly, which might become a waterfall?
But as the huge dams run empty and can't delive more water, the waterfall dies... So the solution? Weather!
Weather, or more specific to this; rain, will be appearing from some clouds, and rain will generate a SMALL amount of water all the time, this will be finite water.
Ehh... No thanks. The infinite source blocks are what make a ton of traps, mob killers, waterslides, elevators, and a host of other constructions possible. Besides, I like seeing the waterfalls around the landscape. If finite water is implemented, within a certain amount of time, there wouldn't be any more waterfalls, and that kinda kills the aesthetics of my hidden base entrance.
That looks pretty nice. However i don't think that old technique is the way to go. I think a special cmoving water block for river current should be implemented to indicate moving water. this could be done under several circumstance that would indicate a flowing river. How it would spawn naturally, I'm not sure.
although those things arnt technically intended uses for water
how about this , have some sort of pump to move water back up to the top of these things
That would help, but once again natural waterfalls would dissapear. Perhaps there could sourcce blocks, but they cannot be moved and occur in the oean. They output water like current sources, but also absorb any water that flows onto them.This should result in any waterfalls forming rivers to a nearby ocean. (hopefully)
although those things arnt technically intended uses for water
how about this , have some sort of pump to move water back up to the top of these things
That would help, but once again natural waterfalls would dissapear. Perhaps there could sourcce blocks, but they cannot be moved and occur in the oean. They output water like current sources, but also absorb any water that flows onto them.This should result in any waterfalls forming rivers to a nearby ocean. (hopefully)
I like the idea of having separate source blocks and finite water blocks, but I'd like to be able to place a few source blocks for aesthetic purposes. I want to be able to have lava/water curtains without being forced to channel an entire river.
The only watter block I'm currently interested in is a waterblock that would allow me to easily flood a valley, transforming it into a lake. In the event I decide to build a massive minecraft dam.
Should this block be capable of such a feat then sign me up.
However I have a sneaking suspicion that, "this is not the flood block your looking for" *jedi hand wave* this is not the flood block I'm looking for.
It has the capability to do that, it's easiest to do it with a inf. water block though... But it would be slow though, but the inf. water block will become capable of that if this takes place :smile.gif:
To explain why:
When you have the infinite water block placed, it will generate slope water blocks, just like it does now. When it can't produce mroe slope blocks it will make finite water blocks like this
= inf. water block
= finite water block
= flowing block
[] = air
= mountain/terrain/wall
I do know there was someone working on something that seemed similar in a Minecraftesq(block) environment. It was a more advanced water physics model than we have now but at present it appeared to be hideously resource hungry. It was shamelessly awesome just not practical quite yet.
this is a bad idea lets say somebody placed this block on top of a mountain, BAM entire of minecraftia is flooded :tongue.gif:
No, if admins are careful enough, this won't happen... By the way; the progress for that happening is slow, it's not like the creative water physics, it's flowing when the possability is there then creating finite water blocks when there is space for water above... Read -.-
I like finite water, but this system doesn't address a lot of things, like using buckets and placing a finite water source, what happens, how much water?
Also, where does water come from in the world? Spring blocks that are equivalent to water sources? Can you move those? Does the terrain need to be a certain way, or can a 1x20x20 pool of water still have infinite water, or a water source?
When placing a finite block/which is the common one) into an empty space we can say you place 10 litres or 10 cubicdecimeter... Now the blocks in minecraft is 1 cubicmeter, so 10*10^3 is equal to 10 000... So it would take 1000 buckets to make a whole finite block in a 1x1x1 pit... But we can magically do so the bucket can sustain 100 litres and it would take 100 times...
So also there is the inf. spring blocks, but they are MUCH MUCH rarer, it is there just because of traps... They can be moved, obviously and if you add a inf. spring block into a 1x20x20 waterpool it will only be one inf. spring block, and that is the one you placed... But if you drop a finite one, there will only be finite water in the pool...
Introduction:
Ok, I know there already is a finite water in Minecraft, which looks fantastic and anything. It flows 8 blocks if it has possibility to do so, if flows down when there is spots underneath. It looks something like this:
An yes, looks nice and everthing. I love that the water drops down slowly. But if the water gets changed into something like and blend both of the two, I imagine it would get really cool, that the water would flow like the current one and slope showing how much content there is in the water block.
Now to more details about the finite water:
Infinite Water:
So, even though the water will become finite, we still need infinite water blocks, theese would be rare(not extremely rare). They will appear on three conditions:
- Is ontop of all water blocks
- Is in a sea/ocean, won't appear anywhere else! If you still want natural waterfalls, see lower down...
- Appear once every 4th chunk!
Here is how it would be flowing then:
= Infinte water block
= finite water blocks
= flowing water
[] = air
[] [] [] [] [] [] [] [] [] []
This is when it starts, now it will fill up just like the current one(with slope, but not possible to show here...)
[] [] []
Now it will make a finite water block...
[] []
When you remove the Infinite Water Block, the finite blocks will become flowing and the water will take over all the space in the area that is possible(if no walls is blocking).
Infinite Water blocks can also fill up total dams:
And note that finite blocks will appear in the bottom then, that seems logical enough for you if you have been playing around witgh water at all!
Finite Blocks of Water:
The finite water blocks act different from infinite(obviously they do)... When there is no infinite water source, the finite water blocks will try to cover the whole surface. Each block that is covered, all blocks that is covered looses height. You know what height I mean, the slope is the example.
So, how does it act when placing it?
= newly placed finite water block
= spread block(also finite, but in a different colour to show what happens)
[] = empty
= walls
[] [] []
[] [] [] []
[] [] [] []
We just added a finite water block via a bucket...
Let's se what happens:
[] [] [] []
[] [] [] []
Lets add two...
[] []
[] [] [] []
Result?
And so on, when you destroy the wall and the wall was just standing on flat ground not burried underneath the ground this is the results:
Just broke the wall:
[] []
[] [] []
[] []
What happens?
[] [] [] [] [] []
[]
Now if the ground was lower below, the water would all pour out and it would remain one(the bottom) layer.
[] [] [] []
[] [] [] [] []
If you now think: Oh, this would ruin all the traps!!!
Well, you could use the infinite block, but it would just drown the whole trap... What we need is a new block!
New Blocks:
The Vaporizer:
The block would have a sewer looking texture on all sider and a black hole ontop, the painting(cover) of the block could be iron coloured or stone...
How to craft(IMO):
= cobblestone (duh)
= Lava bucket, you may not get the lava bucket in return...
[] No item
[]
[] []
Maybe you can suggest a better crafting template?
So, what does the Vaporizer do?
- It Vaporizes water over and on all the sides of it, not under, but also over. There will only be steam that will come up from it, the water disappears and the trap functions afterall, well... It will disallow the water to flow more and this won't make the water duplicate!
= flowing water
= infinite water block
= Vaporizer
[] = Ground
Won't proceed any longer...
[] [] [] [] []
Waterfalls and Rain:
Since all of this ruins the nice part of Minecraft with cool and fancy waterfalls, there will be a sulotion:
There will appear HUGE dams of water randomly, which might become a waterfall?
But as the huge dams run empty and can't delive more water, the waterfall dies... So the solution? Weather!
Weather, or more specific to this; rain, will be appearing from some clouds, and rain will generate a SMALL amount of water all the time, this will be finite water.
So what do you think?
*sigh* Oh indev, how we miss you...
http://www.minecraftforum.net/viewtopic.php?f=1&t=155932
Crates
http://www.minecraftforum.net/viewtopic.php?f=1&t=239467
Item Scrolling
http://www.minecraftforum.net/viewtopic.php?f=1&t=174539
That would help, but once again natural waterfalls would dissapear. Perhaps there could sourcce blocks, but they cannot be moved and occur in the oean. They output water like current sources, but also absorb any water that flows onto them.This should result in any waterfalls forming rivers to a nearby ocean. (hopefully)
I haven't looked at the code, and I'm not going to, but I would imagine that adding a new fluid type would not be difficult.
Freshwater vs. seawater, or something.
I like the idea of two water types, though.
Incompetence is a plague. I am the cure.
For all your wolf suggestion needs, I present the WOLF MEGATHREAD!
Stories: A Miner's Chronicle, The Lost Chronicle [Entries 32-2, 33-1, and 33-2 out!]
I like the idea of having separate source blocks and finite water blocks, but I'd like to be able to place a few source blocks for aesthetic purposes. I want to be able to have lava/water curtains without being forced to channel an entire river.
Half the things people do in this game aren't intended uses. Mincraft is about creativity.
Should this block be capable of such a feat then sign me up.
However I have a sneaking suspicion that, "this is not the flood block your looking for" *jedi hand wave* this is not the flood block I'm looking for.
To explain why:
When you have the infinite water block placed, it will generate slope water blocks, just like it does now. When it can't produce mroe slope blocks it will make finite water blocks like this
= inf. water block
= finite water block
= flowing block
[] = air
= mountain/terrain/wall
Before any inf. water block:
[] [] [] [] [] [] [] []
[] [] [] [] [] []
[] [] [] []
[] []
Adding the water block:
[] [] [] [] [] [] []
[] [] [] [] [] []
[] [] [] []
[] []
Letting it flow:
[] [] [] [] [] []
[] [] [] []
[] []
Now a some finite blocks: (Note that they appear in the bottom!!!)
[] [] [] [] [] []
[] [] [] []
And now they will fill up the dam slowly:
[] [] [] [] [] []
So there's how :smile.gif:
I do know there was someone working on something that seemed similar in a Minecraftesq(block) environment. It was a more advanced water physics model than we have now but at present it appeared to be hideously resource hungry. It was shamelessly awesome just not practical quite yet.
No, if admins are careful enough, this won't happen... By the way; the progress for that happening is slow, it's not like the creative water physics, it's flowing when the possability is there then creating finite water blocks when there is space for water above... Read -.-
MOD EDIT: Sorry, no bumping
Also, where does water come from in the world? Spring blocks that are equivalent to water sources? Can you move those? Does the terrain need to be a certain way, or can a 1x20x20 pool of water still have infinite water, or a water source?
When placing a finite block/which is the common one) into an empty space we can say you place 10 litres or 10 cubicdecimeter... Now the blocks in minecraft is 1 cubicmeter, so 10*10^3 is equal to 10 000... So it would take 1000 buckets to make a whole finite block in a 1x1x1 pit... But we can magically do so the bucket can sustain 100 litres and it would take 100 times...
So also there is the inf. spring blocks, but they are MUCH MUCH rarer, it is there just because of traps... They can be moved, obviously and if you add a inf. spring block into a 1x20x20 waterpool it will only be one inf. spring block, and that is the one you placed... But if you drop a finite one, there will only be finite water in the pool...